User contributions for Batbrain55
Results for Batbrain55 talk block log uploads logs
A user with 21 edits. Account created on 4 October 2026.
13 November 2026
- 08:1408:14, 13 November 2026 diff hist +111 Circuit network →Devices current
12 November 2026
- 08:0908:09, 12 November 2026 diff hist +273 Bulk inserter A few tweaks to better reflect in-game behaviour. Mentioned that stack inserters have an even bigger hand size, since I was not aware for a long time and this is a good place to point that out I think. current
11 November 2026
- 08:0508:05, 11 November 2026 diff hist +527 Enemies More polish, and added a cleanup template asking for info about the 2.1 changes.
10 November 2026
- 08:1708:17, 10 November 2026 diff hist +220 Enemies The game consistently calls biter nests "Spawners", even Captive Biter Spawners, so I've made some changes to better reflect this. Other tweaks.
9 November 2026
- 08:0608:06, 9 November 2026 diff hist +87 Space platform No edit summary current
- 07:4607:46, 9 November 2026 diff hist +94 Tesla ammo No edit summary current
5 November 2026
- 07:5807:58, 5 November 2026 diff hist +28 N SMG Surprised this redirect doesn't exist yet. current Tag: New redirect
- 07:5407:54, 5 November 2026 diff hist +66 Flamethrower turret A few tweaks for 2.1. current
4 November 2026
- 08:3008:30, 4 November 2026 diff hist +173 Radar More up-to-date info about radar signals. current
- 08:0208:02, 4 November 2026 diff hist +42 N File:Signal-E.png {{Game image}} Signal E icon current
31 October 2026
- 20:0020:00, 31 October 2026 diff hist −36 Player Rewording this specific trivia fact for no reason. No reason at all. current
- 08:1108:11, 31 October 2026 diff hist +658 Circuit network Added more new circuit network stuff. Turns out there's no file for Signal E, but the text will fix itself once it does exist. It'll be a bit of time before I get around to that, though.
26 October 2026
- 12:0512:05, 26 October 2026 diff hist −1 m Circuit network No edit summary
- 09:0109:01, 26 October 2026 diff hist +276 Circuit network Added descriptions of the new circuit network functionality in 2.1 (including the newly-added heat pipe temperature reading.) Combined storage tanks and pipes together because their circuit network functions are now identical. Other polish.
24 October 2026
- 07:1007:10, 24 October 2026 diff hist +193 Spidertron r/Yah-ThnPat-Thn noticed the fish thing on Reddit four years ago, and I noticed it one day ago, so I'm putting it here among other tweaks. current
- 06:4606:46, 24 October 2026 diff hist +138 Processing unit No edit summary
23 October 2026
- 18:3618:36, 23 October 2026 diff hist −87 Pumpjack 2.1 came out and this is no longer true.
19 October 2026
- 07:2407:24, 19 October 2026 diff hist 0 Template:ProductionNav Both the heating tower and the nuclear reactor do the same thing (burn fuel to generate heat), and both can be used to deal with freezing on Aquilo, so I don't see much reason to categorise them differently from each other. Sure you have to import nuclear, but it's Aquilo. You have to import almost everything anyway. Tag: Reverted
- 07:2407:24, 19 October 2026 diff hist −18 Heating tower Both the heating tower and the nuclear reactor do the same thing (burn fuel to generate heat), and both can be used to deal with freezing on Aquilo, so I don't see much reason to categorise them differently from each other. Sure you have to import nuclear, but it's Aquilo. You have to import almost everything anyway. Tag: Reverted
18 October 2026
- 07:3607:36, 18 October 2026 diff hist +312 Steel furnace Lil' bit of polish. current
16 October 2026
- 13:3213:32, 16 October 2026 diff hist −5 Flamethrower A few tweaks. current