Prototype/RailRemnants
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/RailRemnantsPrototype.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/Corpse » Prototype/RailRemnants
Used for rail corpses.
Mandatory properties
This prototype inherits all the properties from Prototype/Corpse.
bending_type
Type: string
Either "straight" or "turn".
pictures
Type: table
Table with the following mandatory members:
- straight_rail_horizontal - RailPieceLayers
- straight_rail_vertical - RailPieceLayers
- straight_rail_diagonal_left_top - RailPieceLayers
- straight_rail_diagonal_right_top - RailPieceLayers
- straight_rail_diagonal_right_bottom - RailPieceLayers
- straight_rail_diagonal_left_bottom - RailPieceLayers
- curved_rail_vertical_left_top - RailPieceLayers
- curved_rail_vertical_right_top - RailPieceLayers
- curved_rail_vertical_right_bottom - RailPieceLayers
- curved_rail_vertical_left_bottom - RailPieceLayers
- curved_rail_horizontal_left_top - RailPieceLayers
- curved_rail_horizontal_right_top - RailPieceLayers
- curved_rail_horizontal_right_bottom - RailPieceLayers
- curved_rail_horizontal_left_bottom - RailPieceLayers
- rail_endings - Sprite8Way
Mandatory values
All rail remnant collision_boxes are hardcoded and cannot be modified. The hardcoded values are:
- straight_rail_primary_bounding_box = {-0.7, -0.99, 0.7, 0.99}
- diagonal_straight_rail_primary_bounding_box = {-0.65, -0.7, 0.65, 0.7}
- curved_rail_primary_bounding_box = {-0.75, -0.55, 0.75, 1.6}
- secondary_bounding_box = {-0.68, -2.7, 0.68, 2.7}
Furthermore, the selection_boxes are automatically calculated from the bounding boxes, so effectively also hardcoded.