Processing unit: Difference between revisions
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New infobox organization. |
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== Achievements == | == Achievements == | ||
{{ | {{Achievement|computer-age-1}} | ||
{{Achievement|computer-age-2}} | |||
{{Achievement|computer-age-3}} | |||
== History == | == History == |
Revision as of 16:19, 22 July 2017
Processing unit |
- Base game
- Space Age mod
Recipe |
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+ + + → | |
Total raw |
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+ + + + | |
Stack size |
100 |
300 (3 stacks) |
|
Prototype type |
|
Internal name |
processing-unit |
Required technologies |
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Produced by |
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Consumed by |
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Processing Units are the third tier of circuits, and are used in some late game recipes, mainly for making modules, modular armor and its equipment, and the rocket silo and parts for the rocket.
Achievements
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Computer age 1 Produce 500 processing units per hour. |
![]() |
Computer age 2 Produce 1.0k processing units per hour. |
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Computer age 3 Produce 5k processing units per hour. |
History
- 0.1.0:
- Likely Introduced