Types/SpriteFlags
Array (Types/table) of strings. The possible strings are listed below.
Contents
- 1 "no-crop"
- 2 "not-compressed"
- 3 "always-compressed"
- 4 "mipmap"
- 5 "linear-minification"
- 6 "linear-magnification"
- 7 "linear-mip-level"
- 8 "alpha-mask"
- 9 "no-scale"
- 10 "mask"
- 11 "icon"
- 12 "gui"
- 13 "gui-icon"
- 14 "light"
- 15 "terrain"
- 16 "terrain-effect-map"
- 17 "shadow"
- 18 "smoke"
- 19 "decal"
- 20 "low-object"
- 21 "trilinear-filtering"
- 22 "group=none"
- 23 "group=terrain"
- 24 "group=shadow"
- 25 "group=smoke"
- 26 "group=decal"
- 27 "group=low-object"
- 28 "group=gui"
- 29 "group=icon"
- 30 "group=icon-background"
- 31 "compressed"
- 32 Example
"no-crop"
The sprite won't be automatically cropped.
"not-compressed"
"always-compressed"
"mipmap"
"linear-minification"
"linear-magnification"
"linear-mip-level"
"alpha-mask"
"no-scale"
"mask"
When this flag is set, it will internally set these flags:
- "group=none"
"icon"
When this flag is set, it will internally set these flags:
- "no-crop"
- "no-scale"
- "mipmap"
- "linear-minification"
- "linear-magnification"
- "linear-mip-level"
- "not-compressed"
- "group=icon"
"gui"
When this flag is set, it will internally set these flags:
- "no-crop"
- "no-scale"
- "mipmap"
- "linear-minification"
- "linear-magnification"
- "linear-mip-level"
- "not-compressed"
- "group=gui"
"gui-icon"
When this flag is set, it will internally set these flags:
- "no-crop"
- "no-scale"
- "mipmap"
- "linear-minification"
- "linear-magnification"
- "not-compressed"
- "group=icon"
"light"
When this flag is set, it will internally set these flags:
- "mipmap"
- "linear-mip-level"
- "linear-minification"
- "linear-magnification"
- "group=none"
"terrain"
When this flag is set, it will internally set these flags:
- "mipmap"
- "linear-mip-level"
- "linear-minification"
- "no-crop"
- "group=terrain"
"terrain-effect-map"
When this flag is set, it will internally set these flags:
- "mipmap"
- "linear-mip-level"
- "linear-minification"
- "no-crop"
- "terrain-effect-map" (internal group flag)
"shadow"
"smoke"
When this flag is set, it will internally set these flags:
- "mipmap"
- "linear-minification"
- "linear-magnification"
- "group=smoke"
"decal"
When this flag is set, it will internally set these flags:
- "group=decal"
"low-object"
"trilinear-filtering"
"group=none"
"group=terrain"
"group=shadow"
"group=smoke"
"group=decal"
"group=low-object"
"group=gui"
"group=icon"
"group=icon-background"
"compressed"
Deprecated flag that does nothing but is kept to prevent "unknown sprite flag" errors.
Example
flags = { "linear-minification", "linear-magnification" }