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Concrete

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Revision as of 14:26, 25 December 2024 by Alfonse (talk | contribs) (Alternate recipes: Standardizing alternate recipe table.)
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Concrete

  • Base game
  •  
  • Space Age mod

Recipe

10
+
1
+
5
+
100
10

Total raw

10
+
1
+
5
+
100

Map color

Walking speed

140%

Stack size

100

Rocket capacity

100

Prototype type

tile

Internal name

concrete

Required technologies

Produced by

Consumed by

Recyling results

0.025
0.125

Concrete is an ingredient utilized for rocket silos, refined concrete, artillery turrets and facilities relating to nuclear material (reactors and centrifuges). Concrete serves as path with more advanced bonuses compared with stone bricks. Concrete increases walking speed by 40% and decreases vehicle rolling resistance, allowing for extra acceleration and top speed, although each vehicle is affected differently; the tank is only affected by a 20% bonus, for example. Concrete has no effect on the movement speed of enemies. When placed, it reduces the pollution absorbtion of ground to zero.

Placement

Concrete is placed using Left mouse button and can be removed by using Right mouse button while holding any kind of path. The area in which concrete is placed can be increased and decreased by using Numpad + and Numpad -. Placing it over another type of path automatically mines the previous path.

Alternate recipes

Process Input Output Machine
10
5
20
100
10

Despite Concrete not being an intermediate, the Foundry recipe can use Productivity modules, in addition to the 50% productivity of the Foundry.

History

  • 0.16.0:
    • All terrains, including stone path and concrete, have transitions with water.
  • 0.13.0:
    • Added hazard concrete.
  • 0.12.7:
    • Placing stone or concrete floors will remove bushes.
  • 0.12.0:
    • Introduced
    • Terrain modifies vehicle friction force (sand: 1.8, grass: 1.6, dirt: 1.4, stone path: 1.1, concrete: 0.8).

See also