Atomic bomb
Atomic bomb |
- Base game
- Space Age mod
Atomic bombs are very expensive alternative ammunition for the rocket launcher, rocket turret and the spidertron. They deal incredible damage over a wide area, capable of wiping out groups of enemies with ease. They can also kill even the most heavily-armored player, so they should be fired from a great distance.
Instead of dealing all of its damage in a single explosion, the atomic bomb creates two waves of 1000 small, high-damage explosions in an expanding ring. One wave of explosions expands to a radius of 7 with each of the 1000 explosions dealing 100 damage in a radius of 3. The second wave of explosions expands to cover a radius of 35 and each of the 1000 explosions deals 400 damage in a radius of 3. This results in high damage at the center of the atomic bomb, which decreases towards the edge of the 35-tile radius.
The impact of the atomic bomb creates a black scorch mark in a 12-tile radius that never disappears and is visible from the map. All tiles in an oval approximately 24 tiles wide and 17 tiles high will be converted into nuclear ground, which affects pollution absorption and prevents the removal of any former landfill and foundation tiles in the blast radius. Furthermore, the atomic bomb will permanently destroy cliffs and decorative objects in a 9-14 tile radius around the center.
In Space Age, detonating an atomic bomb on Vulcanus
or Aquilo
will replace ground tiles with lava and ammonia respectively instead of nuclear ground. All mineable resources and sulfuric acid geysers on the affected tiles will be destroyed in the process; fluorine vents and lithium brine deposits are unaffected.
Gallery
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The large epicenter of an atomic bomb explosion.
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A calcite patch before the bomb...
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...and after.
History
- 1.0.0:
- New visual effects for the atomic bomb.
- 0.15.0:
- Introduced.