Atomic bomb: Difference between revisions
(No amount of armor will save you from the bomb! (Afraid I haven't tested this myself; this comes from one LPer's early exploration of 0.15, forget the name)) |
Iridium235 (talk | contribs) m (Added uranium cost change in history.) |
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{{Languages}} | {{Languages}}{{:Infobox:Atomic bomb}} | ||
{{:Atomic bomb | '''Atomic bombs''' are very expensive alternative ammunition for the [[rocket launcher]], [[rocket turret]] and the [[spidertron]]. They deal incredible damage over a wide area, capable of wiping out groups of [[enemies]] with ease. They can also kill even the most heavily-armored player, so they should be fired from a great distance. | ||
Instead of dealing all of its damage in a single explosion, the atomic bomb creates two waves of 1000 small, high-damage explosions in an expanding ring. One wave of explosions expands to a radius of 7 with each of the 1000 explosions dealing 100 damage in a radius of 3. The second wave of explosions expands to cover a radius of 35 and each of the 1000 explosions deals 400 damage in a radius of 3. This results in high damage at the center of the atomic bomb, decreasing to lower damage at the edge of the 35 tile radius. | |||
The impact of the atomic bomb transforms the ground into a black scorch mark in a 12 tiles radius. The scorch mark never disappears and is visible from the map. Furthermore, the atomic bomb will permanently destroy [[cliff]]s and decorative objects in a 9-14 tile radius around the center. Placing atomic bombs in a rocket turret (whether on a planet or in space) is not recommended, as one atomic bomb hitting a nearby target can wipe out everything nearby. | |||
== | == Gallery == | ||
<gallery widths="200px"> | |||
File:atomic_bomb_epicenter.png|The large epicenter of an atomic bomb explosion. | |||
</gallery> | |||
== History == | == History == | ||
{{history|2.0.7| | |||
* Ingredient Rocket Control Unit has been replaced with Processing unit. | |||
* Increased uranium-235 cost (30 > 100) | |||
}} | |||
{{history|1.0.0| | |||
* New visual effects for the atomic bomb.}} | |||
{{history|0.15.0| | {{history|0.15.0| | ||
Line 15: | Line 24: | ||
== See also == | == See also == | ||
* [[ | * [[Rocket]] | ||
* [[Explosive rocket]] | |||
* [[Enemies]] | * [[Enemies]] | ||
* [[Damage | * [[Damage]] | ||
* [[ | * [[Uranium processing]] | ||
{{CombatNav}} | {{CombatNav}} | ||
{{C|Ammo}} | |||
Latest revision as of 17:16, 29 November 2024
Atomic bomb |
Atomic bombs are very expensive alternative ammunition for the rocket launcher, rocket turret and the spidertron. They deal incredible damage over a wide area, capable of wiping out groups of enemies with ease. They can also kill even the most heavily-armored player, so they should be fired from a great distance.
Instead of dealing all of its damage in a single explosion, the atomic bomb creates two waves of 1000 small, high-damage explosions in an expanding ring. One wave of explosions expands to a radius of 7 with each of the 1000 explosions dealing 100 damage in a radius of 3. The second wave of explosions expands to cover a radius of 35 and each of the 1000 explosions deals 400 damage in a radius of 3. This results in high damage at the center of the atomic bomb, decreasing to lower damage at the edge of the 35 tile radius.
The impact of the atomic bomb transforms the ground into a black scorch mark in a 12 tiles radius. The scorch mark never disappears and is visible from the map. Furthermore, the atomic bomb will permanently destroy cliffs and decorative objects in a 9-14 tile radius around the center. Placing atomic bombs in a rocket turret (whether on a planet or in space) is not recommended, as one atomic bomb hitting a nearby target can wipe out everything nearby.
Gallery
History
- 2.0.7:
- Ingredient Rocket Control Unit has been replaced with Processing unit.
- Increased uranium-235 cost (30 > 100)
- 1.0.0:
- New visual effects for the atomic bomb.
- 0.15.0:
- Introduced.