In other languages: Deutsch Français 日本語 Русский Українська 简体中文

Energy shield

From Official Factorio Wiki
Revision as of 18:30, 14 August 2017 by Bilka (talk | contribs) (Category overhaul)
Jump to navigation Jump to search
Energy shield.png
Energy shield

Recipe

Time.png
10
+
Advanced circuit.png
5
+
Steel plate.png
10
Energy shield.png
1

Total raw

Time.png
57.5
+
Copper plate.png
25
+
Iron plate.png
10
+
Plastic bar.png
10
+
Steel plate.png
10

Stack size

20

Dimensions

2×2

Energy consumption

Quality normal.png 240
Quality uncommon.png 312 Quality rare.png 384
Quality epic.png 456 Quality legendary.png 600
kW (electric)

Placed in

Modular armor.png
Power armor.png
Power armor MK2.png
Spidertron.png

Energy capacity

120 kJ (electric)

Shield hitpoints

Quality normal.png 50
Quality uncommon.png 65 Quality rare.png 80
Quality epic.png 95 Quality legendary.png 125

Energy per hitpoint

20 kJ (electric)

Maximum recharge speed

Quality normal.png 12
Quality uncommon.png 15.6 Quality rare.png 19.2
Quality epic.png 22.8 Quality legendary.png 30
hitpoints/s

Prototype type

energy-shield-equipment

Internal name

energy-shield-equipment

Required technologies

Energy shield equipment (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Consumed by

Energy shield MK2.png

The Energy shield generates a basic protective shield that can absorb a small amount of Damage.

Equipment modules can be used by placing them in the grid that opens by right clicking the armor.

The shield is effectively an extension of hp and has to be brought to 0 for the character to suffer any actual hp damage. Like actual hp, it benefits from armor. An improved version is Energy shield MK2.

It takes 4.167 seconds to recharge from 0 to 50 hp. Multiple Shields recharge simultaneously.

The maximum shield recharge rate is ([number of energy shields] * 50 / 4.167) units per second, if enough power is provided by batteries, solar panels, or a fusion reactor. The maximum rate is only reached when all shields are recharging at once, i.e., all shields are depleted except the last one (or all shields are depleted including the last one).


See also: