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Car: Difference between revisions

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[[File:car-anim.gif|thumb|256px]]
[[File:car-anim.gif|thumb|256px]]


The [[Car]] is the earliest alternate form of transportation for the player. Although it requires a bit of fuel, driving a Car is much faster than running, letting you scout out areas or outmaneuver [[biters]]. Cars also have a built-in turret (which requires ammo), plenty of storage, and some armor, letting the player use hit-and-run tactics against small groups of enemies.
The '''car''' is the earliest alternate form of transportation available to the player. Although it requires fuel, driving a car is much faster than running, letting the player scout out areas or outmaneuver [[biters]]. Cars have a vehicle machine gun that can fire five tiles farther than the [[submachine gun]], 80 slots of storage and 200 health, letting the player use hit-and-run tactics against small groups of enemies.


As of update v0.11, cars will collide with objects - dealing and taking damage in the process. The damage is dependent on the car's speed and the health of the target; small [[biter]]s and trees can be safely rammed, but colliding with big biters and [[Wall]]s can easily destroy the vehicle and its contents.
Cars can collide with objects. Both the car and the object collided with may take damage. The damage is dependent on the speed of the car and the health of the target; small [[biter|biters]] and trees can be safely rammed but colliding with big biters and [[wall|walls]] can easily destroy the vehicle and its contents.


Since [[Engine unit]]s can only be built in [[Assembling machine]]s, Cars may not be built from by hand from their raw materials.
Since [[engine units]] can only be built in [[assembling machines]] cars cannot be built entirely by hand from raw materials.


== Achievements ==
== Achievements ==
{{Main|Achievements}}
{{Main|Achievements}}
The car is directly connected to the following achievement:
 
; Steamrolled
; Steamrolled
: Destroy 10 spawners by impact.
: Destroy 10 spawners by impact.


== Use for Storage ==
== Using cars as storage ==
Cars can store a tremendous amount of items, be moved along conveyer belts, and interact with [[inserter]]s. They can be used as large chests or even mini-trains ([http://www.factorioforums.com/forum/viewtopic.php?f=8&t=8805 Cars on Belts - Not just a highway]).
Cars can store a tremendous amount of items, move along conveyer belts and interact with [[inserter|inserters]]. Because of that, cars may be used as large chests or even [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=8805 as small trains].
 
== Old sprites ==
There is an thread about the  [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3087  old sprites of the car]. It includes also the old graphics and how to replace it in game.


== Controls ==
== Controls ==
''These are the default bindings. They can be changed in the Options menu.''
Accelerating opposite of the velocity of the car will cause it to brake. Held acceleration controls won't have any effect after a brake.
{|
{|
|Enter/Exit
!Action
|Enter
!Control
!Default binding
|-
|-
|Accelerate
|Enter/Leave
|Enter/Leave vehicle
|Return
|-
|Accelerate forward
|Move up
|W
|W
|-
|-
|Decelerate/Reverse
|Accelerate backwards
|Move down
|S
|S
|-
|-
|Steer
|Steer right
|A,D
|Move right
|D
|-
|Steer left
|Move left
|A
|}
|}
== History ==
{{history|0.11|
* Cars collide with objects
}}
{{history|0.6.0|2=
<!-- There is no simple way to escape equal signs. Thanks MediaWiki... -->
<ul>
<li>New car graphics ([http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3087 old])</li>
</ul>
}}


== See also ==
== See also ==

Revision as of 11:39, 22 January 2017

Car/infobox

Car-anim.gif

The car is the earliest alternate form of transportation available to the player. Although it requires fuel, driving a car is much faster than running, letting the player scout out areas or outmaneuver biters. Cars have a vehicle machine gun that can fire five tiles farther than the submachine gun, 80 slots of storage and 200 health, letting the player use hit-and-run tactics against small groups of enemies.

Cars can collide with objects. Both the car and the object collided with may take damage. The damage is dependent on the speed of the car and the health of the target; small biters and trees can be safely rammed but colliding with big biters and walls can easily destroy the vehicle and its contents.

Since engine units can only be built in assembling machines cars cannot be built entirely by hand from raw materials.

Achievements

Main article: Achievements
Steamrolled
Destroy 10 spawners by impact.

Using cars as storage

Cars can store a tremendous amount of items, move along conveyer belts and interact with inserters. Because of that, cars may be used as large chests or even as small trains.

Controls

Accelerating opposite of the velocity of the car will cause it to brake. Held acceleration controls won't have any effect after a brake.

Action Control Default binding
Enter/Leave Enter/Leave vehicle Return
Accelerate forward Move up W
Accelerate backwards Move down S
Steer right Move right D
Steer left Move left A

History

  • 0.11.:
    • Cars collide with objects

See also