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Processing unit: Difference between revisions

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m Ratio is 6:6:5 green:red:blue not 5:6:5
Ratio is debatable and has multiple solutions/viewpoints which makes it unsuitable in this form
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The '''Processing Unit''' (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making [[utility science pack]]s, [[module]]s, modular armor and its equipment, and the [[rocket silo]] and parts for the rocket.
The '''Processing Unit''' (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making [[utility science pack]]s, [[module]]s, modular armor and its equipment, and the [[rocket silo]] and parts for the rocket.
The ratios of assembling machines to craft this item are:
; Normal mode:
* 6 [[Electronic circuit]] factories + 6 [[Advanced circuit]] factories + 0.05 [[Sulfuric acid]] plants → 5 ''Processing Unit'' factories
; Expensive mode:
* 6 [[Electronic circuit]] factories + 6 [[Advanced circuit]] factories + 0.10 [[Sulfuric acid]] plants → 5 ''Processing Unit'' factories


== Achievements ==
== Achievements ==

Revision as of 12:24, 22 April 2022

Processing unit
  • Base game
  •  
  • Space Age mod

Recipe

10
+
2
+
20
+
5
1

Total raw

54
+
40
+
24
+
4
+
5

Stack size

100

Rocket capacity

300 (3 stacks)

Prototype type

item

Internal name

processing-unit

Required technologies

Produced by

Consumed by

The Processing Unit (or "blue circuit") is the third tier of circuit, and is used in many late game recipes, mainly for making utility science packs, modules, modular armor and its equipment, and the rocket silo and parts for the rocket.

Achievements

Computer age 1

Produce 500 processing units per hour.

Computer age 2

Produce 1.0k processing units per hour.

Computer age 3

Produce 5k processing units per hour.

History