Fast transport belt: Difference between revisions
Jump to navigation
Jump to search
(Changed links going to the redirect File:fast-transport-belt.png to go to File:Fast transport belt.png.) |
m (Text cleanup) |
||
Line 1: | Line 1: | ||
{{Languages}} | {{Languages}} | ||
{{:Infobox:Fast transport belt}} | |||
'''Fast transport belts''' are faster variant of the [[transport belt]], operating at double speed. They are the second tier among the three [[Belt transport system|transport belts]]. | |||
They become available once [[Logistics 2 (research)|Logistics 2]] has been [[research]]ed. | |||
==Properties== | ==Properties== | ||
Line 18: | Line 18: | ||
| {{Imagelink|Fast transport belt|Fast transport belt}} || 26.66 || 3.75 || 7.111 || [[Logistics 2 (research)]] | | {{Imagelink|Fast transport belt|Fast transport belt}} || 26.66 || 3.75 || 7.111 || [[Logistics 2 (research)]] | ||
|} | |} | ||
''* See '''[[Transport belts/Physics|Physics of Transport Belts]]''' for more detailed information.'' | |||
*See '''[[ | |||
[[File:Fast_transport_belt_fulldensity.gif|right|300px|thumb|6 [[Fast inserter]]s per side will fill a fast transport belt to max. density]] | [[File:Fast_transport_belt_fulldensity.gif|right|300px|thumb|6 [[Fast inserter]]s per side will fill a fast transport belt to max. density]] | ||
[[File:Fast_Transport_belt_layout1.jpg|right|top|thumb|300px|Input:{{icon|iron plate|11.5}} / per game second. Output: {{icon|fast transport belt|1}} / per game second.]] | [[File:Fast_Transport_belt_layout1.jpg|right|top|thumb|300px|Input:{{icon|iron plate|11.5}} / per game second. Output: {{icon|fast transport belt|1}} / per game second.]] | ||
== History == | == History == |
Revision as of 20:50, 16 September 2017
Fast transport belt |
Fast transport belts are faster variant of the transport belt, operating at double speed. They are the second tier among the three transport belts.
They become available once Logistics 2 has been researched.
Properties
Type | Max. throughput (Items per game-second)* | Speed (Tiles per game-second)* | Max. density (Items per tile)* | Required technologies |
---|---|---|---|---|
Fast transport belt | 26.66 | 3.75 | 7.111 | Logistics 2 (research) |
* See Physics of Transport Belts for more detailed information.
File:Fast Transport belt layout1.jpg / per game second. Output: / per game second.
History
- 0.13.0:
- Transport belt is now connectible to the circuit network.
- Transport belt connectible entities will now disconnect from incoming belts when marked for deconstruction.
- 0.12.0:
- Items on transport belts don't go off the belt at the end, so the transport belt has to go directly in front of the required inserter.
- Optimised the transport belt movement.
- 0.11.9:
- Items marked for deconstruction cannot be moved by belts anymore.
- Reduced the CPU load caused by big counts of inserters loading/unloading transport belts.
- 0.11.0:
- Fast/express belts are now made from the slower variants.
- 0.9.7:
- Belts to be deconstructed no longer accept items.
- 0.9.6:
- New transport belt graphics.
- 0.9.0:
- Small optimisation.
- 0.7.1:
- Express transport belt now takes 15 Iron gear wheels to craft.
- 0.6.0:
- Transport belt doesn't pull player out of the edge of it (like items), so player won't be almost trapped on faster transport belts.
- 0.5.0:
- Better movement on transport belts in turns and crossings.
- 0.2.8:
- Cross connections of transport belt of the same type are disabled.
- 0.2.2:
- When transport belts are rotated (or replaced with different than opposite direction), items on transport belt are collected.
- 0.2.1:
- Small optimisation.
- 0.1.0:
- Introduced