Energy weapons damage (research)/de: Difference between revisions
Jump to navigation
Jump to search
m BilkaBot moved page Energy weapons damage (research)/de to Laser weapons damage (research)/de: Renamed in 2.0 |
m Bilka moved page Laser weapons damage (research)/de to Energy weapons damage (research)/de over a redirect without leaving a redirect: Tech was not renamed, but was split but ONLY in Space Age |
||
(No difference)
| |||
Revision as of 19:25, 12 February 2025
| Energiewaffenschaden (Forschung) |
|
Kosten |
|
| ✖ 100 | |
|
Prototyp-Typ |
|
|
Interner Name |
laser-weapons-damage-1 |
|
Benötigte Technologien |
|
|
Ermöglicht |
|
Energiewaffenschaden (Forschung) beeinflusst den Schaden von Laserwaffen und Kampfrobotern.
| Technologie | Kosten | Auswirkung | Aufaddierte Auswirkung |
Auswirkung | Aufaddierte Auswirkung |
Auswirkung | Aufaddierte Auswirkung |
|---|---|---|---|---|---|---|---|
| Energiewaffenschaden 1 | ✖ 100 | 20% | 20% | ||||
| Energiewaffenschaden 2 | ✖ 200 | 20% | 40% | ||||
| Energiewaffenschaden 3 | ✖ 300 | 30% | 70% | ||||
| Energiewaffenschaden 4 | ✖ 400 | 40% | 110% | ||||
| Energiewaffenschaden 5 | ✖ 500 | 50% | 160% | 40% | 40% | ||
| Energiewaffenschaden 6 | ✖ 600 | 70% | 230% | 60% | 100% | 70% | 70% |
| Energiewaffenschaden 7-∞ | ✖ 2^(Level-7)*1000 (z.B. 1000 für Level 7, 2000 für Level 8) |
70% pro Level | 230% + 70%*(Level-6) |
30% pro Level | 100% + 30%*(Level-6) |
70% pro Level | 70% + 70%*(Level-6) |