Prototype/Tree
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/TreePrototype.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/Tree
A tree.
Optional properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
variation_weights
Type: table of double
Array of double.
darkness_of_burnt_tree
Type: float
Default: 0.5
pictures
Type: SpriteVariations
Either this or variations
must exist.
variations
Type: table of TreePrototypeVariation
Array. Can't be empty. Either this or pictures
must exist.
colors
Type: table of Color
Array. Mandatory if variations
exists.
Differing defaults
healing_per_tick
Default: 0.001666