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Explosive cannon shell

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Explosive cannon shell.png
Explosive cannon shell

Explosive cannon shell explosion.png

Recipe

Time.png
8
+
Explosives.png
2
+
Plastic bar.png
2
+
Steel plate.png
2
Explosive cannon shell.png
1

Total raw

Time.png
8
+
Explosives.png
2
+
Plastic bar.png
2
+
Steel plate.png
2

Stack size

100

Rocket capacity

50

Range

30

Damage

Impact:

Quality normal.png 180
Quality uncommon.png 234 Quality rare.png 288
Quality epic.png 342 Quality legendary.png 450
(physical)

Area of effect:
Quality normal.png 300
Quality uncommon.png 390 Quality rare.png 480
Quality epic.png 570 Quality legendary.png 750
(explosion)

Damage bonus

Piercing Power: 100

Area of effect size

4

Used as ammunition by

Tank.png

Prototype type

ammo

Internal name

explosive-cannon-shell

Required technologies

Tank (research).png

Boosting technologies

Physical projectile damage (research).png
Weapon shooting speed (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Consumed by

Artillery shell.png
Explosive uranium cannon shell.png

The explosive cannon shells are the basic ammunition for the Tank along with cannon shells. Once enough research is conducted, explosive uranium shells are made available, which are equal or superior in all regards. Since regular shells are still specifically required to manufacture uranium variants, any previously manufactured stockpile can be "upgraded" without waste.

Explosive cannon shells deal lower physical damage and their piercing power has practical use for only the smallest enemies. In turn, they make up for it with an even greater amount of explosive damage that is dealt to multiple targets within radius. The total amount of damage dealt on the shell is greater than its physical counterpart, but it must be noted that worms, nests and especially spitters have considerable explosive resistance that well compensate for this damage increase. However, thanks to the greater raw numbers, upgrades have greater impact on the shells' potential, and their area-of-effect proves valuable later on in the game.

History

  • 2.0.7:
    • Lowered stack size of ammo from 200 to 100.

See also