Prototype/Font

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Prototype definitions » Prototype/Font


Fonts are used in all gui in the game.


Prototype/Font — font
from::string
name::string
size::int32
type::string
border::bool (optional)
border_color::Color (optional)
filtered::bool (optional)
spacing::float (optional)

Mandatory properties

type

Type: string
Must be "font".

name

Type: string
Name of the font.

size

Type: int32
Size of the font.

from

Type: string
The name of the fonts .ttf descriptor. This descriptor must be defined in the locale info.json. Refer to data/core/locale/_language_/info.json for examples.

Optional properties

spacing

Type: float
Default: 0

border

Type: bool
Default: false
Whether the font has a border.

filtered

Type: bool
Default: false

border_color

Type: Color
The color of the border, if enabled.

Example

{
    type = "font",
    name = "default-button",
    from = "default-bold",
    size = 18
  },