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  • {{:Infobox:Pipe to ground}} The '''pipe to ground''' (or "underground pipe") is a distribution method for [[Fluid system|liqu
    2 KB (303 words) - 10:24, 29 August 2023
  • {{:Infobox:Pipe to ground}}
    2 KB (96 words) - 08:31, 20 June 2018
  • {{:Infobox:Pipe to ground}}
    1 KB (40 words) - 09:27, 6 May 2019
  • {{:Infobox:Pipe to ground}}
    2 KB (309 words) - 14:43, 26 September 2018
  • {{:Infobox:Pipe to ground}}
    1 KB (185 words) - 20:31, 22 December 2017
  • {{:Infobox:Pipe to ground}}
    640 bytes (18 words) - 11:47, 9 January 2018
  • {{:Infobox:Pipe to ground}}
    1 KB (25 words) - 18:44, 19 March 2018
  • {{:Infobox:Pipe to ground}}
    1 KB (182 words) - 13:29, 6 May 2021
  • {{:Infobox:Pipe to ground}} [[File:UApipe to ground gui.png|thumb|301px|none|Графічний інтерфейс підзем
    2 KB (48 words) - 15:33, 29 August 2023
  • {{:Infobox:Pipe to ground}}
    2 KB (313 words) - 19:24, 10 February 2024

Page text matches

  • {{:Infobox:Pipe to ground}}
    2 KB (96 words) - 08:31, 20 June 2018
  • {{:Infobox:Pipe to ground}} The '''pipe to ground''' (or "underground pipe") is a distribution method for [[Fluid system|liqu
    2 KB (303 words) - 10:24, 29 August 2023
  • * ground-tile * ground-patch
    2 KB (189 words) - 10:42, 21 September 2023
  • The entity used for items on the ground. name = "item-on-ground",
    1 KB (153 words) - 10:43, 21 September 2023
  • * 增加与{{L|Pipe to ground}}相连接时的视觉效果。}}
    2 KB (90 words) - 08:13, 20 June 2018
  • A [[pipe to ground]]. {{Prototype TOC|pipe-to-ground}}
    1 KB (191 words) - 10:43, 21 September 2023
  • {{:Infobox:Pipe to ground}}
    640 bytes (18 words) - 11:47, 9 January 2018
  • {{:Infobox:Pipe to ground}}
    1 KB (40 words) - 09:27, 6 May 2019
  • {{:Infobox:Pipe to ground}} [[File:UApipe to ground gui.png|thumb|301px|none|Графічний інтерфейс підзем
    2 KB (48 words) - 15:33, 29 August 2023
  • ...ildable on ground tile adjacent to water instead of water tile adjacent to ground.}}
    2 KB (263 words) - 09:14, 5 March 2020
  • ...ets''' work similarly to the [[flamethrower]], setting [[enemies]] and the ground on fire and doing damage over time. Unlike gun and laser turrets, they have ...ethrower turret improve the contact damage and damage dealt by fire on the ground. The bonus technologies also affect the damage dealt to ignited enemies, wh
    3 KB (484 words) - 11:57, 3 September 2022
  • * Visualization of connection to a pipe to ground.}} * [[Pipe to ground]]
    2 KB (326 words) - 08:25, 14 September 2020
  • * base_render_layer - [[Types/RenderLayer|RenderLayer]] - Optional. Default: "ground-patch" ...perty|fluid_box_tile_collision_test|[[Types/CollisionMask|CollisionMask]]|"ground-tile"|optional=true}}
    5 KB (676 words) - 10:43, 21 September 2023
  • ...ems in the bottom row of the player's inventory to be spilled all over the ground.
    959 bytes (137 words) - 16:56, 29 October 2021
  • One of "zero", "water", "water-overlay", "ground" and "top". One of "zero", "water", "water-overlay", "ground" and "top".
    4 KB (489 words) - 10:42, 21 September 2023
  • ...s will remain in the armor even if it is removed, stored or dropped on the ground. Modules will only function when the armor is equipped and will not recharg
    1 KB (185 words) - 14:26, 27 October 2021
  • {{:Infobox:Pipe to ground}}
    1 KB (185 words) - 20:31, 22 December 2017
  • ...ld. [[Landfill]] places a ground tile that converts [[water]] to buildable ground. The other tiles place paths which improve walking and driving speeds and c | [[Landfill]] || Ground || N/A
    5 KB (722 words) - 17:18, 24 September 2023
  • ...n the running animation ([[#animations]]) where the right foot touches the ground. ...in the running animation ([[#animations]]) where the left foot touches the ground.
    6 KB (749 words) - 10:42, 21 September 2023
  • {{:Infobox:Pipe to ground}}
    1 KB (25 words) - 18:44, 19 March 2018
  • {{:Infobox:Pipe to ground}}
    1 KB (182 words) - 13:29, 6 May 2021
  • ** [[Prototype/PipeToGround]] '''pipe-to-ground''' The loot is dropped on the ground when the entity is killed.
    9 KB (845 words) - 10:43, 21 September 2023
  • The impact of the atomic bomb transforms the ground into a black scorch mark in a 12 tiles radius. The scorch mark never disapp
    1 KB (212 words) - 16:56, 29 October 2021
  • * [[Pipe to ground/uk|Підземна труба]]
    2 KB (59 words) - 11:07, 12 August 2023
  • 8 KB (194 words) - 17:16, 18 August 2022
  • After placing, land mines take 2 seconds to arm and bury in the ground. During those 2 seconds, they are visible to enemies and can be destroyed b
    2 KB (243 words) - 16:55, 29 October 2021
  • * {{TransLink|Pipe to ground}}
    2 KB (245 words) - 19:31, 19 June 2022
  • ...string|string]]|"water" if <code>draw_in_water_layer</code> is true, else "ground"|optional=true}} One of "zero", "water", "water-overlay", "ground" and "top".
    7 KB (947 words) - 10:43, 21 September 2023
  • * Fix of crash when mining pipe to ground in some special setups. * Belt to ground cannot be fast replaced with the belt to ground of the same type but different rotation.
    6 KB (978 words) - 14:48, 24 September 2023
  • ...er is unlike the ''character'', (the little person that runs around on the ground) The character is part of the player, but the player is not just the charac # Picking up non-placed items from the ground and placing them in your inventory (Default: Hold/press {{Keybinding|F}})
    8 KB (1,220 words) - 11:48, 1 March 2024
  • {{:Infobox:Pipe to ground}}
    2 KB (313 words) - 19:24, 10 February 2024
  • ...}也能穿过其他的地下物件(任意数量的{{Translation|Underground belts}}或者{{Translation|Pipe to ground}})而不会彼此打扰。
    10 KB (347 words) - 23:21, 23 August 2020
  • ...the ground or on/in a belt/pipe, compared to the same piece/unit under the ground/in the sea. ...ctricity respectively) into potential energy held by a piece of ore on the ground; [[pumpjack]]s do the same thing to put crude oil in a pipe.
    7 KB (1,201 words) - 19:00, 24 September 2023
  • 8 KB (217 words) - 15:39, 29 January 2021
  • {{:Infobox:Pipe to ground}}
    2 KB (309 words) - 14:43, 26 September 2018
  • ...的窗口,把鼠标移到管道上!在线网末端连接一些管道或者储液罐看看是不是真的有水通过。如果没有,确保所有的{{L|Pipe}}或者{{L|Pipe to ground}}连接在了一起。
    7 KB (291 words) - 16:59, 26 July 2018
  • * Visualisation des connexion à un [[pipe to ground/fr|tuyau souterrain]].}}
    2 KB (336 words) - 13:22, 26 September 2018
  • ** {{L|Pipe to ground}}
    2 KB (369 words) - 18:56, 10 February 2024
  • * "ground-tile"
    3 KB (440 words) - 10:42, 21 September 2023
  • 14 KB (290 words) - 17:15, 2 November 2021
  • ...type property|ground_patch_render_layer|[[Types/RenderLayer|RenderLayer]]|"ground-patch"|optional=true}}
    4 KB (553 words) - 10:42, 21 September 2023
  • * [[Pipe to ground/ru|Подземная труба]]
    4 KB (76 words) - 14:51, 3 April 2023
  • * Player doesn't collide with the transport belt to ground. * Transport belt to ground gives items inside when mined.
    12 KB (1,745 words) - 14:47, 24 September 2023
  • * [[Pipe to ground/nl|Ondergrondse leidingskoppeling]]
    3 KB (369 words) - 13:44, 28 February 2022
  • ...they are in high danger to be destroyed. Despite being a floating entity, ground units using melee are still capable of destroying them.
    4 KB (502 words) - 10:28, 23 April 2024
  • * [[Prototype/PipeToGround]] '''pipe-to-ground'''
    6 KB (540 words) - 10:43, 21 September 2023
  • ...d do not run when they encounter enemies. Despite being a floating entity, ground units using melee are still capable of destroying them.
    4 KB (554 words) - 17:20, 1 August 2023
  • ...ies, including [[tree]]s, [[rock]]s, [[cliff]]s, [[fish]] and items on the ground, for removal. ...consisted exclusively of items, for example picking up [[stone]] from the ground, cannot be undone.
    18 KB (2,686 words) - 09:28, 5 April 2021
  • * For two different pipe to ground types, the distance limit is the now the minimum of the two connections. * Fixed bug when belts to ground could be built on top of each other.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • Fire on the ground and burning trees produce 0.3 pollution per minute. | Nuclear ground || -0.0000025 || -0.1536 || 3
    9 KB (1,341 words) - 13:22, 29 April 2024
  • ** {{L|Pipe to ground}}
    4 KB (585 words) - 11:00, 11 February 2024
  • Base level is the elevation of the invisible fluid box. 0 is ground level.
    5 KB (816 words) - 10:42, 21 September 2023
  • * pipe-to-ground-remnants * ground-explosion
    84 KB (4,767 words) - 20:37, 13 November 2023
  • | items || Selects items on the ground.
    9 KB (1,290 words) - 10:43, 21 September 2023
  • * Pick up items off the ground, off of a [[Transport belts|transport belt]], or from any object that has s * Place the item onto the ground, onto a transport belt, or into any object that has storage space.
    20 KB (2,989 words) - 09:29, 10 November 2023
  • *** [[Prototype/PipeToGround]] '''pipe-to-ground''' * [[Prototype/DeconstructibleTileProxy]] - <code>{"ground-tile"}</code>
    23 KB (2,607 words) - 10:43, 21 September 2023
  • ...cannot be carried by the player, moved using [[inserters]], dropped on the ground, nor stored in chests, unless the fluids are stored in [[barrel]]s. They ca ...pe and can do so to all four cardinal directions simultaneously. [[Pipe to ground|Underground pipes]] only work in two opposite directions, linking to anothe
    12 KB (1,934 words) - 14:07, 15 April 2024
  • * Fixed crashes in map editor when building belts to ground on top of each other. * Player picks all items in range when picking items on ground (not just 1 per tick as it was until now)
    9 KB (1,459 words) - 14:48, 24 September 2023
  • * Fixed the "Can't insert to entity" when item on ground was in the way of rebuilding entity that doesn't have inventory (wall etc). * Items on the ground in the way of the rebuilt ghost building are collected the same way as when
    14 KB (2,085 words) - 14:48, 24 September 2023
  • * New transport belt to ground sprites.
    5 KB (679 words) - 14:48, 24 September 2023
  • Ctrl+alt clicking the map or ground will automatically insert a gps tag and post it into [[console|chat]].
    7 KB (1,070 words) - 19:17, 24 September 2023
  • | Pick up items on the ground | Drop one item of what you are holding on the ground, on a belt or into a machine.
    17 KB (2,389 words) - 19:14, 24 September 2023
  • ...is really water coming through. If not, ensure all [[pipe]]s or [[Pipe to ground|underground pipes]] are connected together.
    6 KB (965 words) - 18:31, 19 January 2024
  • An item, that lays on ground has the size of 0.28 tiles<sup>2</sup>. On one tile we can place 12.752041
    6 KB (952 words) - 14:15, 15 April 2024
  • * Fixed that the pipe to ground was missing the health bar ([http://www.factorioforums.com/forum/viewtopic. * Fixed that deconstructing transport-belt-to-ground would delete items they held ([http://www.factorioforums.com/forum/viewtopi
    41 KB (6,360 words) - 14:46, 24 September 2023
  • ...on belts can be different from what they take up when just dropped on the ground (using the Z key).
    9 KB (1,325 words) - 16:32, 24 September 2023
  • Some items are structures that you can place on the ground. When your inventory is open, you can select a place-able structure from y ...wards the furnace. The iron deposit looks like blue-ish gray rocks on the ground.
    23 KB (4,044 words) - 20:46, 13 November 2023
  • ...l|Rury]]''' działają prawie jak taśmociągi, tylko że dla cieczy. [[Pipe to ground/pl|Podziemny rurociąg]] jak podziemny taśmociąg. Jeżeli rurociąg będz
    6 KB (915 words) - 10:37, 15 June 2020
  • **** [[Prototype/PipeToGround]] '''pipe-to-ground'''
    12 KB (901 words) - 19:40, 25 September 2023
  • ...a chegando. Se não, garanta que todos os [[pipe/pt-br|canos]] ou [[Pipe to ground/pt-br|canos subterrâneos]] estão conectados.
    7 KB (1,106 words) - 12:22, 15 June 2020
  • ...에 파이프나 저장 탱크를 설치해서 실제로 물이 공급되고 있는지 확인하십시오. 그렇지 않다면 {{L|Pipe}}나 {{L|Pipe to ground}}가 연결되어있는지 확인하십시오.
    7 KB (206 words) - 07:34, 11 July 2020
  • ...urchkommt. Falls nicht, stelle sicher, dass alle {{L|Pipe}}e und [[Pipe to ground/de|unterirdischen Rohre]] miteinander verbunden sind.
    7 KB (996 words) - 18:49, 16 March 2022
  • ...ntra agua. Si no, asegúrese de que todos los [[pipe/es|tubo]]s o [[Pipe to ground/es|tuberías subterráneas]] están conectados entre sí.
    7 KB (1,181 words) - 19:18, 8 April 2021
  • ...rint. When a blueprint is placed, a [[ghost]] of the layout appears on the ground. This can be used as a guide for manually placing factory pieces, or, more
    9 KB (1,370 words) - 05:28, 10 February 2023
  • ...надходить. Якщо ні, переконайтеся, що всі [[pipe/uk|труби]] або [[Pipe to ground/uk|підземні труби]] з’єднані разом.
    11 KB (178 words) - 18:32, 19 January 2024
  • ...adzających płynie woda i czy wszystkie odcinki [[pipe/pl|rur]] i [[Pipe to ground/pl|rurociągów podziemnych]] są ze sobą właściwie połączone.
    7 KB (1,054 words) - 10:11, 13 May 2019
  • ...of acid at enemies which leaves behind a puddle of acid where it hits the ground. Due to the spitters' predictive aiming, the acid stream can be dodged by s ...y will spit acid at the player, which can also leave acidic puddles on the ground that can still damage players and vehicles, as well as slow them both down
    22 KB (3,224 words) - 15:45, 7 December 2023
  • * Transport belt to ground craftable in pairs (price is doubled, time kept the same) ...table), when player received items from logistic robots or dropped item on ground.
    18 KB (2,681 words) - 14:48, 24 September 2023
  • | {{Icon|Pipe to ground}} || 40 || 5 || 250 ||
    12 KB (1,051 words) - 10:45, 11 April 2022
  • * Underground belts can cross any number of entities and all types of ground, like water and grass. (as long as the input and output endpoints are on la
    13 KB (2,120 words) - 12:00, 29 September 2023
  • ...ng icons to map markers and train stations. Ctrl + Alt-clicking the map or ground will automatically insert a GPS tag and post it into the console. Shift-cli ...new 11×11 patch of resources, centered on the player character, where the ground is not water.
    35 KB (5,000 words) - 13:18, 29 April 2024
  • ...ojí k jakékoliv trubce vedle ní, a to i do všech směrů najednou. [[Pipe to ground/cs|Podzemní trubka]] pracuje jen ve dvou směrech, jedním se připojuje k
    9 KB (1,659 words) - 18:27, 20 December 2017
  • ...bout what we want the armor to do. We want the armor to create fire on the ground as we walk with the armor on. The event we're going to use is called [https fire-armor=An armor that seems to catch the ground itself on fire when you take a step. It's warm to the touch.
    34 KB (5,706 words) - 19:44, 16 January 2024
  • 18 KB (206 words) - 13:16, 22 April 2023
  • * Fixed a crash when item stack of item-on-ground becomes empty because of scripted stack transfer.
    16 KB (2,305 words) - 12:15, 15 February 2024
  • ...adyacente y lo hacen en todas las direcciones en simultaneo. Las [[Pipe to ground/es|tuberías subterráneas]] sólo trabajan en direcciones opuestas, conect
    14 KB (2,309 words) - 07:36, 24 February 2024
  • * Fixed crash when accessing item on the ground inserted into belt. ([https://forums.factorio.com/18331 more]) * Fixed the behaviour of item on ground, that was created using script to contain many items. The inserter takes on
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Fixed problems with inserters not putting items on belts to ground. * Fixed the crash related to item on the ground marked for deconstruction getting on transport belt *> underground belt and
    57 KB (8,673 words) - 14:46, 24 September 2023
  • ...und können dies in alle vier Himmelsrichtungen gleichzeitig tun. [[Pipe to ground/de|Unterirdische Rohre]] funktionieren nur in zwei entgegengesetzte Richtun
    14 KB (2,161 words) - 17:47, 11 June 2021
  • ...і можуть робити це в усіх чотирьох основних напрямках одночасно. [[Pipe to ground/uk|Підземні труби]] працюють лише у двох пр
    21 KB (321 words) - 21:22, 19 April 2024
  • * Fixed that pipes to ground didn't connect in blueprint preview the same way as pipes do. ([https://for * Fixed inserters could get stuck trying to pick up items off the ground in some cases. ([https://forums.factorio.com/57244 more])
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed inserter sometimes only dropping one item on the ground before going back. ([https://forums.factorio.com/28046 more]#p183886) * Fixed desync related to building-while-moving underground belts and pipe-to-ground.
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed possible desync when rotating pipe to ground. ([https://forums.factorio.com/52709 more]) ...d get lost on reducing inventory size instead of spilling the items on the ground. ([https://forums.factorio.com/51181 more])
    132 KB (18,979 words) - 14:46, 24 September 2023
  • ;Item explosion : A phenomenon when a lot of items are spilled on the ground in a square-like fashion. Usually due to accidentally removing power armor
    18 KB (2,917 words) - 19:00, 24 September 2023
  • * Fixed a crash when item stack of item-on-ground becomes empty because of scripted stack transfer. ([https://forums.factorio * Fixed cancel deconstruction of pipe would not remove colliding pipe to ground ghosts.
    202 KB (28,497 words) - 15:29, 11 April 2024
  • ;Item Explosion : A phenomenon when a lot of items are spilled on the ground in a square-like fashion. Usually due to accidentally removing power armor
    18 KB (2,942 words) - 14:20, 8 June 2020
  • ...ildable on ground tile adjacent to water instead of water tile adjacent to ground. * Fixed a crash when lua removes pipe-to-ground between entity revive and deferred pipe connection fix. ([https://forums.fa
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Fixed items spilling on the ground when using fast entity transfer while robots are trying to insert into the ...hand sometimes pushing items out of the inventory and spilling them on the ground. ([https://forums.factorio.com/66392 more])
    237 KB (33,800 words) - 14:47, 24 September 2023