Materials and recipes
Resources
Can be found on the planet and provide raw materials when mined.
Item | Where to get |
---|---|
Raw wood | Tree |
Coal | Coal resource |
Iron ore | Iron resource |
Copper ore | Copper resource |
Stone | Stone resource |
Raw fish | Fish |
Alien artifact | Remnants of Alien spawners. |
Water | Pumped from Lakes |
Crude Oil | Extracted from Oil Fields by Pumpjacks. |
Intermediate products
Are produced by Player or Machines and have no direct usage and cannot be placed, but they are crucial for other recipes.
Liquids
Petroleum Gas | Converted from Crude Oil. Used to create various items. |
Light Oil | Converted from Crude Oil. Used to create various items. Can be converted into Petroleum Gas. |
Heavy Oil | Converted from Crude Oil. Can be converted to Light Oil and Lubricant. |
Sulfuric Acid | Converted from Sulfur and Water. Can be used to create various items. |
Lubricant | Converted from Heavy Oil. Used mainly to create Express transport belts and Engines. |
Items
Goods which can be used by Player or be placed on planet.
Player equipment
Tools
Tools are used to increase the mining speed of your character. Whenever you mine resources or items the speed is dependent on your current tool. Iron Axes are your basic tool, after research of Steel Processing the even better Steel Axe gets available.
Item | Speed | Damage | Durability | Stack Size | Description |
---|---|---|---|---|---|
None | infinite | 0 | Values used if no tool is used. Very slow. | ||
Iron axe | 2.5 | 5 physical | 4000 | 32 | Basic mining tool. Cheap and providing good speed and durability. |
Steel axe | 4 | 8 physical | 5000 | 32 | Advanced mining tool. Fast but expensive. |
Weapons
Weapons are used to inflict damage to alien lifeforms and buildings. As tools only provide Damage at close range, weapons should be used in any case. All weapons will consume ammo when fired. For some weapons multiple ammo types are usable, they differ in cost and inflicted damage.
Item | Ammo | Description |
---|---|---|
Pistol | Regular magazine Piercing rounds magazine | Most basic weapon available from start. |
Submachine gun | Regular magazine Piercing rounds magazine | Faster variant of Pistol. |
Rocket launcher | Rocket Explosive rocket | Long range weapon, good for conquering bases. |
Flamethrower | Flamethrower ammo | Splash damage dealer, best against crowds. |
Land mine | - | Defense structure. Explodes on activation. |
Shotgun | Shotgun shells Piercing shotgun shells | A basic short range weapon. |
Combat shotgun | Shotgun shells Piercing shotgun shells | An advanced short range weapon. |
Basic grenade | - | Basic short range explosive weapon with some area of effect. |
Defender capsule | - | Basic bullet capsule. Spawns one Defender robot. |
Poison capsule | - | Causes poison damage in a large area. |
Slowdown capsule | - | Capsule that slows enemy movement. |
Distractor capsule | - | Capsule that spawns three stationary Distractor robots. |
Destroyer capsule | - | Capsule that spawns five powerful Destroyer robots. |
Basic electric discharge defense remote | - | Device for firing the Discharge defense device. |
Ammo
Item | Description |
---|---|
Regular magazine | Most basic bullet type, available from start. |
Piercing rounds magazine | Intermediate bullet type, much more expensive but more powerful. |
Shotgun shells | Ammo for shotguns. |
Piercing shotgun shells | Advanced ammo for shotguns. |
Rocket | Ammo for Rocket launcher |
Explosive rocket | Ammo for Rocket launcher with splash damage |
Flamethrower ammo | Ammo for Flame thrower |
Armor
Item | ||||
---|---|---|---|---|
Iron armor|- | Heavy armor|- | Basic modular armor |- | Power armor |- | Power armor MK2 |- |
Modular armor
Item | Description |
---|---|
Night vision | Providing better sight at night. |
Battery equipment | Basic energy storage for Modular armor. |
Battery MK2 | Advanced energy storage for Modular armor. |
Energy shield | Basic personal protective shield. |
Energy shield MK2 | Advanced personal protective shield. |
Portable solar panel | Small power generating device for Modular armor. |
Portable fusion reactor | Advanced power generator for Modular armor. |
Personal laser defense | Powerful personal laser based defense. |
Discharge defense | A powerful defense system. Activated by Remote. |
Basic exoskeleton equipment | Enhances movement speed. |
Modules
Modules are items used to enhance existing buildings' capabilities. They are expensive, require appropriate research and are produced slowly, but can eventually greatly improve the efficiency of a factory.
Effectivity module | Effectivity module 2 | Effectivity module 3|- | Productivity module | Productivity module 2 | Productivity module 3 |- | Speed module | Speed module 2 | Speed module 3 |- |
Special
Item | Description |
---|---|
Car | Can be driven around and has storage space. |
Red wire | Used in the Circuit network. |
Green wire | Used in the Circuit network. |
Logistic robot | Move items inside a Logistic network from chest to chest. |
Construction robot | Repairs or replaces entities. |
Roboport | The Roboport is the home for all Robots. |
Placeable items
Transport belts
Inserters
Item | ||||
---|---|---|---|---|
Burner inserter |- | Inserter |- | Long handed inserter |- | Fast inserter |- | Smart inserter |- |
Storage
Item | Storage size (Stacks) | Features |
---|---|---|
Wooden chest | 16 | None |
Iron chest | 32 | None |
Steel chest | 48 | None |
Smart chest | 48 | Sends signal to circuit network. |
Active Provider chest | 48 | Provides its contents to the Logistic network. |
Passive Provider chest | 48 | Provides its contents to the Logistic network. |
Storage chest | 48 | Serves as buffer stock in the Logistic network. |
Requester chest | 48 | Requests specified items from the Logistic network. |
Defensive Structures
Item | |||
---|---|---|---|
Wall |- | Gun turret |- | Laser turret |- | Rocket defense |- |
Machines & Furnaces
Item | ||||||||
---|---|---|---|---|---|---|---|---|
Burner mining drill |- | Electric mining drill |- | Stone furnace |- | Steel furnace |- | Electric furnace |- | Assembling machines |- | Lab |- | Basic beacon |- | Radar |- |
Electric network
Item | ||||||||
---|---|---|---|---|---|---|---|---|
Small electric pole |- | Medium electric pole |- | Big electric pole |- | Substation |- | Boiler |- | Steam engine |- | Solar panel |- | Basic accumulator |- | Lamp |- |
Railway network
Item | |||||
---|---|---|---|---|---|
Straight rail |- | Curved rail |- | Train stop |- | Rail signal |- | Diesel locomotive |- | Cargo wagon |- |
Liquid network
Item | |||||||
---|---|---|---|---|---|---|---|
Pipe |- | Pipe-to-ground |- | Pump |- | Storage Tank |- | Oil Refinery |- | Chemical Plant |- | Pumpjack |- | Small Pump |-
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