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{{:Infobox:Chemical plant}}
{{:Infobox:Chemical plant}}
Most recipes that either require or provide a fluid other than [[crude oil]] is produced here. The chemical plant has 2 inputs and 2 outputs in fixed positions. Solid items can be both inserted and removed by [[inserters]] from any point (no need to target fluid input/output connections).
The '''chemical plant''' is a building for processing fluids and solids, usually through chemical processes. Many recipes that either require or provide a fluid other than [[crude oil]] are produced here. The chemical plant has 2 inputs and 2 outputs in fixed positions (their positions can be flipped). Solid items can be both inserted and removed by [[inserters]] from any point (no need to target fluid input/output connections).


When chemical plants are in the process of crafting an item, they will billow out smoke that matches the color of their input ingredients.
When chemical plants are in the process of crafting an item, they will billow out smoke that matches the color of their input ingredients.


== Gallery ==
== Base Game Recipes ==
[[File:chemical_plant_smoke.png|thumb|340px|none|Colored smoke billowing from the plants.]]


The Chemical plant has twelve available recipes in the base game, one of which must be set before it can begin processing.
{|class="wikitable"
|-
! Process !! Technology<br>required !! Input !! Output
|-
| {{imagelink|Sulfuric acid}}
| [[Sulfur processing (research)|Sulfur processing]]
| {{icon|Time|1}}{{icon|Iron plate|1}}{{icon|Sulfur|5}}{{icon|Water|100}}
| {{icon|Sulfuric acid|50}}
|-
| {{imagelink|Heavy oil cracking}}
| [[Advanced oil processing (research)|Advanced oil processing]]
| {{icon|Time|2}} {{icon|Water|30}} {{icon|Heavy oil|40}}
| {{icon|Light oil|30}}
|-
| {{imagelink|Light oil cracking}}
| [[Advanced oil processing (research)|Advanced oil processing]]
| {{icon|Time|2}} {{icon|Water|30}} {{icon|Light oil|30}}
| {{icon|Petroleum gas|20}}
|-
| {{imagelink|Solid fuel from light oil|Solid fuel}}
| [[Advanced oil processing (research)|Advanced oil processing]]
| {{icon|Time|2}} {{icon|Light oil|10}}
| {{icon|Solid fuel|1}}
|-
| {{imagelink|Solid fuel from petroleum gas|Solid fuel}}
| [[Oil processing (research)|Oil processing]]
| {{icon|Time|2}} {{icon|Petroleum gas|20}}
| {{icon|Solid fuel|1}}
|-
| {{imagelink|Solid fuel from heavy oil|Solid fuel}}
| [[Advanced oil processing (research)|Advanced oil processing]]
| {{icon|Time|2}} {{icon|Heavy oil|20}}
| {{icon|Solid fuel|1}}
|-
| {{imagelink|Lubricant}}
| [[Lubricant (research)|Lubricant]]
| {{icon|Time|1}}{{icon|Heavy oil|10}}
| {{icon|Lubricant|10}}
|-
| {{imagelink|Plastic bar}}
| [[Plastics (research)|Plastics]]
| {{icon|Time|1}}{{icon|Coal|1}}{{icon|Petroleum gas|20}}
| {{icon|Plastic bar|2}}
|-
| {{imagelink|Sulfur}}
| [[Sulfur processing (research)|Sulfur processing]] || {{icon|Time|1}}{{icon|Water|30}}{{icon|Petroleum gas|30}}||{{icon|Sulfur|2}}
|-
| {{imagelink|Battery}}
| [[Battery (research)|Battery]]
| {{icon|Time|4}}{{icon|Iron plate|1}}{{icon|Copper plate|1}}{{icon|Sulfuric acid|20}}
| {{icon|Battery|1}}
|-
| {{imagelink|Explosives}}
| [[Explosives (research)|Explosives]]
| {{icon|Time|4}}{{icon|Coal|1}}{{icon|Sulfur|1}}{{icon|Water|10}}
| {{icon|Explosives|2}}
|-
| {{imagelink|Flamethrower ammo}}
| [[Flamethrower (research)|Flamethrower]]
| {{icon|Time|6}}{{icon|Steel plate|5}}{{icon|Crude oil|100}}
| {{icon|Flamethrower ammo|1}}
|-
|}
== Space Age Recipes ==
{{About/Space age}}
The Space Age Expansion adds eleven new recipes, some of which must be crafted on a specific planet. Most recipes are not exclusive to the chemical plant and can be crafted with other buildings, mostly the [[cryogenic plant]].
{|class="wikitable"
|-
! Process !! Technology Required !! Input !! Output !! Exclusive<br>to !! Also crafted<br>in
|-
| | {{imagelink|Acid neutralisation}}
| [[Calcite processing (research)|Calcite processing]]
| {{icon|Time|5}}{{icon|Calcite|1}}{{icon|Sulfuric acid|1000}}
| {{icon|Steam|10000}}
| {{icon|Vulcanus}}
| {{icon|Cryogenic plant}}
|-
| {{imagelink|Steam condensation}}
| [[Calcite processing (research)|Calcite processing]]
| {{icon|Time|1}}{{icon|Steam|1000}}
| {{icon|Water|90}}
|
|
|-
| {{imagelink|Ice melting}}
| [[Space platform thruster (research)|Space platform thruster]]
| {{icon|Time|1}}{{icon|Ice|1}}
| {{icon|Water|20}}
|
|
|-
| {{imagelink|Carbon}}
| [[Tungsten carbide (research)|Tungsten carbide]]
| {{icon|Time|1}}{{icon|Coal|2}}{{icon|Sulfuric acid|20}}
| {{icon|Carbon|1}}
|
| {{icon|Cryogenic plant}}
|-
| {{imagelink|Coal synthesis}}
| [[Rocket turret (research)|Rocket turret]]
| {{icon|Time|2}}{{icon|Sulfur|1}}{{icon|Carbon|5}}{{icon|Water|5}}
| {{icon|Coal|1}}
|
|
|-
| {{imagelink|Holmium solution}}
| [[Holmium processing (research)|Holmium processing]]
| {{icon|Time|10}}{{icon|Stone|1}}{{icon|Holmium ore}}{{icon|Water|10}}
| {{icon|Holmium solution|100}}
|
|
|-
| {{imagelink|Fish breeding}}
| [[Fish breeding (research)|Fish breeding]]
| {{icon|Time|6}}{{icon|Raw fish|2}}{{icon|Nutrients|100}}{{icon|Water|100}}
| {{icon|Raw fish|3}}
| {{icon|Nauvis}}
| {{icon|Biochamber}}
|-
| {{imagelink|Ammoniacal solution separation}}
| [[Planet discovery Aquilo (research)|Planet discovery: Aquilo]]
| {{icon|Time|1}}{{icon|Ammoniacal solution|50}}
| {{icon|Ice|5}}{{icon|Ammonia|50}}
| {{icon|Aquilo}}
| {{icon|Cryogenic plant}}
|-
| {{imagelink|Solid fuel from ammonia}}
| [[Planet discovery Aquilo (research)|Planet discovery: Aquilo]]
| {{icon|Time|1}}{{icon|Ammonia|50}}{{icon|Crude oil|20}}
| {{icon|Solid fuel|1}}
| {{icon|Aquilo}}
| {{icon|Cryogenic plant}}
|-
| {{imagelink|Ammonia rocket fuel}}
| [[Planet discovery Aquilo (research)|Planet discovery: Aquilo]]
| {{icon|Time|10}}{{icon|Solid fuel|3}}{{icon|Water|50}}{{icon|Ammonia|500}}
| {{icon|Rocket fuel|1}}
| {{icon|Aquilo}}
| {{icon|Cryogenic plant}}
|-
| {{imagelink|Lithium}}
| [[Lithium processing (research)|Lithium processing]]
| {{icon|Time|20}}{{icon|Holmium plate|1}}{{icon|Lithium brine|50}}{{icon|Ammonia|50}}
| {{icon|Lithium|5}}
| {{icon|Aquilo}}
| {{icon|Cryogenic plant}}
|}
Aquilo's recipes are able to be selected while on other planets, but because they require liquids that are exclusive to Aquilo and cannot be shipped off-planet, those recipes are effectively locked to the planet.
== Fluid inputs ==
Unlike solid ingredients, which can be inserted anywhere, the fluid ingredients can only be added at the two fixed inputs. Furthermore, recipes which requires two fluid ingredients, will only accept each ingredient on a specific input. When the recipe that requires fluid ingredients is selected, the chemical plant will display icons on the inputs to show which ingredient goes to which input. These fluid inputs can be flipped with {{key|H}} or {{key|V}}.
[[File:chemical_plant_smoke.png|thumb|540px|none|Colored smoke billowing from the plants.]]


== History ==
== History ==
{{history|2.0.7|
* Fluid inputs and outputs can now be flipped.}}


{{history|0.18.0|
{{history|0.18.0|

Latest revision as of 03:45, 21 November 2024

Chemical plant.png
Chemical plant

Chemical plant entity.png

Recipe

Time.png
5
+
Electronic circuit.png
5
+
Iron gear wheel.png
5
+
Pipe.png
5
+
Steel plate.png
5
Chemical plant.png
1

Total raw

Time.png
16.25
+
Copper plate.png
7.5
+
Iron plate.png
20
+
Steel plate.png
5

Map color

Health

Quality normal.png 300
Quality uncommon.png 390 Quality rare.png 480
Quality epic.png 570 Quality legendary.png 750

Stack size

10

Dimensions

3×3

Energy consumption

210 kW (electric)

Drain

7.0 kW (electric)

Crafting speed

Quality normal.png 1
Quality uncommon.png 1.3 Quality rare.png 1.6
Quality epic.png 1.9 Quality legendary.png 2.5

Mining time

0.1

Pollution

4/m

Module slots

3 slots

Prototype type

assembling-machine

Internal name

chemical-plant

Required technologies

Oil processing (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

The chemical plant is a building for processing fluids and solids, usually through chemical processes. Many recipes that either require or provide a fluid other than crude oil are produced here. The chemical plant has 2 inputs and 2 outputs in fixed positions (their positions can be flipped). Solid items can be both inserted and removed by inserters from any point (no need to target fluid input/output connections).

When chemical plants are in the process of crafting an item, they will billow out smoke that matches the color of their input ingredients.

Base Game Recipes

The Chemical plant has twelve available recipes in the base game, one of which must be set before it can begin processing.

Process Technology
required
Input Output
Sulfuric acid.png
Sulfuric acid
Sulfur processing
Time.png
1
Iron plate.png
1
Sulfur.png
5
Water.png
100
Sulfuric acid.png
50
Heavy oil cracking.png
Heavy oil cracking
Advanced oil processing
Time.png
2
Water.png
30
Heavy oil.png
40
Light oil.png
30
Light oil cracking.png
Light oil cracking
Advanced oil processing
Time.png
2
Water.png
30
Light oil.png
30
Petroleum gas.png
20
Solid fuel from light oil.png
Solid fuel
Advanced oil processing
Time.png
2
Light oil.png
10
Solid fuel.png
1
Solid fuel from petroleum gas.png
Solid fuel
Oil processing
Time.png
2
Petroleum gas.png
20
Solid fuel.png
1
Solid fuel from heavy oil.png
Solid fuel
Advanced oil processing
Time.png
2
Heavy oil.png
20
Solid fuel.png
1
Lubricant.png
Lubricant
Lubricant
Time.png
1
Heavy oil.png
10
Lubricant.png
10
Plastic bar.png
Plastic bar
Plastics
Time.png
1
Coal.png
1
Petroleum gas.png
20
Plastic bar.png
2
Sulfur.png
Sulfur
Sulfur processing
Time.png
1
Water.png
30
Petroleum gas.png
30
Sulfur.png
2
Battery.png
Battery
Battery
Time.png
4
Iron plate.png
1
Copper plate.png
1
Sulfuric acid.png
20
Battery.png
1
Explosives.png
Explosives
Explosives
Time.png
4
Coal.png
1
Sulfur.png
1
Water.png
10
Explosives.png
2
Flamethrower ammo.png
Flamethrower ammo
Flamethrower
Time.png
6
Steel plate.png
5
Crude oil.png
100
Flamethrower ammo.png
1

Space Age Recipes

Space Age expansion exclusive feature.

The Space Age Expansion adds eleven new recipes, some of which must be crafted on a specific planet. Most recipes are not exclusive to the chemical plant and can be crafted with other buildings, mostly the cryogenic plant.

Process Technology Required Input Output Exclusive
to
Also crafted
in
Acid neutralisation.png
Acid neutralisation
Calcite processing
Time.png
5
Calcite.png
1
Sulfuric acid.png
1000
Steam.png
10000
Vulcanus.png
Cryogenic plant.png
Steam condensation.png
Steam condensation
Calcite processing
Time.png
1
Steam.png
1000
Water.png
90
Ice melting.png
Ice melting
Space platform thruster
Time.png
1
Ice.png
1
Water.png
20
Carbon.png
Carbon
Tungsten carbide
Time.png
1
Coal.png
2
Sulfuric acid.png
20
Carbon.png
1
Cryogenic plant.png
Coal synthesis.png
Coal synthesis
Rocket turret
Time.png
2
Sulfur.png
1
Carbon.png
5
Water.png
5
Coal.png
1
Holmium solution.png
Holmium solution
Holmium processing
Time.png
10
Stone.png
1
Holmium ore.png
Water.png
10
Holmium solution.png
100
Fish breeding.png
Fish breeding
Fish breeding
Time.png
6
Raw fish.png
2
Nutrients.png
100
Water.png
100
Raw fish.png
3
Nauvis.png
Biochamber.png
Ammoniacal solution separation.png
Ammoniacal solution separation
Planet discovery: Aquilo
Time.png
1
Ammoniacal solution.png
50
Ice.png
5
Ammonia.png
50
Aquilo.png
Cryogenic plant.png
Solid fuel from ammonia.png
Solid fuel from ammonia
Planet discovery: Aquilo
Time.png
1
Ammonia.png
50
Crude oil.png
20
Solid fuel.png
1
Aquilo.png
Cryogenic plant.png
Ammonia rocket fuel.png
Ammonia rocket fuel
Planet discovery: Aquilo
Time.png
10
Solid fuel.png
3
Water.png
50
Ammonia.png
500
Rocket fuel.png
1
Aquilo.png
Cryogenic plant.png
Lithium.png
Lithium
Lithium processing
Time.png
20
Holmium plate.png
1
Lithium brine.png
50
Ammonia.png
50
Lithium.png
5
Aquilo.png
Cryogenic plant.png

Aquilo's recipes are able to be selected while on other planets, but because they require liquids that are exclusive to Aquilo and cannot be shipped off-planet, those recipes are effectively locked to the planet.

Fluid inputs

Unlike solid ingredients, which can be inserted anywhere, the fluid ingredients can only be added at the two fixed inputs. Furthermore, recipes which requires two fluid ingredients, will only accept each ingredient on a specific input. When the recipe that requires fluid ingredients is selected, the chemical plant will display icons on the inputs to show which ingredient goes to which input. These fluid inputs can be flipped with H or V.

Colored smoke billowing from the plants.

History

  • 2.0.7:
    • Fluid inputs and outputs can now be flipped.
  • 0.18.0:
    • Updated sound effects.
  • 0.17.0:
    • Crafting speed decreased from 1.25 to 1.0.
  • 0.15.0:
    • Module slots increased from 2 to 3.
  • 0.11.6:
    • Oil refinery and chemical plant are now disconnected from pipes when the recipe is reset.
  • 0.10.0:
    • Unused pipe connections don't connect to pipes.
    • Fluid input amount is limited to 2× recipe cost.
    • Fluid inputs for the chemical plant are now saved properly.
  • 0.9.1:
    • Now accepts modules.

See also