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User:Fried biter/workspace2

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Revision as of 06:57, 8 March 2018 by Fried biter (talk | contribs) (Translate Pipe to Japanese from:Special:PermanentLink/156096)
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作業場/workspace 今のところ、こちらは超短期の一時保管用。--Fried biter (talk) 19:44, 6 March 2018 (UTC)  


Fried biter/workspace2

Pipe entity.png

Recipe

Time.png
0.5
+
Iron plate.png
1

Total raw

Time.png
0.5
+
Iron plate.png
1

Map color

Fluid storage volume

100

Health

Quality normal.png 100
Quality uncommon.png 130 Quality rare.png 160
Quality epic.png 190 Quality legendary.png 250

Resistances

Fire: 0/80%
Impact: 0/30%

Stack size

100

Rocket capacity

200 (2 stacks)

Dimensions

1×1

Mining time

0.1

Prototype type

pipe

Internal name

pipe

Required technologies

Steam power (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Consumed by

Artillery wagon.png
Boiler.png
Chemical plant.png
Engine unit.png
Flamethrower turret.png
Fluid wagon.png
Heat exchanger.png
Offshore pump.png
Oil refinery.png
Pipe to ground.png
Pump.png
Pumpjack.png
Rocket silo.png
Steam engine.png
Steam turbine.png

Recipe

Time.png
0.5
+
Iron plate.png
1

Total raw

Time.png
0.5
+
Iron plate.png
1

Map color

Fluid storage volume

100

Health

Quality normal.png 100
Quality uncommon.png 130 Quality rare.png 160
Quality epic.png 190 Quality legendary.png 250

Resistances

Fire: 0/80%
Impact: 0/30%

Stack size

100

Rocket capacity

200 (2 stacks)

Dimensions

1×1

Mining time

0.1

Prototype type

pipe

Internal name

pipe

Required technologies

Steam power (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Foundry.png
Player.png

Consumed by

Artillery wagon.png
Boiler.png
Chemical plant.png
Engine unit.png
Flamethrower turret.png
Fluid wagon.png
Heat exchanger.png
Offshore pump.png
Oil refinery.png
Pipe to ground.png
Pump.png
Pumpjack.png
Rocket silo.png
Steam engine.png
Steam turbine.png

パイプは流体を供給する最も基礎的な手段です。水をボイラーに、蒸気を蒸気エンジンに供給して電力を生産したり、後には原油石油製品を作ったりするのによく使われます。 搬送ベルトと違い、プレイヤーも通り抜けられません。

パイプ内には一度に一種類の流体しか存在できず、流れる速さはそれぞれの区間での液面の差に大きく依存します。流体を扱ううえでのより詳細な情報は流体システムのページを参照のこと。


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