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  • 特定のテクノロジーを研究するのにかかる時間''T''は、次のように求められます:
    7 KB (165 words) - 15:05, 22 January 2021
  • * <code>ACT = T[r] ÷ ERS</code> *'''''T[r]''''' は、研究画面に表示された研究のサイクル時間
    4 KB (124 words) - 09:03, 11 May 2024
  • === Que se passe-t-il pendant un tick? ===
    931 bytes (144 words) - 14:31, 10 December 2017
  • ...。2つで1つの巨大交差点を作っているとも言えるだろう。これを修正するには2つの方法がある。1つはT字路間の通常信号を連動式信号に変える方法。もう一つはT字路をお互いもっと離して設置する方法。
    14 KB (235 words) - 01:52, 17 November 2018
  • While it doesn't give any immediate effects, researching '''Laser''' is a required step in g
    262 bytes (31 words) - 17:51, 15 August 2023
  • ...n when firing. It consumes power after it fires (to recharge), so it doesn't necessarily need [[personal battery|personal batteries]]. Stacking multiple
    1 KB (151 words) - 14:24, 5 February 2024
  • ...is red. In effect, this prevents a train from entering a block if it won't be able to leave. When more than one exits exist, the one where the train i * If the chain signal has only one exit, it doesn't allow the train to enter its block, if the train would have to stop in said
    4 KB (669 words) - 15:19, 19 March 2021
  • Can't be > 255. Can't be > 255.
    2 KB (218 words) - 10:42, 21 September 2023
  • * Items on transport belts don't go off the belt at the end, so the transport belt has to go directly in fro ...belt doesn't pull player out of the edge of it (like items), so player won't be almost trapped on faster transport belts. }}
    2 KB (307 words) - 15:07, 7 October 2022
  • ...ms when blown up. These explosives can only be used on cliffs, as they can't be used at all when clicking on anything else. Cliff explosives will not da
    480 bytes (70 words) - 06:10, 8 January 2019
  • |T||打开科研界面 * [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=6687 一些操作技巧可以使玩家更流畅的进行游戏]
    2 KB (75 words) - 14:12, 21 November 2022
  • * Items on transport belts don't go off the belt at the end, so the transport belt has to go directly in fro ...belt doesn't pull player out of the edge of it (like items), so player won't be almost trapped on faster transport belts. }}
    3 KB (338 words) - 14:52, 7 October 2022
  • | {{Keybinding|T}} | {{Keybinding|T}}
    5 KB (267 words) - 09:54, 12 May 2024
  • ...ers for tiles that don't have an associated footstep particle trigger (don't show up in one of the "tiles" lists).
    3 KB (308 words) - 10:42, 21 September 2023
  • ...77590393716737/603392474458882065/1149692470511276152]. For items that can't be reverted, the same item is returned instead with a 25% chance.[https://d
    811 bytes (98 words) - 18:31, 7 November 2023
  • * Engine unit recipe doesn't need lubricant.}}
    641 bytes (76 words) - 10:17, 16 September 2019
  • Can't be 1. Can't be 1.
    3 KB (334 words) - 10:43, 21 September 2023
  • * Items on transport belts don't go off the belt at the end, so the transport belt has to go directly in fro ...belt doesn't pull player out of the edge of it (like items), so player won't be almost trapped on faster transport belts. }}
    3 KB (384 words) - 15:15, 7 October 2022
  • * [https://forums.factorio.com/86164 Blacklist for prototypes turrets shouldn't attack]
    926 bytes (137 words) - 10:42, 21 September 2023
  • The amount of energy it takes to scan a sector. This value doesn't have any effect on nearby scanning. ...n to 100kJ will cause nearby scan happen once per second. This value doesn't have any effect on sector scanning.
    2 KB (360 words) - 10:43, 21 September 2023
  • * <code>ACT = T[r] ÷ ERS</code> *'''''T[r]''''' ist die Forschungszykluszeit, wie sie im Forschungsbildschirm angez
    3 KB (450 words) - 16:19, 18 June 2021
  • 在游戏中,同时只能研究一种科技,{{L|Multiplayer}}中,研究进度是共享的。可以通过按 {{Key|T}} 键打开科技树界面以选定一项研究项目。
    2 KB (85 words) - 10:59, 12 July 2018
  • ...ent array containing the x and y components. Unlike Positions, vectors don't use the x, y keys. Positive x goes towards east, positive y goes towards so
    893 bytes (145 words) - 10:42, 21 September 2023
  • * <code>ACT = T[r] ÷ ERS</code> *'''''T[r]''''' is the research cycle time as displayed in the research screen
    4 KB (562 words) - 15:25, 20 June 2023
  • * <code>ACT = T[r] ÷ ERS</code>
    6 KB (121 words) - 10:14, 5 July 2023
  • How many items are used to place one of this entity. Can't be larger than the stack size of the item.
    913 bytes (150 words) - 10:42, 21 September 2023
  • ...il products]]. Unlike [[transport belts]], [[player]]s and [[enemies]] can't walk over them. ...d a pipe that would potentially mix two liquids will fail, as the pipe won't be placed. However, fluids may be mixed in other ways, so pipes can contain
    2 KB (326 words) - 08:25, 14 September 2020
  • | 12 || t || transportation || Transportation || Transportation of the player, be it | 13 || t || logistics || Logistics || Augmented or new ways of transporting material
    10 KB (1,418 words) - 09:07, 12 November 2023
  • === "C:\Factorio\mod doesn't match the expected mod_version# (case sensitive!)" === ...cessing Factorios custom Lua tables, and trying to access a var that doesn't exist within that table.
    7 KB (1,108 words) - 20:44, 13 November 2023
  • ...minable properties, if you want it to be minable with no result item, don't specify the result at all.
    2 KB (345 words) - 10:42, 21 September 2023
  • * Underground belts won't connect if underground belt ghost is in the way.}}
    992 bytes (121 words) - 23:53, 5 November 2022
  • Can't be used when match_progress_to_activity is true. Can't be used when match_progress_to_activity is true.
    3 KB (397 words) - 10:42, 21 September 2023
  • ...ilding. Repair packs can only be used on buildings already placed, and can't repair something in the player's inventory.
    832 bytes (106 words) - 16:07, 24 February 2023
  • ...on't send construction robots if you're driving in a vehicle that they can't keep up with or if in a train in automatic mode.}}
    2 KB (311 words) - 11:27, 1 March 2024
  • * <code>ACT = T[r] ÷ ERS</code> *'''''T[r]''''' Czas cyklu badawczego, wyświetlany w opisie badania
    3 KB (458 words) - 15:20, 6 February 2019
  • ...on't send construction robots if you're driving in a vehicle that they can't keep up with or if in a train in automatic mode.}}
    2 KB (352 words) - 11:23, 1 March 2024
  • * Underground belts won't connect if underground belt ghost is in the way.}}
    1 KB (131 words) - 23:54, 5 November 2022
  • * Don't show the contents of the cursor when map is stopped. * Filter inserter doesn't pick items without any filter set, smart inserter still takes everything wi
    5 KB (679 words) - 14:48, 24 September 2023
  • If ammo is used in an entity that isn't covered by the defined source_types, e.g. only "player" and "vehicle" are d
    1 KB (181 words) - 10:42, 21 September 2023
  • * Speed module doesn't produce additional pollution (except for pollution increase from speed).}}
    1 KB (139 words) - 05:47, 25 December 2020
  • Can't be rotated before or after placing. The entity can't be used in blueprints.
    5 KB (680 words) - 10:42, 21 September 2023
  • ...ed is selected from the technology screen, opened by pressing {{Keybinding|T}} ({{Keybinding|ZL|-}} on [[Nintendo Switch version|Nintendo Switch]]). The The time ''T'' it will take to research a particular technology is given by:
    6 KB (935 words) - 19:21, 13 November 2023
  • ...ensures, that the widget will never be smaller than than that size. It can't be squashed to be smaller. ...ensures, that the widget will never be bigger than than that size. It can't be stretched to be bigger.
    8 KB (953 words) - 10:42, 21 September 2023
  • Can't be > 255.
    1 KB (207 words) - 10:43, 21 September 2023
  • The amount of energy used by the drill while mining. Can't be less than or equal to 0. ...fluidbox matches previous fluid). Miner with no vector_to_place_result can't output an item result and halts.
    5 KB (728 words) - 10:43, 21 September 2023
  • when adding a new major version don't forget to add to
    1 KB (133 words) - 13:14, 25 September 2023
  • ...vided by block distance from the start, so the far away occupied paths don't matter much. ...block contains a train that is stopped at a train stop and the train doesn't have other valid stops in its schedule -> Add a penalty of 1000.
    7 KB (1,196 words) - 13:35, 16 December 2023
  • * Speed module doesn't produce additional pollution (except for pollution increase from speed).}}
    1 KB (146 words) - 07:45, 30 April 2024
  • | {{Keybinding|T}} | {{Keybinding|T}}
    4 KB (526 words) - 14:12, 21 November 2022
  • ...rticle should be the default particle that is used for [[#tiles]] that don't have an associated footprint particle.
    1 KB (192 words) - 10:42, 21 September 2023
  • * Underground belts won't connect if underground belt ghost is in the way.}}
    1 KB (162 words) - 23:56, 5 November 2022
  • | T || 10<sup>12</sup>
    1 KB (209 words) - 10:42, 21 September 2023
  • ...overproduction or provide energy when neither primary/secondary output can't.
    1 KB (200 words) - 10:42, 21 September 2023
  • ...t to only trigger, if you survive the minimum amount of damage. If you don't need to survive, false.
    1 KB (213 words) - 10:43, 21 September 2023
  • * Speed module doesn't produce additional pollution (except for pollution increase from speed).}}
    1 KB (175 words) - 05:47, 25 December 2020
  • ...g of dusk, see the graph in [https://forums.factorio.com/viewtopic.php?f=5&t=5594 this post.] ...nd usually only one of them runs at a time, if both happen to run they won't consume more than the total limit, they'll just slow down.
    6 KB (898 words) - 10:22, 30 November 2022
  • ...wird im Technologie-Fenster ausgewählt, das durch Drücken von {{Keybinding|T}} geöffnet wird. Die gerade aktive Forschung kann jederzeit vom Technologi Die Zeit ''T'', die für die Erforschung einer bestimmten Technologie benötigt wird, is
    6 KB (876 words) - 20:01, 1 October 2021
  • 하나의 기술이 연구되는 시간 ''T''는 다음의 식으로 계산된다.
    6 KB (163 words) - 09:20, 15 July 2020
  • Array. Can't be empty. Either this or <code>pictures</code> must exist.
    2 KB (221 words) - 10:43, 21 September 2023
  • If the main page isn't updated for you, visit: ''Archived news don't appear on the main page.''
    5 KB (660 words) - 11:00, 10 May 2024
  • ...e without [[Enemies|hostile targets]] nearby, can damage [[wall]]s (it won't shoot over them) and other friendly structures, thus requiring significantl
    1 KB (184 words) - 16:56, 29 October 2021
  • * Fix of pressing T crashing the game
    1 KB (150 words) - 14:45, 24 September 2023
  • ...ywa się z poziomu ekranu technologii, otwieranego przyciskiem {{Keybinding|T}}. Aktualnie badaną technologię można w dowolnym momencie zmienić na in Czas ''T'' wymagany do opracowania danej technologii wyrażony jest wzorem:
    6 KB (909 words) - 15:37, 14 August 2021
  • ...um jogo multijogador. Em um jogo multijogador com vários times, cada time têm sua própria árvore e status de pesquisas, dessa maneira, cada time pod ...a partir da tela de tecnologias, aberta ao pressionar a tecla {{Keybinding|T}}. A pesquisa ativa pode ser trocada a qualquer momento por outra; caso mud
    6 KB (988 words) - 08:18, 12 May 2020
  • [[File:Onetime_Clock.png|thumb|none|360px|单次时钟。 运行直到 T=Z+1. 重置当 R>0.]] !输出 1!!输入 1!!输入 2!! 输出 1 (t+1)
    16 KB (472 words) - 14:40, 8 October 2021
  • These resources are usually available, as long as the base mod isn't removed/deactivated.
    1 KB (217 words) - 10:42, 21 September 2023
  • |T||打开科研界面 ...ings and let it go. But for that we need some extra utilities which we don't have and need to get through [[research]].
    17 KB (1,486 words) - 11:27, 24 August 2020
  • Note: mipmap_count doesn't make sense in animation, as it is not possible to layout mipmaps in a way, Can't be 0.
    7 KB (1,125 words) - 10:42, 21 September 2023
  • ...ght lang="lua">-- A set of points which fall within the width/height - can't be empty
    2 KB (215 words) - 10:42, 21 September 2023
  • * "Token doesn't match." ...d as seen in the response from the get-games endpoint. This endpoint doesn't require an authentication token.
    5 KB (599 words) - 09:06, 12 November 2023
  • Even though it doesn't use electricity, a burner inserter can be connected to and controlled by th * Burner inserter now grabs fuel for itself even if the target doesn't need it}}
    4 KB (559 words) - 13:51, 5 April 2022
  • When one doesn't have enough production to saturate a belt (or splits it into more) then thi ...when the item isn't moving and all belts have filled up as these belts can't carry the amount they lead one to believe they can.
    13 KB (2,231 words) - 10:02, 31 August 2020
  • ...unt as <code>leaves</code> (overlay.frame_count = leaves.frame_count). Won't be tinted by the tree color unless apply_runtime_tint is set to true in the
    2 KB (264 words) - 10:42, 21 September 2023
  • ...set to false on the sprite/animation itself. But generating mipmaps doesn't respect <code>premul_alpha</code>, so lower mipmap levels will be in premul
    2 KB (294 words) - 10:42, 21 September 2023
  • * We strive to support very old Factorio releases, so these APIs won't change much most of the time.
    1 KB (210 words) - 15:30, 26 July 2022
  • ...aller amount of energy when idle). By dealing '''laser damage''', they don't face any resistances ([[enemies]] receive full damage) but have a lower rat
    2 KB (212 words) - 20:51, 23 April 2022
  • ...path doesn't take them into an occupied block. A driver in a train wouldn't know from seeing the blue signal wether they have to wait or not, but the g The image shows a deadlock between two T-junctions. It happened because while a train was waiting at the intersectio
    12 KB (2,049 words) - 15:56, 3 February 2023
  • * The game doesn't crash when unlock recipe modifier is used in market, although, the GUI inte * Fixed bug when player wasn't visible after leaving the car.
    6 KB (978 words) - 14:48, 24 September 2023
  • Час «T», необхідний для дослідження певної техн
    10 KB (165 words) - 17:18, 11 July 2023
  • ...ead the numbers more easily, open your map and scroll to an area you haven't explored yet, so the information is on a black background. ....667ms. This doesn't give you any information that your UPS counter wouldn't tell you. || -
    9 KB (1,540 words) - 11:41, 1 March 2024
  • | If set to 'true', will fail authentication if the user account hasn't actually purchased Factorio.
    2 KB (253 words) - 09:10, 12 November 2023
  • ..."atop" cliffs for a tactical advantage - firing from an area the enemy can't easily get to. Players should be wary of the environment, as it's possible
    2 KB (271 words) - 22:41, 8 November 2023
  • About 190g! Still doesn't explain how our character can carry so much of it... Because it doesn't turn on and off instantly. As you can see in the graph, it ramps up then ra
    4 KB (683 words) - 21:22, 25 January 2020
  • Can't be negative, NaN or infinite.
    2 KB (235 words) - 10:42, 21 September 2023
  • ...other explanation, see the [https://forums.factorio.com/viewtopic.php?f=18&t=33963 Forum]. ...like in real life, this doesn't require any energy (i.e. your avatar doesn't need to eat); its efficiency is therefore infinite. On the other hand, bite
    7 KB (1,201 words) - 19:00, 24 September 2023
  • ...ack areas on the map. Note that it also generates the chunks if they weren't generated at the time of the scan. ...previously scanned chunk; just because you don't see it on the map, doesn't mean it is not there.
    6 KB (1,016 words) - 01:15, 6 November 2022
  • The names of the armors this animation data is used for. Don't define this if you want the animations to be used for the player without ar
    2 KB (290 words) - 10:42, 21 September 2023
  • Can't be 0 - the smoke will never render.
    3 KB (365 words) - 10:43, 21 September 2023
  • Note: mipmap_count doesn't make sense in animation, as it is not possible to layout mipmaps in a way, Can't be 0.
    8 KB (1,179 words) - 10:42, 21 September 2023
  • ...mod portal website look ugly. Just leave the field empty if the mod doesn't have a website/forum thread/discord. ...od portal reject the mod and the game act weirdly. That means this shouldn't be done; use only the major and minor components <code>"major.minor"</code>
    8 KB (1,297 words) - 21:54, 9 January 2024
  • ...game compares two prototypes (of the same type) if the order strings aren't equal they're [[:Wikipedia:Lexicographical_order|lexicographically compared
    2 KB (341 words) - 10:42, 21 September 2023
  • ...hering is finished the group can still wait for late members, but it doesn't accept new ones anymore. ...ypes/double|double]] - When looking for path from cache make sure it doesn't start too far from requested start in relative distance terms.
    12 KB (1,982 words) - 10:43, 21 September 2023
  • ...dding and content size of the widget, or outside of the widget which doesn't affect size. The outer draw type is most commonly used for shadows, glows a Only loaded if <code>corner_size</code> doesn't exists. Only loaded if <code>type</code> is "composition".
    8 KB (1,063 words) - 10:42, 21 September 2023
  • * The game doesn't play (and encode) the ambient when ambient volume is 0. * The game doesn't simulate fish (and other stuff in the future) that are far away.
    9 KB (1,459 words) - 14:48, 24 September 2023
  • ...'s lowered by that amount.'' -- [https://forums.factorio.com/viewtopic.php?t=47093&p=271243#p271115 Rseding91] order = "c", -- Other resources are "b"; oil won't get placed if something else is already there.
    7 KB (877 words) - 10:43, 21 September 2023
  • ...connects from the server and re-downloads the save game. This download isn't to allow the player to play the game, but to obtain the server's current co ...ditions for the bug to occur are re-created. However, a server restart isn't guaranteed success and may lead to no players being able to rejoin the serv
    9 KB (1,606 words) - 09:04, 12 November 2023
  • * Map size settings didn't affect freeplay. * Position doesn't need to be in format {x = 34, y = 7}, the format {34 ,7} works as well, the
    5 KB (692 words) - 14:47, 24 September 2023
  • ...ents list in this file. These index numbers are non-normative, so they won't always match up with the same achievement.<br> Note: the mapping of index n "combat-robot-count" is currently the only achievement type that doesn't end in "-achievement". This is not an error.
    6 KB (853 words) - 22:25, 6 February 2024
  • Can't be negative. Can't be negative.
    11 KB (1,247 words) - 10:43, 21 September 2023
  • The sprite won't be automatically cropped.
    3 KB (329 words) - 10:42, 21 September 2023

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