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Efficiency module 2

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Efficiency module 2.png
Efficiency module 2

Recipe

Time.png
30
+
Advanced circuit.png
5
+
Efficiency module.png
4
+
Processing unit.png
5
Efficiency module 2.png
1

Total raw

Time.png
352.5
+
Copper plate.png
155
+
Iron plate.png
70
+
Plastic bar.png
50
+
Processing unit.png
5

Recipe

Time.png
30
+
Advanced circuit.png
5
+
Efficiency module.png
4
+
Processing unit.png
5
Efficiency module 2.png
1

Total raw

Time.png
465
+
Copper plate.png
380
+
Iron plate.png
140
+
Plastic bar.png
100
+
Processing unit.png
5

Stack size

50

Energy consumption

-40%

Prototype type

module

Internal name

effectivity-module-2

Required technologies

Efficiency module 2 (research).png
2

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Consumed by

Efficiency module 3.png
Power armor MK2.png

Efficiency module 2 reduces the electricity cost to run the machine by 40% of its base energy usage.

Note that minimal energy usage is 20% of base energy usage, but using more than 80% worth of efficiency modules makes sense if other modules are used, as they increase power usage and that effect is additive with the decrease from efficiency modules.

Efficiency modules also reduce pollution, because it is directly proportional to the machine's power consumption, see pollution.

History

  • 0.13.0:
    • Blueprints support modules.
  • 0.7.0:
    • Pollution mechanic introduced.

See also