Land mine: Difference between revisions
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Land mines are small, passive defense systems that explode when enemies come near them, dealing 300 damage and stunning enemies for 3 seconds. Land mines can be placed freely on the map. They deal enough damage to kill [[Enemies|small/medium enemies]] or unarmored [[player]]s outright, but will only injure and stun larger enemies. | |||
After placing, land mines take 2 seconds to arm and bury in the ground. During those 2 seconds, they are visible to enemies and can be destroyed by biters or directly shot by enemy players. After burying, enemy land mines can only be destroyed using weapons with area damage, for example [[grenade]]s or the [[flamethrower]]. | |||
Land mines are the only passive defense in Factorio; if an alien is hit by a land mine, they will not start chasing the player. | |||
== History == | == History == |
Revision as of 09:23, 12 March 2018
Land mine |
Land mines are small, passive defense systems that explode when enemies come near them, dealing 300 damage and stunning enemies for 3 seconds. Land mines can be placed freely on the map. They deal enough damage to kill small/medium enemies or unarmored players outright, but will only injure and stun larger enemies.
After placing, land mines take 2 seconds to arm and bury in the ground. During those 2 seconds, they are visible to enemies and can be destroyed by biters or directly shot by enemy players. After burying, enemy land mines can only be destroyed using weapons with area damage, for example grenades or the flamethrower.
Land mines are the only passive defense in Factorio; if an alien is hit by a land mine, they will not start chasing the player.
History
- 0.15.22:
- Explosive mine now only does damage to enemy units and structures.
- 0.15.0:
- Increased the damage of the explosion significantly.
- 0.12.0:
- Optimised the land mine activation code.
- 0.8.6:
- Land mines can be rebuilt by construction robots.
- 0.7.0:
- Land mine now has a larger damage and trigger radius.
- 0.1.0:
- Introduced