Flamethrower: Difference between revisions
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m (see also link to damage overhaul) |
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* [[Enemies]] | * [[Enemies]] | ||
* [[Flamethrower turret]] | * [[Flamethrower turret]] | ||
* [[Damage | * [[Damage]] | ||
{{CombatNav}} | {{CombatNav}} | ||
{{C|Weapons}} | {{C|Weapons}} |
Latest revision as of 16:56, 29 October 2021
Flamethrower |
Recipe |
|
+ + → | |
Total raw |
|
+ + | |
Stack size |
5 |
Range |
15 |
Shooting speed |
60/s |
Ammunition |
|
Prototype type |
|
Internal name |
flamethrower |
Required technologies |
|
Produced by |
|
The flamethrower is an advanced weapon best used against hordes of enemies or trees. It deals initial splash damage in a large area and damage over time until the fire goes out. The damage is usually enough to destroy a biter nest with just one attack. It requires flamethrower ammo to function.
Spraying fire in one spot long enough will increase the burning time of that spot, as well as create a gradually growing area of flames, depending on how long the fire was sprayed there.
Achievements
Pyromaniac Destroy 10k trees with fire. |
History
- 0.15.0:
- Added flamethrower to the tank.
- 0.13.0:
- Added fire. Fire will spread between trees and cause forest fires, causing a large amount of pollution to be released.
- Added flamethrower and flamethrower turret damage upgrades.
- Now deals significantly more damage.
- 0.11.8:
- The flamethrower fluid input order is the same as before, so it matches the refinery outputs.
- 0.1.0:
- Introduced