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Advanced circuit: Difference between revisions

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(Expanded on need for many circuits)
(fixed number of advanced circuits stated to create a t3 module (from 130 to 190, verified by hand and via calculator: (5 + 5x5)x2=60 for blue circuits and 130 as direct ingredients in the module tiers: 5 + 5x5 + 5x4x5))
 
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{{Languages}}
{{Languages}}
{{Item
{{:Infobox:Advanced circuit}}
|input        =time, 8 + electronic circuit, 2 + plastic bar, 2 + copper cable, 4
|raw          =time, 11.5 + iron plate, 2 + copper plate, 5 + plastic bar, 2
|technologies =advanced electronics
|producers    =Manual + Assembling machine 2+Assembling machine 3
}}


'''Advanced Circuits''' are used as components or subcomponents in most high-tech items, most notably in [[Science pack 3]]. They represent a crucial gateway about halfway into the game because of this, and require a fully functioning [[Oil processing]] system to produce good amounts of [[Plastic]].
'''Advanced circuits''' (or "red circuits") are used as components in most high-tech items, most notably in [[chemical science pack]]s, but also logistics robot items, modules, and equipment. They require an [[oil processing]] setup as they are produced using [[plastic bar]]s.


Advanced Circuits are much slower to build than most other components, and you will need large quantities of them (unlike items like [[Engine]]s, which might be even slower to build, but are much less in demand).
Advanced circuits are slower to build than most other intermediate components, require three inputs, and are in high demand. As an example of the demand, a finished [[productivity module 3]] requires a total of 190 advanced circuits. Due to their slow build time, [[assembling machine 3]]s with speed modules may be useful in their production.


Therefore it is recommended to devote large numbers of [[Assembling machine]]s to their production; [[Assembling machine 3]]s are particularly useful here, as they can also be loaded with more [[Speed module]]s.
== Achievements ==
{{Achievement|circuit-veteran-1}}
{{Achievement|circuit-veteran-2}}
{{Achievement|circuit-veteran-3}}


Theoretical time/item usage:
== Ratio ==
* 1 [[Copper cable]] factory + 1 [[Electronic circuit]] factory + 1 [[Plastic]] plant → 8 [[Advanced circuit]] factories
The following shows the minimum ratio of assemblers/machines and items required to produce advanced circuits such that all number of assemblers are whole numbers. Items per min is calculated using [[assembling machine 3]] with no [[module]]s or [[beacon]]s and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.
** Note: This is assuming that you are using only [[Assembling machine 2]]s; if you upgrade your Advanced Circuit factory, you will need to upgrade your other factories and build more Plastic plants as well.


== Consumed By ==
{| class="wikitable"
{{icon|express splitter}}  {{icon|substation}}  {{icon|tank}} {{icon|logistic robot}}  {{icon|active provider chest}} {{icon|passive provider chest}}<br>
! Items/min
{{icon|requester chest}}  {{icon|storage chest}}  {{icon|roboport}} {{icon|blueprint}}  {{icon|deconstruction planner}} {{icon|electric furnace}}<br>
|-
{{icon|basic beacon}}  {{icon|speed module}}  {{icon|speed module 2}} {{icon|speed module 3}}  {{icon|efficiency module}} {{icon|efficiency module 2}}<br>
|
{{icon|efficiency module 3}} {{icon|productivity module}} {{icon|productivity module 2}}  {{icon|productivity module 3}}  {{icon|processing unit}}  {{icon|science pack 3}}<br>
{|
{{icon|distractor capsule}}  {{icon|basic modular armor}}  {{icon|energy shield}}  {{icon|night vision}}
|-
|colspan="10"| {{Icon|Advanced circuit|75}} using {{Icon|Assembling machine 3|6}}
|-
| ||colspan="10"| {{Icon|Copper cable|300}} using {{Icon|Assembling machine 3|1}}
|-
| ||colspan="10"| {{Icon|Electronic circuit|150}} using {{Icon|Assembling machine 3|1}}
|-
| ||colspan="10"| {{Icon|Plastic bar|150}} using {{Icon|Chemical plant|1.25}}
|-
|style="width:40px;"|
|style="width:40px;"|
||
|}
|}


== See also ==
{{IntermediateNav}}
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=8836&p=70532#p70529 Red circuit factory]
{{C|Components}}
 
[[Category:Items]]
[[Category:Intermediate products]]

Latest revision as of 09:57, 28 April 2023

Advanced circuit.png
Advanced circuit

Recipe

Time.png
6
+
Copper cable.png
4
+
Electronic circuit.png
2
+
Plastic bar.png
2
Advanced circuit.png
1

Total raw

Time.png
9.5
+
Copper plate.png
5
+
Iron plate.png
2
+
Plastic bar.png
2

Stack size

200

Rocket capacity

1000 (5 stacks)

Prototype type

item

Internal name

advanced-circuit

Required technologies

Advanced circuit (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Electromagnetic plant.png
Player.png

Consumed by

Active provider chest.png
Artillery turret.png
Artillery wagon.png
Beacon.png
Belt immunity equipment.png
Buffer chest.png
Bulk inserter.png
Centrifuge.png
Chemical science pack.png
Distractor capsule.png
Efficiency module.png
Efficiency module 2.png
Efficiency module 3.png
Electric furnace.png
Energy shield.png
Express splitter.png
Logistic robot.png
Modular armor.png
Nightvision.png
Nuclear reactor.png
Passive provider chest.png
Personal roboport.png
Processing unit.png
Productivity module.png
Productivity module 2.png
Productivity module 3.png
Requester chest.png
Roboport.png
Selector combinator.png
Portable solar panel.png
Speed module.png
Speed module 2.png
Speed module 3.png
Storage chest.png
Substation.png
Tank.png

Advanced circuits (or "red circuits") are used as components in most high-tech items, most notably in chemical science packs, but also logistics robot items, modules, and equipment. They require an oil processing setup as they are produced using plastic bars.

Advanced circuits are slower to build than most other intermediate components, require three inputs, and are in high demand. As an example of the demand, a finished productivity module 3 requires a total of 190 advanced circuits. Due to their slow build time, assembling machine 3s with speed modules may be useful in their production.

Achievements

Circuit-veteran-1-achievement.png Circuit veteran 1

Produce 1.0k advanced circuits per hour.

Circuit-veteran-2-achievement.png Circuit veteran 2

Produce 10k advanced circuits per hour.

Circuit-veteran-3-achievement.png Circuit veteran 3

Produce 25k advanced circuits per hour.

Ratio

The following shows the minimum ratio of assemblers/machines and items required to produce advanced circuits such that all number of assemblers are whole numbers. Items per min is calculated using assembling machine 3 with no modules or beacons and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.

Items/min
Advanced circuit.png
75
using
Assembling machine 3.png
6
Copper cable.png
300
using
Assembling machine 3.png
1
Electronic circuit.png
150
using
Assembling machine 3.png
1
Plastic bar.png
150
using
Chemical plant.png
1.25