An entity that produces power from a burner energy source.
This prototype inherits all the properties from Prototype/EntityWithHealth.
The output energy source of the generator. Any emissions specified on this energy source are ignored, they must be specified on
burner. Must be an electric energy source.
The input energy source of the generator. Must be a burner energy source.
Plays when the generator is active. Idle animation must have the same frame count as animation.
How much energy this generator can produce.
Plays when the generator is inactive. Idle animation must have the same frame count as animation.
idle_animation should also play when the generator is active.
Animation runs at least this fast.