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Rocket: Difference between revisions

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{{languages}}
{{languages}}{{:Infobox:Rocket}}
{{:Infobox:Rocket}}
{{About|the explosive ammo for the rocket launcher|the large end-game rocket silo|Rocket silo}}
'''Rockets''' are the common ammunition for the [[rocket launcher]], [[rocket turret]]{{SA}} and the [[spidertron]]. They have high range and damage which makes them perfect for attacking [[Enemies#Nests|enemy buildings]].


Rockets are the common ammunition for the [[Rocket launcher]]. They have high range and damage which makes them perfect for attacking [[Enemies|enemy buildings]].
== History ==
{{history|2.0.7|
* Lowered stack size of ammo from 200 to 100.
* Recipe changed, no longer requires an electronic circuit.
* Decreased basic crafting time from 8s to 4s.
* Rocket projectiles accelerate twice as fast.}}


== Usable ammunition for ==
{{history|0.15.0|
{{icon|rocket launcher}} [[Rocket launcher]]
* Greatly increased the damage and fire rate of Rockets and Cannon Shells.}}
 
== History ==


{{history|0.12.0|
{{history|0.12.0|
Line 23: Line 27:
== See also ==
== See also ==
* [[Explosive rocket]]
* [[Explosive rocket]]
* [[ Atomic bomb]]
* [[Atomic bomb]]
* [[Crafting network]]
* [[Enemies]]
* [[Enemies]]
* [[Damage|Damage & resistances]]
* [[Damage]]
* [[Defense]]
 


{{CombatNav}}
{{CombatNav}}
 
{{C|Ammo}}
[[Category:Items]]
[[Category:Weapons]]
[[Category:Equipment]]

Latest revision as of 18:59, 5 March 2025

Rocket

Recipe

4
+
1
+
2
1

Total raw

4
+
1
+
2

Stack size

100

Rocket capacity

25 (0.25 stacks)

Damage

200
260 320
380 500
(explosion)

Used as ammunition by

Prototype type

projectile

Internal name

rocket

Required technologies

Boosting technologies

Produced by

Consumed by

This article is about the explosive ammo for the rocket launcher. For the large end-game rocket silo, see Rocket silo.

Rockets are the common ammunition for the rocket launcher, rocket turret and the spidertron. They have high range and damage which makes them perfect for attacking enemy buildings.

History

  • 2.0.7:
    • Lowered stack size of ammo from 200 to 100.
    • Recipe changed, no longer requires an electronic circuit.
    • Decreased basic crafting time from 8s to 4s.
    • Rocket projectiles accelerate twice as fast.
  • 0.15.0:
    • Greatly increased the damage and fire rate of Rockets and Cannon Shells.
  • 0.12.0:
    • Added small scorch mark from impact of heavy weapons.
  • 0.8.0:
    • Increased the range of the rocket from 20 to 22.
  • 0.7.1:
    • Damage increase: Rocket 40 to 60

See also