User:Bilka/Sandbox: Difference between revisions

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[[:Category:Pages with script errors]] b


<span id="copy-button">This is a button</span>
=== Packaging a scenario as a campaign ===


<p id="text">sfdsfasasfaf</p>
Scenarios can also be included inside campaigns in mods. Folder structure? Is the level-01 naming required? is the lualib folder really a thing? mention image.png? ScenarioLocation::listScenarioLocations looks like no restriction on inner folder names - confirmed. well except locale and lualib
== header ==
this is more content


[[Iron plate|link]]
=== description.json ===
A json file in the scenario folder that can have the following fields:
name
order string
description
starting-level string
multiplayer-compatible bool
is-main-game bool optional default false
dependencies array of string optional
difficulties array of string optional


<span id="why">test</span>
'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/ActivateEquipmentCapsuleAction.html https://lua-api.factorio.com/latest/types/ActivateEquipmentCapsuleAction.html]


[[:File:Rail chain signal.png]]
This wiki page '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].


{| class="wikitable"
Mapping of internal class names to wiki pages: [[Factorio:Class_to_page_mapping]]
! {{Translation|Machines}} !! {{Translation|Military}}/{{Translation|Weaponry}} !! {{Translation|Bonuses}}  !! {{Translation|Player augmentation}}  !! {{TransLink|Defense}}  !! {{TransLink|Crafting}}  !! {{Translation|Transportation}}  !! {{TransLink|Equipment modules}}  !! {{TransLink|Module|Modules}}
 
|-
== old stuff ==
| {{IcontechLink|Advanced electronics (research)}} || {{IcontechLink|Atomic bomb (research)}} || {{IcontechLink|Braking force (research)}} || {{IcontechLink|Character logistic slots (research)}} || {{IcontechLink|Heavy armor (research)}} || {{IcontechLink|Advanced material processing (research)}} || {{IcontechLink|Automated rail transportation (research)}} || {{IcontechLink|Battery equipment (research)}} || {{IcontechLink|Modules (research)}}
 
|-
<div class="toccolours mw-collapsible mw-collapsed">
| {{IcontechLink|Advanced electronics 2 (research)|2}} || {{IcontechLink|Cluster grenade (research)}} || {{IcontechLink|Bullet damage (research)}} || {{IcontechLink|Character logistic trash slots (research)}} || {{IcontechLink|Modular armor (research)}} || {{IcontechLink|Advanced material processing 2 (research)|2}} || {{IcontechLink|Automobilism (research)}} || {{IcontechLink|Battery MK2 equipment (research)}} || {{IcontechLink|Effect transmission (research)}}
Some queries for prototype property semantic mediawiki stuff (SMW)
|-
<div class="mw-collapsible-content">
| {{IcontechLink|Automation (research)}} || {{IcontechLink|Combat robotics (research)}} || {{IcontechLink|Bullet shooting speed (research)}} || {{IcontechLink|Auto character logistic trash slots (research)}} || {{IcontechLink|Power armor (research)}} || {{IcontechLink|Advanced oil processing (research)}} || {{IcontechLink|Fluid wagon (research)}} || {{IcontechLink|Discharge defense (research)}} || {{IcontechLink|Efficiency module (research)}}
 
|-
Note: Abstract prototypes have "Has prototype type" set to <nowiki>''abstract''</nowiki>.
| {{IcontechLink|Automation 2 (research)|2}} || {{IcontechLink|Combat robotics 2 (research)|2}} || {{IcontechLink|Cannon shell damage (research)}} || {{IcontechLink|Construction robotics (research)}} || {{IcontechLink|Power armor 2 (research)|2}} || {{IcontechLink|Battery (research)}} || {{IcontechLink|Rail signals (research)}} || {{IcontechLink|Energy shield equipment (research)}} || {{IcontechLink|Efficiency module 2 (research)|2}}
 
|-
Prototype all properties:
| {{IcontechLink|Automation 3 (research)|3}} || {{IcontechLink|Combat robotics 3 (research)|3}} || {{IcontechLink|Cannon shell shooting speed (research)}} || {{IcontechLink|Logistic robotics (research)}} || {{IcontechLink|Gates (research)}} || {{IcontechLink|Circuit network (research)}} || {{IcontechLink|Railway (research)}} || {{IcontechLink|energy-shield-mk2-equipment-research||Energy shield  MK2 equipment (research)}} || {{IcontechLink|Efficiency module 3 (research)|3}}
<nowiki>{{#ask:
|-
[[Prototype property pagename::Prototype/Item]]
| {{IcontechLink|Electric energy accumulators (research)}} || {{IcontechLink|Flamethrower (research)}} || {{IcontechLink|Combat robot damage (research)}} || {{IcontechLink|Toolbelt (research)}} || {{IcontechLink|Landmines (research)}} || {{IcontechLink|Coal liquefaction (research)}} || {{IcontechLink|Tanks (research)}} || {{IcontechLink|Exoskeleton equipment (research)}} || {{IcontechLink|Productivity module (research)}}
|?Prototype property name=Property name
|-
|?Prototype property type=Type
| {{IcontechLink|Electric energy distribution 1 (research)}} || {{IcontechLink|Military (research)}} || {{IcontechLink|Flamethrower damage (research)}} || || {{IcontechLink|Stone walls (research)}} || {{IcontechLink|Concrete (research)}} || || {{IcontechLink|Nightvision equipment (research)}} || {{IcontechLink|Productivity module 2 (research)|2}}
|?Prototype property optional#tick=Optional
|-
|mainlabel=-
| {{IcontechLink|Electric energy distribution 2 (research)|2}} || {{IcontechLink|Military 2 (research)|2}} || {{IcontechLink|Follower robot count (research)}} || || {{IcontechLink|Turrets (research)}} || {{IcontechLink|Electronics (research)}} || || {{IcontechLink|Personal laser defense (research)}} || {{IcontechLink|Productivity module 3 (research)|3}}
|sort=Prototype property optional,Prototype property name
|-
}}</nowiki>
| {{IcontechLink|Fluid handling (research)}} || {{IcontechLink|Military 3 (research)|3}} || {{IcontechLink|Grenade damage (research)}} || || {{IcontechLink|Laser turrets (research)}} || {{IcontechLink|Engine (research)}} || || {{IcontechLink|Personal roboport (research)}} || {{IcontechLink|Speed module (research)}}
 
|-
One property:<nowiki>
| {{IcontechLink|Logistics (research)}} || {{IcontechLink|Military 4 (research)|4}} || {{IcontechLink|Gun turret damage (research)}} || || || {{IcontechLink|Electric engine (research)}} || || {{IcontechLink|Personal roboport 2 (research)|2}} || {{IcontechLink|Speed module 2 (research)|2}}
{{#ask:  [[Prototype property name::durability]] |?Prototype property name |?Prototype property type }}</nowiki>
|-
 
| {{IcontechLink|Logistics 2 (research)|2}} || {{IcontechLink|Rocketry (research)}} || {{IcontechLink|Inserter capacity bonus (research)}} || || || {{IcontechLink|Explosives (research)}} || || {{IcontechLink|Portable fusion reactor (research)}} || {{IcontechLink|Speed module 3 (research)|3}}
</div></div>
|-
 
| {{IcontechLink|Logistics 3 (research)|3}} || {{IcontechLink|Explosive rocketry (research)}} || {{IcontechLink|Lab research speed (research)}} || || || {{IcontechLink|Flammables (research)}} || || {{IcontechLink|Portable solar panel (research)}}
== Types ==
|-
 
| {{IcontechLink|Nuclear power (research)}} || {{IcontechLink|Uranium ammo (research)}} || {{IcontechLink|Laser turret damage (research)}} || || || {{IcontechLink|Flight (research)}}
{{Special:PrefixIndex/Types}}
|-
 
| {{IcontechLink|Oil processing (research)}} || || {{IcontechLink|Laser turret shooting speed (research)}} || || || {{IcontechLink|Kovarex enrichment process (research)}}
== Prototypes ==
|-
 
| {{IcontechLink|Rocket silo (research)}} || || {{IcontechLink|Mining productivity (research)}} || || || {{IcontechLink|Landfill (research)}}
{{Special:PrefixIndex/Prototype}}
|-
| {{IcontechLink|Solar energy (research)}} || || {{IcontechLink|Rocket damage (research)}} || || || {{IcontechLink|Laser (research)}}
|-
| {{IcontechLink|Stack inserter (research)}} || || {{IcontechLink|Rocket shooting speed (research)}} || || || {{IcontechLink|Logistic system (research)}}
|-
| || || {{IcontechLink|Shotgun shell damage (research)}} || || || {{IcontechLink|Nuclear fuel reprocessing (research)}}
|-
| || || {{IcontechLink|Shotgun shell shooting speed (research)}} || || || {{IcontechLink|Optics (research)}}
|-
| || || {{IcontechLink|Worker robot cargo size (research)}} || || || {{IcontechLink|Plastics (research)}}
|-
| || || {{IcontechLink|Worker robot speed (research)}} || || || {{IcontechLink|Robotics (research)}}
|-
| || || || || || {{IcontechLink|Robotics (research)}}
|-
| || || || || || {{IcontechLink|Steel processing (research)}}
|-
| || || || || || {{IcontechLink|Sulfur processing (research)}}
|}

Latest revision as of 18:47, 21 May 2025

Category:Pages with script errors b

Packaging a scenario as a campaign

Scenarios can also be included inside campaigns in mods. Folder structure? Is the level-01 naming required? is the lualib folder really a thing? mention image.png? ScenarioLocation::listScenarioLocations looks like no restriction on inner folder names - confirmed. well except locale and lualib

description.json

A json file in the scenario folder that can have the following fields: name order string description starting-level string multiplayer-compatible bool is-main-game bool optional default false dependencies array of string optional difficulties array of string optional

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/ActivateEquipmentCapsuleAction.html

This wiki page will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.

Mapping of internal class names to wiki pages: Factorio:Class_to_page_mapping

old stuff

Some queries for prototype property semantic mediawiki stuff (SMW)

Note: Abstract prototypes have "Has prototype type" set to ''abstract''.

Prototype all properties: {{#ask: [[Prototype property pagename::Prototype/Item]] |?Prototype property name=Property name |?Prototype property type=Type |?Prototype property optional#tick=Optional |mainlabel=- |sort=Prototype property optional,Prototype property name }}

One property: {{#ask: [[Prototype property name::durability]] |?Prototype property name |?Prototype property type }}

Types

Prototypes