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Health
|
|
Restores
|
health
|
Stack size
|
100
|
Rocket capacity
|
300 (3 stacks)
|
Mining time
|
0.4
|
Spoil time
|
|
|
2h 5m 50s
|
|
2h 43m 34s
|
|
3h 21m 20s
|
|
3h 59m 5s
|
|
5h 14m 35s
| minutes
|
Spoil result
|
|
Prototype type
|
capsule
|
Internal name
|
raw-fish
|
Consumed by
|
|
Health
|
|
Restores
|
health
|
Stack size
|
100
|
Rocket capacity
|
300 (3 stacks)
|
Mining time
|
0.4
|
Spoil time
|
|
|
2h 5m 50s
|
|
2h 43m 34s
|
|
3h 21m 20s
|
|
3h 59m 5s
|
|
5h 14m 35s
| minutes
|
Spoil result
|
|
Prototype type
|
capsule
|
Internal name
|
raw-fish
|
Produced by
|
|
Consumed by
|
|
Raw fish can be harvested from water. They can be used to refill a small amount of health instantly. In order to catch raw fish, mine one of the dark spots that can be found moving around in water bodies. Each dark spot yields 5 fish when mined. Fish can be also collected via construction robots. Raw fish is used to heal by clicking on the character with the fish in the cursor.
Using landfill on water where a fish is swimming will "destroy" the fish. Fish can be shot and killed via pistol or submachine gun, and also by explosions, but are immune to any kind of shotgun fire.
Fish are created in water when the world is generated and do not despawn or respawn.
Fish can also be obtained by launching a rocket from a rocket silo equipped with a space science pack. One science pack is converted to one fish, however one rocket can at most return one stack of raw fish. This means that launching more than 100 space science packs will return only 100 fish and waste all extra science packs.
Achievements
Gallery
History
- 1.0.0:
- Launching a rocket with space science packs inside now returns fish (not documented)
- 0.17.77:
- Inserters can now catch fish (not documented)
- 0.15.0:
- Fish can be collected by robots
- Amount of fish collected at once increased from 1 to 5
- Amount of health restored by fish increased from 20 to 80