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Power armor MK2

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Power armor MK2.png
Power armor MK2

Combat

Recipe

Time icon.png
25
+
Efficiency module 3.png
5
+
Processing unit.png
40
+
Speed module 3.png
5
+
Steel plate.png
40
Power armor MK2.png
1

Total raw

Time icon.png
18.7k
+
Copper plate.png
8k
+
Iron plate.png
3.6k
+
Plastic bar.png
2.6k
+
Processing unit.png
340
+
Steel plate.png
40

Recipe

Time icon.png
25
+
Efficiency module 3.png
5
+
Processing unit.png
40
+
Speed module 3.png
5
+
Steel plate.png
40
Power armor MK2.png
1

Total raw

Time icon.png
26.3k
+
Copper plate.png
23.2k
+
Iron plate.png
7.2k
+
Plastic bar.png
5.2k
+
Processing unit.png
340
+
Steel plate.png
40

Resistances

Acid: 10/40%
Explosion: 20/50%
Physical: 10/40%

Inventory size bonus

30

Grid size

10x10

Stack size

1

Durability

20,000

Accepted equipment

Portable solar panel.png
Portable fusion reactor.png
Energy shield.png
Energy shield MK2.png
Battery-equipment.png
Battery MK2.png
Personal laser defense.png
Discharge defense.png
Exoskeleton.png
Personal roboport.png
Personal roboport MK2.png
Nightvision.png

Required technologies

Power-armor-mk2-research.png
2

Produced by

Hand icon.png
Assembling machine 2.png
Assembling machine 3.png

Power armor MK2 provides access to equipment modules which are used by placing them in the equipment grid that is opened by right-clicking on the armor. Power armor MK2 has a bigger equipment grid, durability and inventory size bonus than power armor. It is the strongest armor available.

History

  • 0.13.0:
    • Armors have inventory size bonuses.
    • Can be swapped with other power armors.
  • 0.12.0:
    • Power armors now generate and consume 100 times more power.
  • 0.11.12:
    • Changed recipe of power armor

See also