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Atomic bomb: Difference between revisions

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(New damage mechanism, permanent scorch mark, cliff and decorative removal)
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{{Languages}}{{:Infobox:Atomic bomb}}
{{Languages}}{{:Infobox:Atomic bomb}}
'''Atomic bombs''' are very expensive alternative ammunition for the [[rocket launcher]] and the [[spidertron]]. They deal incredible damage over a wide area, capable of wiping out groups of [[enemies]] with ease. They can also kill even the most heavily-armored player, so they should be fired from a great distance.
'''Atomic bombs''' are very expensive alternative ammunition for the [[rocket launcher]], [[rocket turret]] and the [[spidertron]]. They deal incredible damage over a wide area, capable of wiping out groups of [[enemies]] with ease. They can also kill even the most heavily-armored player, so they should be fired from a great distance.


Instead of dealing all of its damage in a single explosion, the atomic bomb creates two waves of 1000 small, high-damage explosions in an expanding ring. One wave of explosions expands to a radius of 7 with each of the 1000 explosions dealing 100 damage in a radius of 3. The second wave of explosions expands to cover a radius of 35 and each of the 1000 explosions deals 400 damage in a radius of 3. This results in high damage at the center of the atomic bomb, decreasing to lower damage at the edge of the 35 tile radius.
Instead of dealing all of its damage in a single explosion, the atomic bomb creates two waves of 1000 small, high-damage explosions in an expanding ring. One wave of explosions expands to a radius of 7 with each of the 1000 explosions dealing 100 damage in a radius of 3. The second wave of explosions expands to cover a radius of 35 and each of the 1000 explosions deals 400 damage in a radius of 3. This results in high damage at the center of the atomic bomb, decreasing to lower damage at the edge of the 35 tile radius.


The impact of the atomic bomb transforms the ground into a big black scorch mark in a 12 tiles radius. The scorch mark never disappears and is visible from the map. Furthermore, the atomic bomb will permanently destroy [[cliff]]s and decoratives in a 9-14 tile radius around the center.
The impact of the atomic bomb transforms the ground into a black scorch mark in a 12 tiles radius. The scorch mark never disappears and is visible from the map. Furthermore, the atomic bomb will permanently destroy [[cliff]]s and decorative objects in a 9-14 tile radius around the center. Placing atomic bombs in a rocket turret (whether on a planet or in space) is not recommended, as one atomic bomb hitting a nearby target can wipe out everything nearby.
 
== Gallery ==
<gallery widths="200px">
File:atomic_bomb_epicenter.png|The large epicenter of an atomic bomb explosion.
</gallery>


== History ==
== History ==
{{history|2.0.7|
* Ingredient Rocket Control Unit has been replaced with Processing unit.
}}


{{history|1.0.0|
{{history|1.0.0|
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* [[Explosive rocket]]
* [[Explosive rocket]]
* [[Enemies]]
* [[Enemies]]
* [[Damage|Damage & resistances]]
* [[Damage]]
* [[Defense]]


{{CombatNav}}
{{CombatNav}}
{{C|Ammo}}
{{C|Ammo}}

Latest revision as of 20:37, 2 November 2024

Atomic bomb.png
Atomic bomb

Atomic bomb explosion.gif

Recipe

Time.png
50
+
Explosives.png
10
+
Processing unit.png
10
+
Uranium-235.png
100
Atomic bomb.png
1

Total raw

Time.png
50
+
Explosives.png
10
+
Processing unit.png
10
+
Uranium-235.png
100

Stack size

10

Rocket capacity

Too heavy for a rocket!

Range

54

Damage

Impact:

Quality normal.png 400
Quality uncommon.png 520 Quality rare.png 640
Quality epic.png 760 Quality legendary.png 1000
(explosion)

Area of effect (first wave):
Quality normal.png 1000×100
Quality uncommon.png 1000×130 Quality rare.png 1000×160
Quality epic.png 1000×190 Quality legendary.png 1000×250
(explosion)

Area of effect (second wave):
Quality normal.png 1000×400
Quality uncommon.png 1000×520 Quality rare.png 1000×640
Quality epic.png 1000×760 Quality legendary.png 1000×1000
(explosion)

Area of effect size

35

Used as ammunition by

Rocket launcher.png
Spidertron.png
Rocket turret.png

Prototype type

ammo

Internal name

atomic-bomb

Required technologies

Atomic bomb (research).png

Boosting technologies

Stronger explosives (research).png
Weapon shooting speed (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Atomic bombs are very expensive alternative ammunition for the rocket launcher, rocket turret and the spidertron. They deal incredible damage over a wide area, capable of wiping out groups of enemies with ease. They can also kill even the most heavily-armored player, so they should be fired from a great distance.

Instead of dealing all of its damage in a single explosion, the atomic bomb creates two waves of 1000 small, high-damage explosions in an expanding ring. One wave of explosions expands to a radius of 7 with each of the 1000 explosions dealing 100 damage in a radius of 3. The second wave of explosions expands to cover a radius of 35 and each of the 1000 explosions deals 400 damage in a radius of 3. This results in high damage at the center of the atomic bomb, decreasing to lower damage at the edge of the 35 tile radius.

The impact of the atomic bomb transforms the ground into a black scorch mark in a 12 tiles radius. The scorch mark never disappears and is visible from the map. Furthermore, the atomic bomb will permanently destroy cliffs and decorative objects in a 9-14 tile radius around the center. Placing atomic bombs in a rocket turret (whether on a planet or in space) is not recommended, as one atomic bomb hitting a nearby target can wipe out everything nearby.

Gallery

History

  • 2.0.7:
    • Ingredient Rocket Control Unit has been replaced with Processing unit.
  • 1.0.0:
    • New visual effects for the atomic bomb.

See also