Recipe
|
 25 + 25 + 40 + 30 + 60 + 25 →  1
|
Total raw
|
 18.1k + 8.4k + 40 + 3.5k + 2.7k + 310 + 60
|
Resistances
|
Acid: 0/70% Explosion: 60/50% Fire: 0/70% Physical: 10/40%
|
Inventory size bonus
|
|
Equipment grid size
|
|
 |
10×10
|
 |
11x11
|
 |
12x12
|
 |
13x13
|
 |
15x15
|
|
Stack size
|
1
|
Durability
|
Infinite
|
Prototype type
|
armor
|
Internal name
|
power-armor-mk2
|
Accepted equipment
|
|
Required technologies
|
|
Produced by
|
|
Recipe
|
 25 + 60 + 40 + 30 + 100 + 100 →  1
|
Total raw
|
 14.4k + 3k + 7.1k + 60 + 2.2k + 60 + 40
|
Resistances
|
Acid: 0/70% Explosion: 60/50% Fire: 0/70% Physical: 10/40%
|
Inventory size bonus
|
|
Equipment grid size
|
|
 |
10×10
|
 |
11x11
|
 |
12x12
|
 |
13x13
|
 |
15x15
|
|
Stack size
|
1
|
Durability
|
Infinite
|
Prototype type
|
armor
|
Internal name
|
power-armor-mk2
|
Accepted equipment
|
|
Required technologies
|
|
Produced by
|
|
Consumed by
|
|
Power armor MK2 provides access to equipment modules which are used by placing them in the equipment grid that is opened by right-clicking on the armor. Power armor MK2 has a bigger equipment grid, durability and inventory size bonus than power armor. It is the strongest armor available.
History
- 0.13.0:
- Armors have inventory size bonuses.
- Can be swapped with other power armors.
- 0.12.0:
- Power armors now generate and consume 100 times more power.
- 0.11.12:
- Changed recipe of power armor
See also