PrototypeBase

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Prototype definitions » PrototypeBase


The abstract base for prototypes. PrototypeBase defines the common features of prototypes, such as localization and order.


PrototypeBase — abstract
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

type

Type: string
Specification of the type of the prototype.

For a list of all available types and their properties, see prototype definitions. For a list of all types used in vanilla, see data.raw.

name

Type: string
Unique textual identification of the prototype.

For a list of all names used in vanilla, see data.raw.

May not contain ., may not exceed a length of 200 characters.

Optional properties

order

Type: Order
Used to order items in inventory, recipes and GUI's.

May not exceed a length of 200 characters.

localised_name

Type: LocalisedString
Overwrites the name set in the locale file. Can be used to easily set a procedurally-generated name because the LocalisedString format allows to insert parameters into the name directly from the Lua script.

localised_description

Type: LocalisedString
Overwrites the description set in the locale file. The description is usually shown in the tooltip of the prototype.