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Pipe: Difference between revisions

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{{:Infobox:Pipe}}
{{:Infobox:Pipe}}


The pipe is a distribution method for [[Liquid network|liquids and gases]]. It is commonly used to provide water to [[Boiler]]s and steam to [[Steam engine]]s for power generation. Unlike [[transport belts]], [[player]]s and [[enemies]] can't walk over them.
The pipe is a distribution method for [[liquids and gases]]. It is commonly used to provide water to [[Boiler]]s and steam to [[Steam engine]]s for power generation. Unlike [[transport belts]], [[player]]s and [[enemies]] can't walk over them.


Only one fluid can be inside a pipe at one time. Trying to mix two fluids can destroy one of the fluids. Read more on [[Liquid network#Mechanics|liquid mechanics]].
Only one fluid can be inside a pipe at one time. Trying to mix two fluids can destroy one of the fluids. Read more on [[#Mechanics|liquid mechanics]].


== History ==
== History ==
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== See also ==
== See also ==
* [[Electric network]]
* [[Electric network]]
* [[Liquid network]]
* [[]]


{{LogisticsNav}}
{{LogisticsNav}}
{{C|Energy and fluid distribution}}
{{C|Energy and fluid distribution}}

Revision as of 12:38, 5 September 2017

Pipe

  • Base game
  •  
  • Space Age mod

Recipe

0.5
+
1
1

Total raw

0.5
+
1

Map color

Fluid storage volume

100

Health

100
130 160
190 250

Resistances

Fire: 0/80%
Impact: 0/30%

Stack size

100

Rocket capacity

200 (2 stacks)

Dimensions

1×1

Mining time

0.1

Prototype type

pipe

Internal name

pipe

Required technologies

Produced by

Consumed by

The pipe is a distribution method for liquids and gases. It is commonly used to provide water to Boilers and steam to Steam engines for power generation. Unlike transport belts, players and enemies can't walk over them.

Only one fluid can be inside a pipe at one time. Trying to mix two fluids can destroy one of the fluids. Read more on liquid mechanics.

History

  • 0.13.0:
    • Underground pipes and belts are placed at max connecting distance apart when built by dragging.
  • 0.11.6:
    • The Oil refinery and chemical plant are disconnected from pipes if the recipe is reset.
  • 0.10.0:
    • Unused pipe connections are passive and do not connect to pipes.
  • 0.9.1:
    • Pipes now refresh their connection to storage tanks when rotated.
    • Small quantities of fluid can be pushed/destroyed by larger quantities in pipes.
  • 0.9.0:
    • New graphics.
    • All terminating pipes now have visuals.
    • Pipes now show fluid inside when ALT mode is enabled.
    • Optimized bounding boxes.
  • 0.5.1:
    • The boiler is now fast-replaceable with pipes, and vice versa.
    • New graphics.

See also