Gun turret: Difference between revisions
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m (I don't think the version mention here is necessary, only the resolution of the graphics changed) |
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Gun turrets are defensive structures and are the first automatic defense to be unlocked. They use magazines for ammunition which can be refilled manually or by [[inserters]]. Unlike [[laser turret]]s, they do not require power and can operate practically anywhere as long as they have sufficient ammunition. On the downside, this means that ammo must be periodically replenished. | Gun turrets are defensive structures and are the first automatic defense to be unlocked. They use magazines for ammunition which can be refilled manually or by [[inserters]]. Unlike [[laser turret]]s, they do not require power and can operate practically anywhere as long as they have sufficient ammunition. On the downside, this means that ammo must be periodically replenished. | ||
Without upgrades, the gun turret has the same fire rate as the man-portable [[submachine gun]], doing equal damage per second. The gun turret receives bonuses from technologies that improve bullets so it keeps pace with the submachine gun as those improve | Without upgrades, the gun turret has the same fire rate as the man-portable [[submachine gun]], doing equal damage per second. The gun turret receives bonuses from technologies that improve bullets so it keeps pace with the submachine gun as those improve. | ||
== Gallery == | == Gallery == |
Revision as of 17:34, 6 July 2019
Gun turret |
Gun turrets are defensive structures and are the first automatic defense to be unlocked. They use magazines for ammunition which can be refilled manually or by inserters. Unlike laser turrets, they do not require power and can operate practically anywhere as long as they have sufficient ammunition. On the downside, this means that ammo must be periodically replenished.
Without upgrades, the gun turret has the same fire rate as the man-portable submachine gun, doing equal damage per second. The gun turret receives bonuses from technologies that improve bullets so it keeps pace with the submachine gun as those improve.
Gallery
History
- 0.12.0:
- All turrets now have a 2×2 footprint
- New graphics, color is now force-dependent
- Recipe is 2× more expensive.
- 0.8.4:
- Maximum of 10 Firearm magazines can be put into the turret by inserters.
- 0.7.1:
- Gun turret damage upgrades
- Faster movement speed of Gun turret
- Range extended from 15 to 17.
- 0.3.0:
- New graphics
- Bullet particles for turret
- 0.2.7:
- Warning for ammo-less turret is shown.
- Contents of the turret's inventory visible in sidebar
- 0.1.0:
- Introduced