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Archive:Bullet damage (research)/de: Difference between revisions

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(Archived page (removed in 0.17))
(Changed links going to the redirect File:Science pack 1.png to go to File:Automation science pack.png.)
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! Technologie !! Kosten !! Ausirkung!! Aufaddierte <br/>Auswirkung
! Technologie !! Kosten !! Ausirkung!! Aufaddierte <br/>Auswirkung
|-
|-
| {{Icontech|Bullet damage (research)|1}} Kugelschaden 1 || {{Icon|Time|30}} {{Icon|Science pack 1|1}} <big>X 50</big> || 10% || 10%
| {{Icontech|Bullet damage (research)|1}} Kugelschaden 1 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} <big>X 50</big> || 10% || 10%
|-
|-
| {{Icontech|Bullet damage (research)|2}} Kugelschaden 2 || {{Icon|Time|30}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} <big>X 100</big> || 10% || 20%
| {{Icontech|Bullet damage (research)|2}} Kugelschaden 2 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Science pack 2|1}} <big>X 100</big> || 10% || 20%
|-
|-
| {{Icontech|Bullet damage (research)|3}} Kugelschaden 3 || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Military science pack|1}} <big>X 100</big> || 20% || 40%
| {{Icontech|Bullet damage (research)|3}} Kugelschaden 3 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Science pack 2|1}} {{Icon|Military science pack|1}} <big>X 100</big> || 20% || 40%
|-
|-
| {{Icontech|Bullet damage (research)|4}} Kugelschaden 4 || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Military science pack|1}} <big>X 200</big> || 20% || 60%
| {{Icontech|Bullet damage (research)|4}} Kugelschaden 4 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Science pack 2|1}} {{Icon|Military science pack|1}} <big>X 200</big> || 20% || 60%
|-
|-
| {{Icontech|Bullet damage (research)|5}} Kugelschaden 5 || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} <big>X 200</big> || 20% || 80%
| {{Icontech|Bullet damage (research)|5}} Kugelschaden 5 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} <big>X 200</big> || 20% || 80%
|-
|-
| {{Icontech|Bullet damage (research)|6}} Kugelschaden 6 || {{Icon|Time|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} <big>X 300</big> || 40% || 120%
| {{Icontech|Bullet damage (research)|6}} Kugelschaden 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{Icon|Military science pack|1}} {{Icon|High tech science pack|1}} <big>X 300</big> || 40% || 120%
|-
|-
| {{icontech|Bullet damage (research)|7-&infin;}} Kugelschaden&nbsp;7-&infin; || {{icon|Time icon|60}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{icon|military_science_pack|1}} {{icon|High_tech_science_pack|1}}  {{icon|Space_science_pack|1}} <big>X <br/>{{Key|2^(Level-7)*1000}}</big> (also 1000 für level 7, 2000 für level 8) || 40% pro level || 120% + <pre class="keyboard-key">40%*(Level-6)</pre>
| {{icontech|Bullet damage (research)|7-&infin;}} Kugelschaden&nbsp;7-&infin; || {{icon|Time icon|60}} {{Icon|Automation science pack|1}} {{Icon|Science pack 2|1}} {{Icon|Science pack 3|1}} {{icon|military_science_pack|1}} {{icon|High_tech_science_pack|1}}  {{icon|Space_science_pack|1}} <big>X <br/>{{Key|2^(Level-7)*1000}}</big> (also 1000 für level 7, 2000 für level 8) || 40% pro level || 120% + <pre class="keyboard-key">40%*(Level-6)</pre>
|-
|-
|}
|}

Revision as of 12:10, 28 February 2019

Time.png
Bullet damage (research)/de wurde archiviert.
Die Informationen auf dieser Seite betreffen eine ältere Version des Spieles.
Sie können falsch oder über ein entferntes Objekt sein.
Bullet damage (research).png
Kugelschaden

Kosten

Time.png
30
Automation science pack.png
1
50

Prototyp-Typ

technology

Interner Name

bullet-damage-1

Benötigte Technologien

Military (research).png

Ermöglicht

Bullet damage (research).png
2-7

Die Kugelschaden Technologie beeinflusst den Schaden von der Pistole, Maschinengewehr, Gun turret/de und Defender capsule/de.

Technologie Kosten Ausirkung Aufaddierte
Auswirkung
Bullet damage (research).png
1
Kugelschaden 1
Time.png
30
Automation science pack.png
1
X 50
10% 10%
Bullet damage (research).png
2
Kugelschaden 2
Time.png
30
Automation science pack.png
1
Science pack 2.png
1
X 100
10% 20%
Bullet damage (research).png
3
Kugelschaden 3
Time.png
60
Automation science pack.png
1
Science pack 2.png
1
Military science pack.png
1
X 100
20% 40%
Bullet damage (research).png
4
Kugelschaden 4
Time.png
60
Automation science pack.png
1
Science pack 2.png
1
Military science pack.png
1
X 200
20% 60%
Bullet damage (research).png
5
Kugelschaden 5
Time.png
60
Automation science pack.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
X 200
20% 80%
Bullet damage (research).png
6
Kugelschaden 6
Time.png
60
Automation science pack.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
High tech science pack.png
1
X 300
40% 120%
Bullet damage (research).png
7-∞
Kugelschaden 7-∞
Time icon.png
60
Automation science pack.png
1
Science pack 2.png
1
Science pack 3.png
1
Military science pack.png
1
High tech science pack.png
1
Space science pack.png
1
X
2^(Level-7)*1000
(also 1000 für level 7, 2000 für level 8)
40% pro level 120% +
40%*(Level-6)

Siehe auch