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Energy shield MK2

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Energy shield MK2.png
Energy shield MK2

Item

Recipe

Time icon.png
10
+
Energy shield.png
10
+
Processing unit.png
10
Energy shield MK2.png
1

Total raw

Time icon.png
585
+
Copper plate.png
250
+
Iron plate.png
100
+
Plastic bar.png
100
+
Processing unit.png
10
+
Steel plate.png
100

Recipe

Time icon.png
10
+
Energy shield.png
10
+
Processing unit.png
10
Energy shield MK2.png
1

Total raw

Time icon.png
810
+
Copper plate.png
700
+
Iron plate.png
200
+
Plastic bar.png
200
+
Processing unit.png
10
+
Steel plate.png
100

Stack size

50

Dimensions

2x2

Energy consumption

360 kW (electric)

Placed in

Modular armor.png
Power armor.png
Power armor MK2.png

Shield

150

Required technologies

Energy-shield-mk2-equipment-research.png

Produced by

Hand icon.png
Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png

The energy shield MK2 generates a stronger protective shield around the character, absorbing some damage.

The shield is effectively an extension of HP and has to be brought to 0 for the character to suffer any actual HP damage. Like actual HP, it benefits from the armor's damage resistance. A cheaper version of it is the energy shield.

A shield's maximum recharge rate is based on its energy draw divided by the energy cost per shield point. At 360kW costing 30KJ per shield point, the energy shield MK2 recharges 12 HP per second and takes 12.5 seconds to recharge from 0 to 150 HP. Shields deplete in the order that they're installed in the armor. All depleted shields will recharge simultaneously, dividing the suit's available power between them.

The maximum shield recharge rate is limited by the suit's energy supply. A portable fusion reactor will only sustain 2 MK2 shields under fire (or 3 MK1 shields) while portable solar panels are only good for a few recharges per day. Because of the high energy demand it can be useful to equip the armor with modular batteries, as they will fill in the difference when large numbers of shields are under stress.

MK1 shields have the same HP recharge speed as MK2 shields but cost less energy per shield point. This can be harnessed to increase the energy efficiency of the shield system at the cost of overall capacity by installing the MK1 shields first, then the MK2 shields.

See also