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Boiler: Difference between revisions

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m (Category overhaul)
(Added optimal ratios ( 1 offshore pump + 180 Electric mining drills > 200 boilers > 400 steam engines. (Total of 360 MW)))
 
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{{Languages}}
{{Languages}}{{:Infobox:Boiler}}
{{:Infobox:Boiler}}


The ''boiler'' is used to convert [[Water]] into [[Steam]]. When [[Fuel|fueled]] it converts feed water into steam at 165 degrees, matching the maximum temperature of the [[Steam_engine|Steam Engine]]. Boilers have 2 water connectors, allowing them to pass water through to other adjacent equipment, but only 1 steam connector for output.
The '''boiler''' uses [[fuel]] to convert [[water]] into [[steam]] at 165°C suitable for use in a [[steam engine]]. It has two water connectors on opposite ends and passes water through to adjacent equipment such as other boilers. The boiler features a single output for the steam it produces. It only consumes fuel as it creates steam. Boilers used in conjunction with [[offshore pump]]s and steam engines are a vital part of early power generation.


1 unit of steam is produced for each unit of water. Fuel is consumed at 50% efficiency, which means that a single unit of [[Coal]] (8MJ) fed into a boiler and then utilised in a steam engine will result in 4MJ of energy added to an electrical system. It costs 30kJ energy to heat 1 unit of water to Steam at 165C, so one boiler will produce 60 Steam per second.
For each unit of water, 10 units of steam are produced. Inserting one [[coal]] (4 MJ) into a boiler then using the resulting steam in a steam engine will supply 4 MJ of energy to an electrical system. It costs 30 kJ to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second.


Boilers are the main source of pollution in the early and midgame.
[[Inserter]]s can insert fuel into boilers. However, using powered inserters to move fuel into a boiler can be problematic should fuel become unavailable: if no power is being produced, then powered inserters fueling a boiler cannot operate. Using at least one [[burner inserter]], which uses fuel and not electricity, ensures that at least one inserter is available to restart a single boiler. Inserters can also remove fuel from boilers, allowing inserters to move fuel down a chain of boilers.


== Inserters can pull from Boilers ==


Inserters can place (fuel) items into boilers, but can also remove items from them. See [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=6008&start=30#p64343 this post] and follow ups.
=== Optimal Ratios ===


This can be also used to create an early filter-device, which filters only fuel items: One inserter inserts into a boiler (not connected to water), another removes the items.
1 [[offshore pump]] + 180 [[Electric mining drill]]s > 200 boilers > 400 [[steam engine]]s. (Total of 360 MW)


== History ==
== History ==
{{History|2.0.0|
* Decreased water use by 10x, changing the water:steam ratio from 1:1 to 1:10.}}
{{history|0.15.10|
{{history|0.15.10|
* Steam became a separate resource, boilers now produce Steam rather than high temperature water that is displayed as steam
* Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam
** This distinction is meaningful for circuit network accounting of steam and the [[Oil_processing#Recipes|coal liquification]] recipe}}
** This distinction is meaningful for circuit network accounting of steam and the [[coal liquefaction]] recipe}}


{{history|0.15.0|
{{history|0.15.0|
* New graphics.
* New graphics.
* Changed boiler dimensions to 3x2.
* Changed boiler dimensions to 3×2.
* 'Steam' is produced on a separate connector rather than heating water passed through.
* 'Steam' is produced on a separate connector rather than heating water passed through.
** At this time, steam is actually water that is renamed when over 100 degrees.
** At this time, steam is actually water that is renamed when over 100 degrees.
Line 47: Line 48:


== See also ==
== See also ==
* [[Electric network]]
* [[Electric system]]
* [[Liquid network]]
* [[Fluid system]]


{{BurnerNav}}
{{ProductionNav}}
{{ProductionNav}}
{{C|Energy}}
{{C|Energy}}

Latest revision as of 06:43, 15 December 2024

Boiler.png
Boiler

Boiler entity.png

Recipe

Time.png
0.5
+
Pipe.png
4
+
Stone furnace.png
1
Boiler.png
1

Total raw

Time.png
3
+
Iron plate.png
4
+
Stone.png
5

Map color

Fluid storage volume

Input: 200
Output: 200

Health

Quality normal.png 200
Quality uncommon.png 260 Quality rare.png 320
Quality epic.png 380 Quality legendary.png 500

Resistances

Explosion: 0/30%
Fire: 0/90%
Impact: 0/30%

Stack size

50

Dimensions

2×3

Energy consumption

Quality normal.png 1.8 MW
Quality uncommon.png 2.34 MW Quality rare.png 2.88 MW
Quality epic.png 3.42 MW Quality legendary.png 4.5 MW
(burner)

Heat output

Quality normal.png 60/s
Quality uncommon.png 78/s Quality rare.png 96/s
Quality epic.png 114/s Quality legendary.png 150/s
steam

Fluid consumption

Quality normal.png 6/s
Quality uncommon.png 7.8/s Quality rare.png 9.6/s
Quality epic.png 11.4/s Quality legendary.png 15/s

Mining time

0.2

Pollution

30/m

Prototype type

boiler

Internal name

boiler

Required technologies

Steam power (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Valid fuel

Wood.png
Coal.png
Solid fuel.png
Rocket fuel.png
Nuclear fuel.png

The boiler uses fuel to convert water into steam at 165°C suitable for use in a steam engine. It has two water connectors on opposite ends and passes water through to adjacent equipment such as other boilers. The boiler features a single output for the steam it produces. It only consumes fuel as it creates steam. Boilers used in conjunction with offshore pumps and steam engines are a vital part of early power generation.

For each unit of water, 10 units of steam are produced. Inserting one coal (4 MJ) into a boiler then using the resulting steam in a steam engine will supply 4 MJ of energy to an electrical system. It costs 30 kJ to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second.

Inserters can insert fuel into boilers. However, using powered inserters to move fuel into a boiler can be problematic should fuel become unavailable: if no power is being produced, then powered inserters fueling a boiler cannot operate. Using at least one burner inserter, which uses fuel and not electricity, ensures that at least one inserter is available to restart a single boiler. Inserters can also remove fuel from boilers, allowing inserters to move fuel down a chain of boilers.


Optimal Ratios

1 offshore pump + 180 Electric mining drills > 200 boilers > 400 steam engines. (Total of 360 MW)

History

  • 2.0.0:
    • Decreased water use by 10x, changing the water:steam ratio from 1:1 to 1:10.
  • 0.15.10:
    • Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam
      • This distinction is meaningful for circuit network accounting of steam and the coal liquefaction recipe
  • 0.15.0:
    • New graphics.
    • Changed boiler dimensions to 3×2.
    • 'Steam' is produced on a separate connector rather than heating water passed through.
      • At this time, steam is actually water that is renamed when over 100 degrees.
    • Significantly increased energy consumption/production.
  • 0.13.0:
    • New fire graphics for boilers.
  • 0.6.1:
    • Boilers show their fuel inventory in the entity info.
  • 0.5.1:
    • Boilers are now fast-replaceable with pipes.
    • New boiler graphics.

See also