Prototype/EntityWithOwner

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Revision as of 19:25, 21 January 2022 by Bilka (talk | contribs) (1.1.51: Prototype/EntityWithOwner added)
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Template:Prototype parent Abstract base of all entities with a force in the game. These entities have a unit_number during runtime. Can be high priority military targets.

Template:Prototype TOC

Extensions

Optional properties

Template:Prototype property Whether this prototype should be a high priority target for enemy forces. See Military units and structures.

NOTE: Some entity types have their own default that differs from the above default. They are listed here:

Template:Prototype property If this is true, this entities is_military_target property can be changed runtime (on the entity, not on the prototype itself).