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Land mine

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Revision as of 10:32, 6 August 2017 by Bilka (talk | contribs) (added more history)
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Land mine.png
Land mine

Land mine entity.png

Recipe

Time.png
5
+
Explosives.png
2
+
Steel plate.png
1
Land mine.png
4

Total raw

Time.png
5
+
Explosives.png
2
+
Steel plate.png
1

Health

Quality normal.png 15
Quality uncommon.png 19 Quality rare.png 24
Quality epic.png 28 Quality legendary.png 37

Stack size

100

Damage

250 explosion

Area of effect size

6

Mining time

0.5

Prototype type

land-mine

Internal name

land-mine

Required technologies

Land mines (research).png

Boosting technologies

Stronger explosives (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Land mines are small, passive defense systems that explode when enemies come near them. Land mines can be placed freely on the map. They deal enough damage to kill a small/medium biter or small/medium spitter outright, but will only injure and stun larger enemies.

Land mines are the only passive defense in Factorio; if an alien is hit by a land mine, they will not start chasing the player. However, if a biter notices the player placing a land mine, they will quickly destroy it without causing an explosion.

By carefully placing land mines around the edges of encampments, the player can wipe out small groups of aliens without being targeted. They can also be placed around the walls of a base to provide an extra layer of temporary defense.


History

  • [[Version history/0.15.0#0.15.22
    • Explosive mine now only does damage to enemy units and structures.|0.15.22
    • Explosive mine now only does damage to enemy units and structures]]: {{{2}}}
  • 0.15.0:
    • Increased the damage of the explosion significantly.
  • 0.12.0:
    • Optimised the land mine activation code.
  • 0.8.6:
    • Land mines can be rebuilt by construction robots.
  • 0.7.0:
    • Land mine now has a larger damage and trigger radius.

See also