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Aquilo

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Space Age expansion exclusive feature.

Aquilo preview.png

Aquilo is a desolate, freezing ocean planet. Its surface consists solely of a vast ocean of liquid ammonia, with the occasional floating iceberg.

Progression wise, Aquilo is meant to be visited after establishing factories on all the previous planets. Planet discovery Aquilo (research) requires rocket turrets, Advanced asteroid processing (research), and heating towers from Gleba, Asteroid reprocessing (research) from Vulcanus, and Electromagnetic science pack (research) from Fulgora.

Planet discovery Aquilo (research) is required to travel to the planet.

Exclusive items

The following items are unlocked on Aquilo:

Surface

Properties

Aquilo Surface Properties
Property Value
Pollutant Type None
Day Night Cycle 20 Minutes
Magnetic Field 10
Solar Power 01%
Pressure 300
Gravity 15
Robot energy usage 500%

Natural resources

In terms of directly exploitable natural resources, Aquilo has:

With crude oil being the only non-exclusive resource to Aquilo, excluding ice obtained from lithium ice formation.

Stone, iron and copper (and coal if desired) need to be imported from other planets as Aquilo lacks ways to obtain these from the environment.

Access to basic resources

Mechanics

The starting area on Aquilo is a relatively small patch of snow and ice terrain. Beyond this small platform are the vast ammoniacal seas, which have small dots of icey terrain in them, usually around crude oil, fluorine, or lithium brine resource geysers. Aquilo is notable for having nothing to drill with any kind of miner . All natural resources, spare the lithium ice formations, are gathered either by an offshore pump or pumpjack. Bases on Aquilo will be reliant on regularly shipping in resources from other planets.

Ice terrain

On Aquilo, most terrain must be constructed, but landfill and foundation are no help. Instead, you must use ice platforms. These platforms are created by first using ammoniacal solution separation to make ice and ammonia, then re-combining those into a platform that can be placed on the ocean like landfill.

Snowy terrain can be built on directly, but on any kind of ice terrain or ice platform, most buildings will require an insulating floor of concrete tiles or derivatives before they can be placed. Stone Bricks can not be used to pave ice. Despite the flavor text stating that ice platforms "Will melt if exposed to heat", they do not actually melt.

Freezing

Aquilo is brutally cold. The harsh ambient temperatures drain the energy from any airborne construction robots and logistic robots, making them consume 5 times more power than normal. And most buildings will freeze and stop working unless heated by a heat pipe or heat generator. Heat can be generated by the nuclear reactor or heating tower.

Once a building is adjacent to a heat source above 29°C (30.01°C or higher), it will consume heat energy to maintain its state, reducing the energy (and temperature) in the heat source. Different entities consume different amounts of heat to prevent freezing. Note that underground belts and pipes are substantially larger heat drains than their above-ground versions. Also, heat pipes do not lose heat to the environment; they only lose heat to entities that need to be kept warm.

For details on heat throughput, see the heat pipe page.

A building is adjacent to a heat source when it is one tile away from the heat source either orthogonally or diagonally. All of the pipes would be heated in the below example:

Ice platform.pngPipe.pngPipe.pngPipe.pngIce platform.png
Pipe.pngPipe.pngHeat pipe.pngPipe.pngPipe.png
Pipe.pngHeating tower.pngPipe.png
Pipe.pngPipe.pngPipe.pngPipe.pngPipe.png

Heat demo.gif


Entity Heat Consumption
Building Kilowatts
Transport belt.png
Fast transport belt.png
Express transport belt.png
Turbo transport belt.png
10
Underground belt.png
50
Fast underground belt.png
100
Express underground belt.png
150
Turbo underground belt.png
200
Splitter.png
Fast splitter.png
Express splitter.png
40
Turbo splitter.png
30
Pipe.png
1
Pipe to ground.png
150
Pump.png
30
Storage tank.png
100
Power switch.png
20
Steam engine.png
Steam turbine.png
50
Pumpjack.png
50
Inserter.png
Fast inserter.png
30
Long-handed inserter.png
Bulk inserter.png
Stack inserter.png
50
Arithmetic combinator.png
Decider combinator.png
50
Selector combinator.png
100
Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Electric furnace.png
Chemical plant.png
Lab.png
100
Cryogenic plant.png
Recycler.png
Biochamber.png
Electromagnetic plant.png
Centrifuge.png
100
Oil refinery.png
200
Foundry.png
300
Roboport.png
300
Rocket silo.png
300
Beacon.png
400

The following Entities are immune from freezing. Many may be placed directly on ice tiles (with the exceptions you might expect, mostly).

Tile Entities Category
Concrete.png
Cargo landing pad.png
Cargo bay.png
Space Cargo
Ice platform.png
Offshore pump.png
Offshore Pumps
Ice platform.png
Wooden chest.png
Iron chest.png
Steel chest.png
Active provider chest.png
Passive provider chest.png
Storage chest.png
Buffer chest.png
Requester chest.png
Chests
Ice platform.png
Small electric pole.png
Medium electric pole.png
Big electric pole.png
Substation.png
Electric Poles
Ice platform.png
Solar panel.png
Accumulator.png
Lamp.png
Constant combinator.png
Basic Electric Devices
Concrete.png
Programmable speaker.png
Display panel.png
Player Notification Devices
Concrete.png
Burner inserter.png
Boiler.png
Stone furnace.png
Steel furnace.png
Burner Entities
Concrete.png
Nuclear reactor.png
Heat exchanger.png
Heating tower.png
Heat pipe.png
Heat Generators and Heat Pipes
Concrete.png
Fusion reactor.png
Fusion generator.png
Fusion Power
Concrete.png
Lightning rod.png
Lightning collector.png
Lightning Collectors
Ice platform.png
Tesla turret.png
Tesla Turrets
Concrete.png
Flamethrower turret.png
Flamethrower Turrets
Concrete.png
Wall.png
Gate.png
Walls and Gates
Ice platform.png
Construction robot.png
Logistic robot.png
Defender capsule.png
Distractor capsule.png
Destroyer capsule.png
Bots
Ice platform.png
Car.png
Tank.png
Spidertron.png
Vehicles
Ice platform.png
Locomotive.png
Cargo wagon.png
Fluid wagon.png
Artillery wagon.png
Trains
Ice platform.png
Straight rail.png
Rail ramp.png
Rail support.png
Train stop.png
Rail signal.png
Rail chain signal.png
Rail Pieces

Solar energy

Aquilo is far from the sun, and so solar panels on its surface only output at 1% of their rate on Nauvis: 0.6 kW peak production. This makes panels practical for little more than powering a handful of inserters to jump start heat production.

Space routes

Aquilo is connected to 2 other planets, Gleba and Fulgora, along with the Solar system edge

Planet Distance
Planet Distance (km)
Gleba 30,000
Fulgora 30,000
Solar system edge 100,000


Asteroid rate graphs:

Asteroid chart Gleba Aquilo.png
Space route from Gleba to Aquilo
Asteroid chart Fulgora Aquilo.png
Space route from Fulgora to Aquilo
Asteroid chart Aquilo Solar System Edge.png
Space route from Aquilo to Solar system edge


Graph legend:

Asteroid type Chunk Medium Big
Metallic asteroid chunk.png Metallic Blue Red Cyan
Carbonic asteroid chunk.png Carbonic Orange Yellow Brown
Oxide asteroid chunk.png Oxide Green Magenta Purple

Orbit

Properties

Property Value
Solar Power 60%
Asteroid Spawning Types
Asteroid Type Spawn Ratio
Metallic asteroid chunk 1
Carbonic asteroid chunk 2
Oxide asteroid chunk 20
Promethium asteroid chunk 0
Asteroid Spawning Sizes
Asteroid Size Spawn %
Chunk .10
Medium 0
Big 0.25
Huge 0

Note:

  • Chunks spawn at Nauvis at 1.25%
  • Huge Asteroids only spawn past Aquilo

Gallery

Trivia

  • In mythology, Aquilo is the Roman god of the north wind, storms, and winter.
  • Aquilo's design with ice and liquid ammonia oceans is based on real-world ice planets.

History

See also