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Lamp: Difference between revisions

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(updated navbox to the 0.15 one)
(two major versions on and no sign of grey or black. I'm not sure 'yet' is appropraite)
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== Color ==
== Color ==


Lamp colors can be changed. The can be done by sending a color signal to the lamp. When the condition inside the lamp passes, instead of lighting up white, it will use that color. This can be used to create colored displays, or indicate status.
Lamp colors can be changed. The can be done by sending a color signal to the lamp. When the condition inside the lamp passes, instead of lighting up white, it will use that color. This can be used to create colored displays, or indicate status. If more than one color signal is received, precedence is given to them in the order below (i.e. if red and green are received, the lamp will light red)


Available colors:
Available colors:
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* Cyan
* Cyan
* White
* White
* Gray*
* Black*


''(*) not implemented yet''
Not implemented:
* Gray
* Black


== History ==
== History ==
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== See also ==
== See also ==
* [[Electric network]]
* [[Electric network]]



Revision as of 10:29, 2 June 2017

Lamp/infobox

Lamp-example-1.png

The lamp is a basic electric device providing light to a medium area at night. It can be used to increase visibility in a factory, so night vision is not needed.

Color

Lamp colors can be changed. The can be done by sending a color signal to the lamp. When the condition inside the lamp passes, instead of lighting up white, it will use that color. This can be used to create colored displays, or indicate status. If more than one color signal is received, precedence is given to them in the order below (i.e. if red and green are received, the lamp will light red)

Available colors:

  • Red
  • Green
  • Blue
  • Yellow
  • Magenta
  • Cyan
  • White

Not implemented:

  • Gray
  • Black

History

  • 0.13.16:
    • Changed default value of "lights render resolution" graphics option to 0.25. This can be increased at the cost of performance.
  • 0.13.0:
    • Implemented lamp colors based on received signal.
  • 0.12.1:
    • Circuit network conditions can be copy and pasted between lamps.
  • 0.10.1:
    • Reduced slowdowns when drawing many lights.

See also