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Inserter

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Revision as of 17:00, 31 October 2024 by Brin (talk | contribs) (→‎History: Double checked energy consumption against pre 2.0 footage)
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Inserter.png
Inserter

Inserter-Between-Chests.png

Recipe

Time.png
0.5
+
Electronic circuit.png
1
+
Iron gear wheel.png
1
+
Iron plate.png
1
Inserter.png
1

Total raw

Time.png
2.25
+
Copper plate.png
1.5
+
Iron plate.png
4

Map color

Health

Quality normal.png 150
Quality uncommon.png 195 Quality rare.png 240
Quality epic.png 285 Quality legendary.png 375

Resistances

Fire: 0/90%

Stack size

50

Rocket capacity

50

Dimensions

1×1

Energy consumption

Quality normal.png 15.1
Quality uncommon.png 19.51 Quality rare.png 23.92
Quality epic.png 28.33 Quality legendary.png 37.15
kW (electric)

Drain

400 W (electric)

Rotation speed

Quality normal.png 302°/s
Quality uncommon.png 393°/s Quality rare.png 484°/s
Quality epic.png 575°/s Quality legendary.png 756°/s

Mining time

0.1

Prototype type

inserter

Internal name

inserter

Required technologies

Electronics (research).png

Boosting technologies

Inserter capacity bonus (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Consumed by

Fast inserter.png
Logistic science pack.png
Long-handed inserter.png

For the article encompassing all inserter types, see Inserters.

The inserter can be used to transfer items between entities such as transport belts and stone furnaces. It is the most basic electric inserter.

Unlike the fast inserter, the inserter is not fast enough to pick up items moving on express transport belts, unless it is highly compressed or items have stopped due to a blockage. Additionally, the basic inserter is unable to access items on the far side of a curving transport belt.

The inserter is notable in that it is used in the creation of logistic science pack, so players must create an automated inserter assembly line. The basic inserter is also used in the creation of both the fast inserter and the long inserter, and serves as the base item for all electric inserters.

For more information on mechanics and uses see inserters.

History

  • 2.0.7:
    • All inserters now have filter option.
    • Max energy consumption increased from 13.6 kW to 15.1 kW.
  • 0.13.2:
    • Inserters connected to the circuit network now have the option to only read hand contents.
  • 0.13.0:
    • Inserters can now send the item held in hand to the circuit network.
    • Inserters are able to squeeze things slightly better to belts.
    • All types of inserters can be controlled by the circuit and logistic network, once the respective network is researched.
  • 0.12.2:
    • Inserters will never take more than the max stack size of an item.
    • Inserters and logistic robots no longer extract from enemy chests
    • Inserters now correctly pick up items from splitters.
  • 0.12.0:
    • Inserters can now extract from Roboports and Beacons.
    • Inserters now take items from right behind them, not from the center of the pickup target entity.
  • 0.9.2:
    • Inserters can have arbitrary pickup and insert positions.
  • 0.9.0:
    • Inserter code optimization, inserters that have nothing to do will sleep.
  • 0.8.0:
    • Improved inserter's ability to pull from train wagons.
  • 0.7.1:
    • Fast inserter now has the same speed as the smart inserter.
  • 0.5.0:
    • Inserter can now pick up up to 5 items when researched.
  • 0.4.0:
    • Smaller inserter bounding box
  • 0.3.0:
    • New Inserter graphics
  • 0.2.1:
    • The item in the hand of the inserter is returned to the player when mined.
  • 0.2.0:
    • Show direction of inserter

See also