Upgrade planner: Difference between revisions
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{{Languages}}{{:Infobox:TheBloke/Upgrade planner}} | {{Languages}}{{:Infobox:TheBloke/Upgrade planner}} | ||
The '''upgrade planner''' is a tool for the mass updating of entities to alternative items of the same size and type. It can be used both on buildings that have already been placed and also to modify the contents of a blueprint. It is most commonly used to upgrade entities to their higher tier equivalents. For example to replace [[transport belt]]s with [[fast transport belt]]s and later to [[express transport belt]]s. In addition it is also able to convert belts to [[underground belt]]s and [[pipe]]s to [[underground pipe]]s, as well as being able to replace several other categories of items. Using an upgrade planner in the game world is similar to the operation of a [[deconstruction planner]] and a [[blueprint]], in that the player selects a rectangular area in which the upgrade planner will function and this results in orders being queued for [[construction robot]]s. | The '''upgrade planner''' is a tool for the mass updating of entities to alternative items of the same size and type. It can be used both on buildings that have already been placed and also to modify the contents of a blueprint. It is most commonly used to upgrade entities to their higher tier equivalents. For example to replace [[transport belt]]s with [[fast transport belt]]s and later to [[express transport belt]]s. In addition it is also able to convert belts to [[underground belt]]s and [[pipe]]s to [[underground pipe]]s, as well as being able to replace several other categories of items. Using an upgrade planner in the game world is similar to the operation of a [[deconstruction planner]] and a [[blueprint]], in that the player selects a rectangular area in which the upgrade planner will function and this results in orders being queued for [[construction robot]]s. Upgrade planners can be used blank, without a filter, to automatically apply a limited set of common upgrades. It can also be configured to apply specific upgrades, and when edited in this way it can operate on a large range of items than it will in automatic, unfiltered mode. | ||
== Basic operation == | == Basic operation == | ||
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* Opening the blueprint library and clicking '''New Upgrade planner'''. | * Opening the blueprint library and clicking '''New Upgrade planner'''. | ||
Either of these methods will result in a blank upgrade planner appearing in the hand. It can be used immediately or placed in the inventory. It must be placed in the inventory before a filter can be applied | Either of these methods will result in a blank upgrade planner appearing in the hand. It can be used immediately or placed in the inventory. It must be placed in the inventory before a filter can be applied and before it can be pinned to a [[quickbar]] slot. | ||
=== Using the planner in the game world === | === Using the planner in the game world === | ||
With a planner held in the hand the player can drag it over structures in the game world to mark them for upgrade | With a planner held in the hand the player can drag it over structures in the game world to mark them for upgrade. A tooltip appears indicating which items will be changed and what to. Once placed, yellow circles will appear over items queued for update. These update operations will be performed by [[construction robot]]s. | ||
<gallery widths= | <gallery widths=300px heights=300px> | ||
File:UpgradePlanner-DraggingAPlanner.png|thumb|none|200px|Dragging an upgrade planner | File:UpgradePlanner-DraggingAPlanner.png|thumb|none|200px|Dragging an upgrade planner | ||
File:UpgradePlanner-DraggingAPlannerTooltip.png|thumb|none|200px|The tooltip shows which upgrades will occur | File:UpgradePlanner-DraggingAPlannerTooltip.png|thumb|none|200px|The tooltip shows which upgrades will occur | ||
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=== Cancelling upgrade operations === | === Cancelling upgrade operations === | ||
Pending upgrade operations can be cancelled by holding {{Keybinding|Shift}} while dragging | Pending upgrade operations can be cancelled by holding {{Keybinding|Shift}} while dragging any upgrade planner over the affected area. | ||
=== Using the planner to update a blueprint === | === Using the planner to update a blueprint === | ||
Upgrade planners can also be used to change the contents of blueprints. This allows the player to keep using the same blueprints as they research progressively better items. | Upgrade planners can also be used to change the contents of blueprints. This allows the player to keep using the same blueprints as they research progressively better items. As upgrade planners can also downgrade items this also provides a way for a player to adjust late-game blueprints to make them suitable for use earlier in their future games. | ||
* The blueprint to be | * The blueprint to be updated must reside in an inventory. It is not currently possible to use an upgrade planner in the blueprint library. | ||
* With a planner held in the hand, the edit window for a blueprint should be opened by clicking {{Keybinding|rmb}} on it. | * With a planner held in the hand, the edit window for a blueprint should be opened by clicking {{Keybinding|rmb}} on it. | ||
* The upgrade planner can | * The upgrade planner can be applied by clicking {{Keybinding|lmb}} on the grey upgrade planner slot, visible in the top right corner of the blueprint. | ||
* The entities in the blueprint will immediately update according to the filters in the planner. | * The entities in the blueprint will immediately update according to the filters in the planner. If an unfiltered planner is used an automatic set of common upgrades is applied, as described in the next section. | ||
* The update is immediate and | * The update is immediate and cannot be undone, except by applying another upgrade planner with filters set to revert the updates. | ||
<br/> | <br/> | ||
: [[File:UpgradePlanner-BlueprintExample.gif|border]] | : [[File:UpgradePlanner-BlueprintExample.gif|border]] | ||
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== Filtered vs Unfiltered planners == | == Filtered vs Unfiltered planners == | ||
When an upgrade planner is first picked up it is blank and unfiltered. It can optionally be edited to provide a list of item filters which control which items will be updated and to what. | |||
=== Using a blank upgrade planner (unfiltered) === | === Using a blank upgrade planner (unfiltered) === | ||
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* Inserters | * Inserters | ||
* Assembling machines | * Assembling machines | ||
* Furnaces | |||
Any items of the above types will be upgraded to the next highest tier. For example a transport belt will change to a fast transport belt; a fast splitter will change to an express splitter; an assembling machine 2 will change to an assembling machine 3. | Any items of the above types will be upgraded to the next highest tier, where one exists. For example a transport belt will change to a fast transport belt; a fast splitter will change to an express splitter; an assembling machine 2 will change to an assembling machine 3. The full list can be found at [[#Items eligible for upgrade]]. | ||
=== Filtering an upgrade planner === | === Filtering an upgrade planner === | ||
The edit window for the planner can be accessed by clicking | The edit window for the planner can be accessed by clicking {{Keybinding|rmb}} on an upgrade planner. The planner must be in an inventory in order for it to be editable. If a [[quickbar]] link is made to a planner in the inventory, this link can also accept a {{Keybinding|rmb}}. | ||
== Items | == Items eligible for upgrade == | ||
The upgrade planner can operate on the items listed below. A planner can swap any item in | The upgrade planner can operate on the items listed below. A planner can swap any item in a given category to any other item in the same category. For example a [[transport belt]] can be changed to a fast or express transport belt and also to any kind of underground, but not to a splitter or a chest. | ||
The '''Blank upgrade planner''' column indicates entities which will be automatically upgraded when a blank (unfiltered) upgrade planner is used. These items will upgrade to the entity immediately after them in the table. | |||
{| class="wikitable" | |||
!style="width: 220px;" |Category | |||
!Item | |||
!Blank upgrade planner | |||
|- | |||
| Belts and undergrounds || [[Transport belt]] || Yes | |||
|- | |||
| Belts and undergrounds || [[Fast transport belt]] || Yes | |||
|- | |||
| Belts and undergrounds || [[Express transport belt]] || No | |||
|- | |||
| Belts and undergrounds || [[Underground belt]] || Yes | |||
|- | |||
| Belts and undergrounds || [[Fast underground belt]] || Yes | |||
|- | |||
| Belts and undergrounds || [[Express underground belt]] || No | |||
|- | |||
| Splitters || [[Splitter]] || Yes | |||
|- | |||
| Splitters || [[Fast splitter]] || Yes | |||
|- | |||
| Splitters || [[Express splitter]] || No | |||
|- | |||
| Inserters || [[Burner inserter]] || No | |||
|- | |||
| Inserters || [[Inserter]] || Yes | |||
|- | |||
| Inserters || [[Fast inserter]] || Yes | |||
|- | |||
| Inserters || [[Stack inserter]] || No | |||
|- | |||
| Inserters || [[Filter inserter]] || No | |||
|- | |||
| Inserters || [[Stack filter inserter]] || No | |||
|- | |||
| Pipes || [[Pipe]] || No | |||
|- | |||
| Pipes || [[Underground pipe]] || No | |||
|- | |||
| Chests || [[Wooden chest]] || No | |||
|- | |||
| Chests || [[Iron chest]] || No | |||
|- | |||
| Chests || [[Steel chest]] || No | |||
|- | |||
| Chests || [[Active provider chest]] || No | |||
|- | |||
| Chests || [[Passive provider chest]] || No | |||
|- | |||
| Chests || [[Storage chest]] || No | |||
|- | |||
| Chests || [[Buffer chest]] || No | |||
|- | |||
| Chests || [[Requester chest]] || No | |||
|- | |||
| Power poles || [[Small electric pole]] || No | |||
|- | |||
| Power poles || [[Medium electric pole]] || No | |||
|- | |||
| Steam Engine/Turbine || [[Steam engine]] || No | |||
|- | |||
| Steam Engine/Turbine || [[Steam turbine]] || No | |||
|- | |||
| Furnaces || [[Stone furnace]] || Yes | |||
|- | |||
| Furnaces || [[Steel furnace]] || No | |||
|- | |||
| Assembling machines || [[Assembling machine 1]] || Yes | |||
|- | |||
| Assembling machines || [[Assembling machine 2]] || Yes | |||
|- | |||
| Assembling machines || [[Assembling machine 3]] || No | |||
|- | |||
| Modules || [[Speed module]] || No | |||
|- | |||
| Modules || [[Speed module 2]] || No | |||
|- | |||
| Modules || [[Speed module 3]] || No | |||
|- | |||
| Modules || [[Productivity module]] || No | |||
|- | |||
| Modules || [[Productivity module 2]] || No | |||
|- | |||
| Modules || [[Productivity module 3]] || No | |||
|- | |||
| Modules || [[Efficiency module]] || No | |||
|- | |||
| Modules || [[Efficiency module 2]] || No | |||
|- | |||
| Modules || [[Efficiency module 3]] || No | |||
|- | |||
| Walls/Gates || [[Wall]] || No | |||
|- | |||
| Walls/Gates || [[Gate]] || No | |||
|} | |||
This list can be added to by [[modding|mods]]. | |||
== History == | == History == |
Revision as of 12:35, 7 March 2019
Infobox:TheBloke/Upgrade planner
The upgrade planner is a tool for the mass updating of entities to alternative items of the same size and type. It can be used both on buildings that have already been placed and also to modify the contents of a blueprint. It is most commonly used to upgrade entities to their higher tier equivalents. For example to replace transport belts with fast transport belts and later to express transport belts. In addition it is also able to convert belts to underground belts and pipes to underground pipes, as well as being able to replace several other categories of items. Using an upgrade planner in the game world is similar to the operation of a deconstruction planner and a blueprint, in that the player selects a rectangular area in which the upgrade planner will function and this results in orders being queued for construction robots. Upgrade planners can be used blank, without a filter, to automatically apply a limited set of common upgrades. It can also be configured to apply specific upgrades, and when edited in this way it can operate on a large range of items than it will in automatic, unfiltered mode.
Basic operation
Getting an upgrade planner
A blank planner can be obtained by:
- Clicking the green upgrade planner icon on the shortcut bar (available once construction robotics has been researched in at least one game.)
- Opening the blueprint library and clicking New Upgrade planner.
Either of these methods will result in a blank upgrade planner appearing in the hand. It can be used immediately or placed in the inventory. It must be placed in the inventory before a filter can be applied and before it can be pinned to a quickbar slot.
Using the planner in the game world
With a planner held in the hand the player can drag it over structures in the game world to mark them for upgrade. A tooltip appears indicating which items will be changed and what to. Once placed, yellow circles will appear over items queued for update. These update operations will be performed by construction robots.
Cancelling upgrade operations
Pending upgrade operations can be cancelled by holding Shift while dragging any upgrade planner over the affected area.
Using the planner to update a blueprint
Upgrade planners can also be used to change the contents of blueprints. This allows the player to keep using the same blueprints as they research progressively better items. As upgrade planners can also downgrade items this also provides a way for a player to adjust late-game blueprints to make them suitable for use earlier in their future games.
- The blueprint to be updated must reside in an inventory. It is not currently possible to use an upgrade planner in the blueprint library.
- With a planner held in the hand, the edit window for a blueprint should be opened by clicking Right mouse button on it.
- The upgrade planner can be applied by clicking Left mouse button on the grey upgrade planner slot, visible in the top right corner of the blueprint.
- The entities in the blueprint will immediately update according to the filters in the planner. If an unfiltered planner is used an automatic set of common upgrades is applied, as described in the next section.
- The update is immediate and cannot be undone, except by applying another upgrade planner with filters set to revert the updates.
Filtered vs Unfiltered planners
When an upgrade planner is first picked up it is blank and unfiltered. It can optionally be edited to provide a list of item filters which control which items will be updated and to what.
Using a blank upgrade planner (unfiltered)
When a blank upgrade planner is used it will update to the next highest tier any items considered automatically upgradable. The list of item types eligible for this are as follows:
- Belts
- Undergrounds
- Splitters
- Inserters
- Assembling machines
- Furnaces
Any items of the above types will be upgraded to the next highest tier, where one exists. For example a transport belt will change to a fast transport belt; a fast splitter will change to an express splitter; an assembling machine 2 will change to an assembling machine 3. The full list can be found at #Items eligible for upgrade.
Filtering an upgrade planner
The edit window for the planner can be accessed by clicking Right mouse button on an upgrade planner. The planner must be in an inventory in order for it to be editable. If a quickbar link is made to a planner in the inventory, this link can also accept a Right mouse button.
Items eligible for upgrade
The upgrade planner can operate on the items listed below. A planner can swap any item in a given category to any other item in the same category. For example a transport belt can be changed to a fast or express transport belt and also to any kind of underground, but not to a splitter or a chest.
The Blank upgrade planner column indicates entities which will be automatically upgraded when a blank (unfiltered) upgrade planner is used. These items will upgrade to the entity immediately after them in the table.
Category | Item | Blank upgrade planner |
---|---|---|
Belts and undergrounds | Transport belt | Yes |
Belts and undergrounds | Fast transport belt | Yes |
Belts and undergrounds | Express transport belt | No |
Belts and undergrounds | Underground belt | Yes |
Belts and undergrounds | Fast underground belt | Yes |
Belts and undergrounds | Express underground belt | No |
Splitters | Splitter | Yes |
Splitters | Fast splitter | Yes |
Splitters | Express splitter | No |
Inserters | Burner inserter | No |
Inserters | Inserter | Yes |
Inserters | Fast inserter | Yes |
Inserters | Stack inserter | No |
Inserters | Filter inserter | No |
Inserters | Stack filter inserter | No |
Pipes | Pipe | No |
Pipes | Underground pipe | No |
Chests | Wooden chest | No |
Chests | Iron chest | No |
Chests | Steel chest | No |
Chests | Active provider chest | No |
Chests | Passive provider chest | No |
Chests | Storage chest | No |
Chests | Buffer chest | No |
Chests | Requester chest | No |
Power poles | Small electric pole | No |
Power poles | Medium electric pole | No |
Steam Engine/Turbine | Steam engine | No |
Steam Engine/Turbine | Steam turbine | No |
Furnaces | Stone furnace | Yes |
Furnaces | Steel furnace | No |
Assembling machines | Assembling machine 1 | Yes |
Assembling machines | Assembling machine 2 | Yes |
Assembling machines | Assembling machine 3 | No |
Modules | Speed module | No |
Modules | Speed module 2 | No |
Modules | Speed module 3 | No |
Modules | Productivity module | No |
Modules | Productivity module 2 | No |
Modules | Productivity module 3 | No |
Modules | Efficiency module | No |
Modules | Efficiency module 2 | No |
Modules | Efficiency module 3 | No |
Walls/Gates | Wall | No |
Walls/Gates | Gate | No |
This list can be added to by mods.
History
- 0.17.0:
- Introduced