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Raw fish

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Revision as of 05:31, 9 November 2024 by Yorven (talk | contribs) (Added SA recipe & details)
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Raw fish.png
Raw fish

Water with fish.png

Health

Quality normal.png 20
Quality uncommon.png 26 Quality rare.png 32
Quality epic.png 38 Quality legendary.png 50

Restores

Quality normal.png 80
Quality uncommon.png 104 Quality rare.png 128
Quality epic.png 152 Quality legendary.png 200
health

Stack size

100

Mining time

0.4

Spoil time

Quality normal.png 2h 5m 50s
Quality uncommon.png 2h 43m 34s Quality rare.png 3h 21m 20s
Quality epic.png 3h 59m 5s Quality legendary.png 5h 14m 35s
minutes

Spoil result

Spoilage.png

Prototype type

capsule

Internal name

raw-fish

Produced by

Rocket silo.png

Consumed by

Spidertron.png

Health

Quality normal.png 20
Quality uncommon.png 26 Quality rare.png 32
Quality epic.png 38 Quality legendary.png 50

Restores

Quality normal.png 80
Quality uncommon.png 104 Quality rare.png 128
Quality epic.png 152 Quality legendary.png 200
health

Stack size

100

Mining time

0.4

Spoil time

Quality normal.png 2h 5m 50s
Quality uncommon.png 2h 43m 34s Quality rare.png 3h 21m 20s
Quality epic.png 3h 59m 5s Quality legendary.png 5h 14m 35s
minutes

Spoil result

Spoilage.png

Prototype type

capsule

Internal name

raw-fish

Produced by

Biochamber.png

Consumed by

Spidertron.png
Fish breeding.png
Nutrients from fish.png

Raw fish can be harvested from water. They can be used to refill a small amount of health instantly. In order to catch raw fish, mine one of the dark spots that can be found moving around in water bodies. Each dark spot yields 5 fish when mined. Fish can be also collected via construction robots, by marking a water area that contains fish with a deconstruction planner.

Raw fish is used to heal by clicking on the character or anywhere else in the world with the fish in the cursor. They heal 80 HP each and have a short cooldown for reuse, limiting the amount of incoming DPS that fish healing can absorb. Using a fish produces a munching sound.

Using landfill on water where a fish is swimming will "destroy" the fish. Fish can be shot and killed via pistol or submachine gun, and also by explosions, but are immune to any kind of shotgun fire. Shooting fish does not grant any fish items.

Fish are created in water when the world is generated and do not despawn or respawn.

In the base game, fish can also be obtained by launching a rocket from a rocket silo equipped with a space science pack. One science pack is converted to one fish, however one rocket can at most return one stack of raw fish. This means that launching more than 100 space science packs will return only 100 fish and waste all extra science packs.

In Space Age, fish cannot be obtained via rocket, but bred in a biochamber after unlocking the fish breeding recipe with agricultural science packs. Fish also are given a spoilage time of just over 2 hours.

Building Results
Rocket silo.png
Rocket silo
Time.png
40.33
+
Rocket part.png
100
+
Space science pack.png
100
Raw fish.png
100
1
Biochamber.png
Biochamber
Time.png
6
+
Raw fish.png
2
+
Nutrients.png
100
+
Water.png
100
Raw fish.png
3

(1) The time cost is the animation time for the rocket launch.

Achievements

So-long-and-thanks-for-all-the-fish-achievement.png So long and thanks for all the fish

Todays-fish-is-trout-a-la-creme-achievement.png Today's fish is trout a la creme

Eat a legendary fish.

Gallery

Trivia

  • The fish item icon is meant to represent a European perch, a freshwater fish widespread in Europe and elsewhere. This was chosen because a perch is the favorite plushie of the artist's daughter, see the Reddit comment by V453000

History

  • 1.0.0:
    • Launching a rocket with space science packs inside now returns fish (Undocumented)
  • 0.17.77:
    • Inserters can now catch fish (Undocumented)
  • 0.15.0:
    • Fish can be collected by robots
    • Amount of fish collected at once increased from 1 to 5
    • Amount of health restored by fish increased from 20 to 80