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Power armor MK2: Difference between revisions

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{{:Power armor MK2/infobox}}
{{:Infobox:Power armor MK2}}
'''Power armor MK2''' provides access to [[equipment modules]] which are used by placing them in the equipment grid that is opened by right-clicking on the armor. Power armor MK2 has a bigger equipment grid, durability and inventory size bonus than [[power armor]]. It is the strongest armor available.
'''Power armor MK2''' provides access to [[equipment modules]] which are used by placing them in the equipment grid that is opened by right-clicking on the armor. Power armor MK2 has a bigger equipment grid, durability and inventory size bonus than [[power armor]]. It is the strongest armor available.



Revision as of 16:48, 19 July 2017

Power armor MK2

  • Base game
  •  
  • Space Age mod

Recipe

25
+
25
+
40
+
30
+
60
+
25
1

Total raw

18.1k
+
8.4k
+
40
+
3.5k
+
2.7k
+
310
+
60

Resistances

Acid: 0/70%
Explosion: 60/50%
Fire: 0/70%
Physical: 10/40%

Inventory size bonus

Normal quality 30
Uncommon 39 Rare 48
Epic 57 Legendary 75

Equipment grid size

Normal quality 10×10
Uncommon 11x11 Rare 12x12
Epic 13x13 Legendary 15x15

Stack size

1

Durability

Infinite

Prototype type

armor

Internal name

power-armor-mk2

Accepted equipment

Required technologies

Produced by

Object description

Power armor MK2 provides access to equipment modules which are used by placing them in the equipment grid that is opened by right-clicking on the armor. Power armor MK2 has a bigger equipment grid, durability and inventory size bonus than power armor. It is the strongest armor available.

History

  • 0.13.0:
    • Armors have inventory size bonuses.
    • Can be swapped with other power armors.
  • 0.12.0:
    • Power armors now generate and consume 100 times more power.
  • 0.11.12:
    • Changed recipe of power armor

See also