Boiler: Difference between revisions
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Iridium235 (talk | contribs) (Added optimal ratios ( 1 offshore pump + 180 Electric mining drills > 200 boilers > 400 steam engines. (Total of 360 MW))) |
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The '''boiler''' uses [[fuel]] to convert [[water]] into [[steam]] at 165°C suitable for use in a [[steam engine]]. It has two water connectors on opposite ends and passes water through to adjacent equipment such as other boilers. The boiler features a single output for the steam it produces. It only consumes fuel as it creates steam. Boilers used in conjunction with [[offshore pump]]s and steam engines are a vital part of early power generation. | |||
For each unit of water, 10 units of steam are produced. Inserting one [[coal]] (4 MJ) into a boiler then using the resulting steam in a steam engine will supply 4 MJ of energy to an electrical system. It costs 30 kJ to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second. | |||
[[Inserter]]s can insert fuel into boilers. However, using powered inserters to move fuel into a boiler can be problematic should fuel become unavailable: if no power is being produced, then powered inserters fueling a boiler cannot operate. Using at least one [[burner inserter]], which uses fuel and not electricity, ensures that at least one inserter is available to restart a single boiler. Inserters can also remove fuel from boilers, allowing inserters to move fuel down a chain of boilers. | |||
=== Optimal Ratios === | |||
1 [[offshore pump]] + 180 [[Electric mining drill]]s > 200 boilers > 400 [[steam engine]]s. (Total of 360 MW) | |||
[[ | |||
== History == | |||
{{History|2.0.0| | |||
* Decreased water use by 10x, changing the water:steam ratio from 1:1 to 1:10.}} | |||
{{history|0.15.10| | |||
* Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam | |||
** This distinction is meaningful for circuit network accounting of steam and the [[coal liquefaction]] recipe}} | |||
{{history|0.15.0| | |||
* New graphics. | |||
* Changed boiler dimensions to 3×2. | |||
* 'Steam' is produced on a separate connector rather than heating water passed through. | |||
** At this time, steam is actually water that is renamed when over 100 degrees. | |||
* Significantly increased energy consumption/production.}} | |||
{{history|0.13.0| | |||
* New fire graphics for boilers.}} | |||
{{history|0.9.2| | |||
* Enabled the [[inserter]] to take [[fuel]] out of boilers.}} | |||
{{history|0.8.0| | |||
* Flickering light added to [[furnace]]s and boilers.}} | |||
{{history|0.6.1| | |||
* Boilers show their fuel inventory in the entity info.}} | |||
{{history|0.5.1| | |||
* | * Boilers are now fast-replaceable with pipes. | ||
* | * New boiler graphics. | ||
}} | |||
{{history|0.1.0| | |||
* Introduced}} | |||
== See also == | |||
* [[Electric system]] | |||
* [[Fluid system]] | |||
{{ProductionNav}} | |||
{{C|Energy}} | |||
Latest revision as of 06:43, 15 December 2024
Boiler |
Recipe |
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Total raw |
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Map color |
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Fluid storage volume |
Input: 200 |
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Health |
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Resistances |
Explosion: 0/30% |
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Stack size |
50 |
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Dimensions |
2×3 |
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Energy consumption |
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Heat output |
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Fluid consumption |
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Mining time |
0.2 |
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Pollution |
30/m |
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Prototype type |
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Internal name |
boiler |
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Required technologies |
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Produced by |
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Valid fuel |
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The boiler uses fuel to convert water into steam at 165°C suitable for use in a steam engine. It has two water connectors on opposite ends and passes water through to adjacent equipment such as other boilers. The boiler features a single output for the steam it produces. It only consumes fuel as it creates steam. Boilers used in conjunction with offshore pumps and steam engines are a vital part of early power generation.
For each unit of water, 10 units of steam are produced. Inserting one coal (4 MJ) into a boiler then using the resulting steam in a steam engine will supply 4 MJ of energy to an electrical system. It costs 30 kJ to heat 1 unit of water to steam at 165°C, so one boiler will produce 60 steam per second.
Inserters can insert fuel into boilers. However, using powered inserters to move fuel into a boiler can be problematic should fuel become unavailable: if no power is being produced, then powered inserters fueling a boiler cannot operate. Using at least one burner inserter, which uses fuel and not electricity, ensures that at least one inserter is available to restart a single boiler. Inserters can also remove fuel from boilers, allowing inserters to move fuel down a chain of boilers.
Optimal Ratios
1 offshore pump + 180 Electric mining drills > 200 boilers > 400 steam engines. (Total of 360 MW)
History
- 2.0.0:
- Decreased water use by 10x, changing the water:steam ratio from 1:1 to 1:10.
- 0.15.10:
- Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam
- This distinction is meaningful for circuit network accounting of steam and the coal liquefaction recipe
- Steam became a separate resource, boilers now produce steam rather than high temperature water that is displayed as steam
- 0.15.0:
- New graphics.
- Changed boiler dimensions to 3×2.
- 'Steam' is produced on a separate connector rather than heating water passed through.
- At this time, steam is actually water that is renamed when over 100 degrees.
- Significantly increased energy consumption/production.
- 0.13.0:
- New fire graphics for boilers.
- 0.6.1:
- Boilers show their fuel inventory in the entity info.
- 0.5.1:
- Boilers are now fast-replaceable with pipes.
- New boiler graphics.
- 0.1.0:
- Introduced