- Main article: Achievements
The concept of damage is directly connected to the following achievements:
- Take 500 damage in one hit and survive.
- Destroy 10k trees with fire.
- Run forrest run
- Destroy 100 trees by impact.
- Destroy 10 spawners by impact.
- Watch your step
- Get killed by moving locomotive.
|Damage type||Used by|
|Physical||Bullets (regular/piercing), shotgun (regular/piercing), biters, axe (iron/steel), collision (of train/car)|
|Acid||Worm Turrets, Spitters|
|Explosion||Rockets, Explosive Rockets|
|Laser||Laser turrets, distraction/destroyer robots, personal laser defense|
Resistance has two aspects:
Is applied first and will just reduce the damage by the specified amount of percent. If the percentage is 100%, the entity is immune to the damage.
It decreases the damage by specified number as long as the result damage wouldn't be less than zero. When the result damage would get less than 0, the extra resistance is used as denominator in the fraction of damage that is going to be dealt
Decrease < Damage
Result damage = (Damage - Decrease) * (1 - Percentage)
Decrease >= Damage
Result damage = 1 / (2 + Decrease - Damage) * (1 - Percentage)
|Damage||Resistance||Result damage (0% damage loss)|