Prototype definitions: Difference between revisions
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* [[Prototype/Technology]] '''technology''' | * [[Prototype/Technology]] '''technology''' | ||
* [[Prototype/Tile]] '''tile''' | * [[Prototype/Tile]] '''tile''' | ||
{{Template:LuaObjects}} |
Revision as of 16:26, 5 February 2015
Warning
This is work in progress of description of the prototype specification possibilities.
The game is in early stage, and the interface will change in the future for sure.
Basics
- Prototype objects are specified in lua script called data.lua in the root of every mod (base game works as mod as well)
- Individual objects are usually sorted into different groups in the prototypes folder.
Prototypes
- Prototype/AmmoCategory ammo-category
- Prototype/AutoplaceControl autoplace-control
- Prototype/DamageType damage-type
- Prototype/Entity <abstract>
- Prototype/Arrow arrow
- Prototype/Corpse corpse
- Prototype/Decorative decorative
- Prototype/Explosion explosion
- Prototype/FlameThrowerExplosion flame-thrower-explosion
- Prototype/EntityWithHealth <abstract>
- Prototype/Accumulator accumulator
- Prototype/AssemblingMachine assembling-machine
- Prototype/Beacon beacon
- Prototype/Car car
- Prototype/Character player
- Prototype/Container container
- Prototype/SmartContainer smart-container
- Prototype/LogisticContainer logistic-container
- Prototype/SmartContainer smart-container
- Prototype/ElectricPole electric-pole
- Prototype/Fish fish
- Prototype/Furnace furnace
- Prototype/Inserter inserter
- Prototype/Lab lab
- Prototype/Lamp lamp
- Prototype/Market market
- Prototype/MiningDrill mining-drill
- Prototype/PipeConnectable <abstract>
- Prototype/Boiler boiler
- Prototype/Generator generator
- Prototype/Pump pump
- Prototype/Pipe pipe
- Prototype/PipeToGround pipe-to-ground
- Prototype/PlayerPort player-port
- Prototype/Radar radar
- Prototype/Rail rail
- Prototype/RailSignal rail-signal
- Prototype/Roboport roboport
- Prototype/Robot <abstract>
- Prototype/CombatRobot combat-robot
- Prototype/ConstructionRobot construction-robot
- Prototype/LogisticRobot logistic-robot
- Prototype/RocketDefense rocket-defense
- Prototype/SolarPanel solar-panel
- Prototype/Splitter splitter
- Prototype/TrainStop train-stop
- Prototype/TrainUnit <abstract>
- Prototype/CargoWagon cargo-wagon
- Prototype/Locomotive locomotive
- Prototype/TransportBelt transport-belt
- Prototype/TransportBeltToGround transport-belt-to-ground
- Prototype/Tree tree
- Prototype/Turret turret
- Prototype/AmmoTurret ammo-turret
- Prototype/ElectricTurret electric-turret
- Prototype/Unit unit
- Prototype/UnitSpawner unit-spawner
- Prototype/Wall wall
- Prototype/FlyingText flying-text
- Prototype/Ghost ghost
- Prototype/ItemEntity item-entity
- Prototype/LandMine land-mine
- Prototype/Particle particle
- Prototype/Projectile projectile
- Prototype/RailRemnants rail-remnants
- Prototype/Resource resource
- Prototype/Smoke smoke
- Prototype/Sticker sticker
- Prototype/Item item
- Prototype/Ammo ammo
- Prototype/Armor armor
- Prototype/Capsule capsule
- Prototype/Equipment <abstract>
- Prototype/NightVisionEquipment night-vision-equipment
- Prototype/EnergyShieldEquipment energy-shield-equipment
- Prototype/BatteryEquipment battery-equipment
- Prototype/SolarPanelEquipment solar-panel-equipment
- Prototype/GeneratorEquipment generator-equipment
- Prototype/ActiveDefenseEquipment active-defense-equipment
- Prototype/MovementBonusEquipment movement-bonus-equipment
- Prototype/Gun gun
- Prototype/MiningTool mining-tool
- Prototype/Module module
- Prototype/ItemGroup item-group
- Prototype/MapSettings map-settings
- Prototype/NoiseLayer noise-layer
- Prototype/RailCategory recipe-category
- Prototype/Recipe recipe
- Prototype/RecipeCategory recipe-category
- Prototype/Technology technology
- Prototype/Tile tile