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(Surface properties should come before the asteroids and routes.)
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Once a building is attached to an adjacent [[heat pipe]], it will consume heat energy to maintain it's state, reducing the energy (and temperature) in the [[heat pipe]].  
Once a building is attached to an adjacent [[heat pipe]], it will consume heat energy to maintain it's state, reducing the energy (and temperature) in the [[heat pipe]].  


Following Entities are immune from freezing:
The following Entities are immune from freezing:
*{{NavboxIconLink|Solar panel}}
{| class="wikitable"
*{{NavboxIconLink|Accumulator}}
|-
*{{NavboxIconLink|Heat exchanger}}
| {{Icon|Wooden chest}} {{Icon|Iron chest}} {{Icon|Steel chest}} {{Icon|Active provider chest}} {{Icon|Passive provider chest}} {{Icon|Storage chest}} {{Icon|Buffer chest}} {{Icon|Requester chest}} || Chests
*{{NavboxIconLink|Heating tower}}
|-
*{{NavboxIconLink|Heat pipe}}
| {{Icon|Burner inserter}} {{Icon|Boiler}} {{Icon|Stone furnace}} {{Icon|Steel furnace}} || Burner Entities
*{{NavboxIconLink|Small electric pole}}
|-
*{{NavboxIconLink|Medium electric pole}}
| {{Icon|Small electric pole}} {{Icon|Medium electric pole}} {{Icon|Big electric pole}} {{Icon|Substation}} || Electric Poles
*{{NavboxIconLink|Big electric pole}}
|-
*{{NavboxIconLink|Substation}}
| {{Icon|Straight rail}} {{Icon|Rail ramp}} {{Icon|Rail support}} {{Icon|Train stop}} {{Icon|Rail signal}} {{Icon|Rail chain signal}} || Rail Pieces
*{{NavboxIconLink|Cargo landing pad}}
|-
*{{NavboxIconLink|Cargo bay}}
| {{Icon|Locomotive}} {{Icon|Cargo wagon}} {{Icon|Fluid wagon}} {{Icon|Artillery wagon}} || Trains
|-
| {{Icon|Car}} {{Icon|Tank}} {{Icon|Spidertron}} || Vehicles
|-
| {{Icon|Construction robot}} {{Icon|Logistic robot}} {{Icon|Defender capsule}} {{Icon|Distractor capsule}} {{Icon|Destroyer capsule}} || Bots
|-
| {{Icon|Lamp}} || Lamps
|-
| {{Icon|Constant combinator}} {{Icon|Programmable speaker}} {{Icon|Display panel}} || Circuit Network Inputs and Outputs
|-
| {{Icon|Solar panel}} {{Icon|Accumulator}} {{Icon|Fusion reactor}} {{Icon|Fusion generator}} || Solar and Fusion Power Generation
|-
| {{Icon|Nuclear reactor}} {{Icon|Heat exchanger}} {{Icon|Heating tower}} || Heat Generators
|-
| {{Icon|Heat pipe}} || Heat Pipes
|-
| {{Icon|Offshore pump}} || Offshore Pumps
|-
| {{Icon|Lightning rod}} {{Icon|Lightning collector}} || Lightning collectors
|-
| {{Icon|Space platform hub}} {{Icon|Cargo bay}} || Space Cargo Hub and Bays
|-
| {{Icon|Wall}} {{Icon|Gate}} || Walls and Gates
|-
| {{Icon|Flamethrower turret}} {{Icon|Tesla turret}} || Flamethrower and Tesla Turrets
|}


=== Solar ===
=== Solar ===

Latest revision as of 14:33, 22 November 2024

No-building-material-icon.png
This article is a stub, and not comprehensive.
You can help this wiki by expanding it.

Space Age expansion exclusive feature.

Aquilo preview.png

Aquilo a desolate, freezing ocean planet. Its surface consists solely of a vast ocean of liquid ammonia, with the occasional floating iceberg.

Progression wise, Aquilo is meant to be visited after establishing factories on all the previous planets as research on Aquilo requires the research from Gleba, Vulcanus and Fulgora to be unlocked.

Required Research

Planet discovery Aquilo (research).png Planet Discovery Aquilo

Exclusive items

The following items are unlocked on Aquilo:

Surface

Properties

Aquilo Surface Properties
Property Value
Pollutant Type None
Day Night Cycle 20 Minutes
Magnetic Field 10
Solar Power 01%
Pressure 300
Gravity 15

Natural resources

In terms of directly exploitable natural resources, Aquilo has:

With crude oil being the only non-exclusive resource to Aquilo, excluding ice obtained from Lithium Ice Formation.

Stone, iron and copper (and coal if desired) need to be imported from other planets as Aquilo lacks ways to obtain these from the environment.

Access to basic resources

Mechanics

Freezing

Aquilo is brutally cold. Most entities will freeze and stop working unless heated by a heat pipe in an adjacent tile. Heat can be generated by the nuclear reactor or heating tower. Buildings also cannot be placed on the surface of the iceberg itself; concrete (or its variants) must be placed underneath as an insulator. The harshly low temperature will also make construction robots and logistic robots much weaker, making them consume 5 times more power than normal.

Once a building is attached to an adjacent heat pipe, it will consume heat energy to maintain it's state, reducing the energy (and temperature) in the heat pipe.

The following Entities are immune from freezing:

Wooden chest.png
Iron chest.png
Steel chest.png
Active provider chest.png
Passive provider chest.png
Storage chest.png
Buffer chest.png
Requester chest.png
Chests
Burner inserter.png
Boiler.png
Stone furnace.png
Steel furnace.png
Burner Entities
Small electric pole.png
Medium electric pole.png
Big electric pole.png
Substation.png
Electric Poles
Straight rail.png
Rail ramp.png
Rail support.png
Train stop.png
Rail signal.png
Rail chain signal.png
Rail Pieces
Locomotive.png
Cargo wagon.png
Fluid wagon.png
Artillery wagon.png
Trains
Car.png
Tank.png
Spidertron.png
Vehicles
Construction robot.png
Logistic robot.png
Defender capsule.png
Distractor capsule.png
Destroyer capsule.png
Bots
Lamp.png
Lamps
Constant combinator.png
Programmable speaker.png
Display panel.png
Circuit Network Inputs and Outputs
Solar panel.png
Accumulator.png
Fusion reactor.png
Fusion generator.png
Solar and Fusion Power Generation
Nuclear reactor.png
Heat exchanger.png
Heating tower.png
Heat Generators
Heat pipe.png
Heat Pipes
Offshore pump.png
Offshore Pumps
Lightning rod.png
Lightning collector.png
Lightning collectors
Space platform hub.png
Cargo bay.png
Space Cargo Hub and Bays
Wall.png
Gate.png
Walls and Gates
Flamethrower turret.png
Tesla turret.png
Flamethrower and Tesla Turrets

Solar

Aquilo is also far from the sun, and so solar panels only output at 1% of their rate on Nauvis, or 0.6 kW during the day.

Space routes

Aquilo.png Aquilo is connected to 2 other planets, Gleba.png Gleba and Fulgora.png Fulgora, along with the Solar system edge.png Solar system edge

Planet Distance
Planet Distance (km)
Gleba.png Gleba 30,000
Fulgora.png Fulgora 30,000
Solar system edge.png Solar system edge 100,000


Asteroid rate graphs:

Asteroid chart Gleba Aquilo.png
Space route from Gleba.png Gleba to Aquilo.png Aquilo
Asteroid chart Fulgora Aquilo.png
Space route from Fulgora.png Fulgora to Aquilo.png Aquilo
Asteroid chart Aquilo Solar System Edge.png
Space route from Aquilo.png Aquilo to Solar system edge.png Solar system edge


Graph legend:

Asteroid type Chunk Medium Big
Metallic asteroid chunk.png Metallic Blue Red Cyan
Carbonic asteroid chunk.png Carbonic Orange Yellow Brown
Oxide asteroid chunk.png Oxide Green Magenta Purple

Orbit

Properties

Property Value
Solar Power 60%
Asteroid Spawning Types
Asteroid Type Spawn Ratio
Metallic asteroid chunk.png Metallic asteroid chunk 1
Carbonic asteroid chunk.png Carbonic asteroid chunk 2
Oxide asteroid chunk.png Oxide asteroid chunk 20
Promethium asteroid chunk.png Promethium asteroid chunk 0
Asteroid Spawning Sizes
Asteroid Size Spawn %
Chunk .10
Medium 0
Big 0.25
Huge 0

Note:

  • Chunks spawn at Nauvis at 1.25%
  • Huge Asteroids only spawn past Aquilo

Gallery

See also

Trivia

  • In mythology, Aquilo is the Roman god of the north wind, storms, and winter.

History