In other languages: Deutsch Español Français 日本語 한국어 Nederlands Polski Русский Українська 简体中文

Processing unit: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
TheWombatGuru (talk | contribs)
m TheWombatGuru moved page Processing Unit to Processing unit
Abbi (talk | contribs)
Added a note about the space age infinite productivity tech.
 
(24 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{languages}}
{{languages}}
{{Item
{{:Infobox:Processing unit}}
|input        =time, 15 + electronic circuit, 20 + advanced circuit, 2 + sulfuric acid, 0.5
 
|raw          =time, 63 + sulfuric acid, 0.5 + iron plate, 24 + copper plate, 40 + plastic bar, 4
The '''Processing Unit''' (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making [[utility science pack]]s, [[module]]s, modular armor and its equipment, the [[rocket silo]] and parts for the rocket.
|technologies =advanced electronics
Alike the other components of [[rocket part]]s, [[Space Age]]{{SA}} adds infinite productivity tech [[Processing unit productivity (research)]].
|producers    =assembling machine 2 + assembling machine 3
 
== Achievements ==
{{Achievement|computer-age-1}}
{{Achievement|computer-age-2}}
{{Achievement|computer-age-3}}
 
== Ratio ==
The following shows the minimum ratio of assemblers/machines and items required to produce processing units such that all number of assemblers are whole numbers. Items per min is calculated using [[assembling machine 3]] with no [[module]]s or [[beacon]]s and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.
 
{| class="wikitable"
! Items/min
|-
|
{|
|-
|colspan="10"| {{Icon|Processing unit|37.5}} using {{Icon|Assembling machine 3|5}}
|-
| ||colspan="10"| {{Icon|Advanced circuit|75}} using {{Icon|Assembling machine 3|6}}
|-
| || ||colspan="10"| {{Icon|Electronic circuit|150}} using {{Icon|Assembling machine 3|1}}
|-
| ||colspan="10"| {{Icon|Electronic circuit|750}} using {{Icon|Assembling machine 3|5}}
|-
| ||colspan="10"| {{Icon|Sulfuric acid|187.5}} using {{Icon|Chemical plant|0.0625}}
|-
|style="width:40px;"|
|style="width:40px;"|
|style="width:40px;"|
||
|}
|}
 
== History ==
{{History|2.0.7|
* Now used as component for rocket.
}}
}}


'''Processing Units''' are the third tier of circuits, and are used in some late game recipes, mainly for making [[module]]s, modular armor and its equipment, and the [[rocket silo]] and parts for the rocket.
{{history|0.9.0|
* Introduced}}


== Consumed By ==
== See also ==
{{icon|speed module 2}}  {{icon|speed module 3}}  {{icon|efficiency module 2}}  {{icon|efficiency module 3}}  {{icon|productivity module 2}}  {{icon|productivity module 3}}<br>
* Rocket components:
{{icon|rocket control unit}}  {{icon|satellite}}  {{icon|basic modular armor}}  {{icon|power armor}}  {{icon|power armor mk2}}  {{icon|portable solar panel}}<br>
** [[Low density structure]]
{{icon|portable fusion reactor}}  {{icon|energy shield mk2}}  {{icon|battery mk2}}  {{icon|personal laser defense}}  {{icon|discharge defense}}  {{icon|basic exoskeleton equipment}}<br>
** [[Rocket fuel]]
{{icon|personal roboport}}  {{icon|rocket silo}}


[[Category:Items]]
{{IntermediateNav}}
[[Category:Intermediate products]]
{{C|Components}}

Latest revision as of 03:45, 19 January 2025

Processing unit
  • Base game
  •  
  • Space Age mod

Recipe

10
+
2
+
20
+
5
1

Total raw

54
+
40
+
24
+
4
+
5

Stack size

100

Rocket capacity

300 (3 stacks)

Prototype type

item

Internal name

processing-unit

Required technologies

Produced by

Consumed by

The Processing Unit (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making utility science packs, modules, modular armor and its equipment, the rocket silo and parts for the rocket. Alike the other components of rocket parts, Space Age adds infinite productivity tech Processing unit productivity (research).

Achievements

Computer age 1

Produce 500 processing units per hour.

Computer age 2

Produce 1.0k processing units per hour.

Computer age 3

Produce 5k processing units per hour.

Ratio

The following shows the minimum ratio of assemblers/machines and items required to produce processing units such that all number of assemblers are whole numbers. Items per min is calculated using assembling machine 3 with no modules or beacons and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.

Items/min
37.5
using
5
75
using
6
150
using
1
750
using
5
187.5
using
0.0625

History

  • 2.0.7:
    • Now used as component for rocket.

See also